I have read the rules to Raiding Stonehenge five or six times but still haven't a clue how the game is played. Any help will be appreciated
Please let me know what questions you have. Basic flow is:
1. Start player picks a card, then go clockwise.
2. Players then simultaneously play a card and go to their respective colors they picked.
3. Black card players then pick what color they are going to. Players place their figure next to the color they played.
4. From higher to lower number on card played, players take a number of pieces and put back a number, depending on how many are at the color. Players who played black cards pick afterwords. Players put pieces in front of them in one section, and pieces back in another, then then pieces that go back are placed back in their reflective colors.
5. After players take cards, and play, the layout of cards is replenished.
At start of game, players lay out a line of cards 5 wide and as many cards deep as there are players in the game.
1. The first thing I don't follow is in the Setup which states 5 piles of discs containing 10 disks of a different colour. How is this possible? Does each pile contain disks of the same colour, eg red; green etc. or does each pile contain disks of a variety of colours?
2. If non-black card players place their figure next to the pile of disks matching their colour, why bother to show cards for highest or lowest? The Yellow figure will go next to the pile of yellow disks and so on.
3. As far as setting aside disks is concerned, obviously this cannot happen until you have disks to set aside which will not be the case on the first turn. Is that correct?
If the above could be clarified, that would be great.
1. The first thing I don't follow is in the Setup which states 5 piles of discs containing 10 disks of a different colour. How is this possible? Does each pile contain disks of the same colour, eg red; green etc. or does each pile contain disks of a variety of colours?
2. If non-black card players place their figure next to the pile of disks matching their colour, why bother to show cards for highest or lowest? The Yellow figure will go next to the pile of yellow disks and so on.
3. As far as setting aside disks is concerned, obviously this cannot happen until you have disks to set aside which will not be the case on the first turn. Is that correct?
If the above could be clarified, that would be great.
Ok, let me see if I can help:
1. There are 50 disks total, in 10 disks of 5 colors. You sort the piles by color. Apparently there was a typo in the rule, and it is fixed now.
2. The number is important to determine the order you take from a pile. Player who gets there first gets all their disks. In event of a shortage, knowing order is what matters.
3. In the first turn, you will NOT be returning any disks. You take what you can and put back what you can. If it is not possible to do that, then those are the breaks. The reason for the taking and setting aside are separate is to try to create shortages in the game, break the balance in the game. It is a muck with the other player element to the game. When I was working on it, I was thinking of maybe having the disks go into your pile before they have to get put back, but realized that wasn't harsh enough.
I think that makes everything clear now. many thanks.
Thanks. Let me know how it goes. I have to be open to suggestions on rules clarification needed, so I can get them clear for people. I appreciate your input. Let me know how it goes. If you like it, you may get interested in a 2 player version of Raiding I have in the works and need to playtest. If you like abstracts, check out some of those I did.