My primary question here is based on the fact that I've categorized Artifakes as a "humor" game, and that I'm not sure that's the proper categorization. The game does involve some strategy, and is built around a pretty humorous premise. But does categorizing it as a "humor" game deter Stonehenge gamers from trying a game out at all, or should it have been a strategy game that just happens to be funny?
My primary question here is based on the fact that I've categorized Artifakes as a "humor" game, and that I'm not sure that's the proper categorization. The game does involve some strategy, and is built around a pretty humorous premise. But does categorizing it as a "humor" game deter Stonehenge gamers from trying a game out at all, or should it have been a strategy game that just happens to be funny?
You may want to stick with humor, so you have a game in an unused category. I don't believe there is a straight "strategy" section either on here, so humor can work. Hopefully most games have strategy involved. Like with the case of my Celtic Whists, sometimes you may not have an ideal category for your game.
My primary question here is based on the fact that I've categorized Artifakes as a "humor" game, and that I'm not sure that's the proper categorization. The game does involve some strategy, and is built around a pretty humorous premise. But does categorizing it as a "humor" game deter Stonehenge gamers from trying a game out at all, or should it have been a strategy game that just happens to be funny?
The abstract strategy category is getting quite crowded, I'd stick with Humor because the premise is quite humorous, and the fact that it was in Humor was the primary reason I read your rule set (I like funny games).
My primary question here is based on the fact that I've categorized Artifakes as a "humor" game, and that I'm not sure that's the proper categorization. The game does involve some strategy, and is built around a pretty humorous premise. But does categorizing it as a "humor" game deter Stonehenge gamers from trying a game out at all, or should it have been a strategy game that just happens to be funny?
The abstract strategy category is getting quite crowded, I'd stick with Humor because the premise is quite humorous, and the fact that it was in Humor was the primary reason I read your rule set (I like funny games).
I happened to flood the abstract strategy category with variations on classic games done for Stonehenge, which is why it is crowded. I do agree to leave it in the humor category.