Paizo is pleased to announce a new game for our Titanic Games line, Key Largo, due out in November.
Key Largo was designed by Paul Randles (Pirate's Cove), and developed by Mike Selinker and Bruno Faidutti (Stonehenge). It was initially published by Tilsit Editions in 2005, in French, German, and Italian; Titanic will be presenting it in English for the first time. We'll also be giving it a complete graphic redesign.
I introduced Key Largo to my Grade 4 class today. They picked it up quickly, and really liked it. Later this week I'm going to try to introduce them to Falling.
Vic Wertz wrote:
Paizo is pleased to announce a new game for our Titanic Games line, Key Largo, due out in November.
Key Largo was designed by Paul Randles (Pirate's Cove), and developed by Mike Selinker and Bruno Faidutti (Stonehenge). It was initially published by Tilsit Editions in 2005, in French, German, and Italian; Titanic will be presenting it in English for the first time. We'll also be giving it a complete graphic redesign.
"Fallling" also went over very well. I think it will be real popular during indoor recesses. I'm making it my mission to breed a new generation of gamers.