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Paizo Publishing will be closed in observance of Presidents Day Monday, February 20.
We will reopen on Tuesday, February 21.


Note: The Pathfinder RPG Prerelease Discussion forums will be locked on Friday, October 16, 2009. You will not be able to create new posts after this date, but existing discussion will still be available for reading.

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Qadira (Pathfinder Adventure Path Subscriber)

I am curious why Darkvision still has a distance listed with it. Why not just have Darkvision act as normal vision (only black-and-white) in the dark? Standard range penalties should apply, of course.

But must we still adhere to limiting the sight of those with darkvision? Is it really necessary? It makes no sense that a character with Darkvision has their sight cut out at a specific limit. Vision does not work that way.

(Pathfinder Adventure Path Charter Subscriber)

My take on it is that the distance is how well you can see out to there. Besides, in an underground system, 60 feet should be enough for the most part.


Jacob Blackmon wrote:

I am curious why Darkvision still has a distance listed with it. Why not just have Darkvision act as normal vision (only black-and-white) in the dark? Standard range penalties should apply, of course.

But must we still adhere to limiting the sight of those with darkvision? Is it really necessary? It makes no sense that a character with Darkvision has their sight cut out at a specific limit. Vision does not work that way.

First of all, I think strongly this is a rule-issue. Races that could see perfectly in darkness at any distance would put races without this ability to a great disadvantage.

Second, it's true that normal vision doesn't work that way, but heat vision (like the old Infravision, or the Predator's sight) actually DO work in a similar way. There is a lot of heat dispersion with distance (to make the first Predator movie, the troupe had to sprinkle all plants in the jungle with cold water in order to make living beings like the actors more visible , for example), so it would be not possible to use a heat vision over a long distance. So, having a precedent, we can say that Darkvision works in a similar way and the eye-receptors of creatures with Darkvision are not able to receive photons, microwaves or whatsoever over a long distance.
Plus, a creature with Darkvision still has his 'plain' vision over the indicated distance. So yes, his 'ultra-sight' is cut-out; but no, his vision is not TOTALLY cut-out.

Just my 2c...


I've HRd that all Darkvision-equipped creatures also automatically have Low-light vision at 4x human values (2x that of surface Elves), and that the Darkvision ranges represent the 'full-detail' view, whereas at further distances they are still (more) capable of Perceiving than those without, as it 'turns up' the details of the distant landscape like those with LLV have over humans and so forth.


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