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One thing I've never liked much in 3.x is the one stat point per 4 levels. Ever since a friend of mine read this optional rule on a message board, who's poster had heard it from his brothers wife's friend who had heard it... yeah... like that. Anyway, in each campaign I've run since, instead of gaining a stat point every 4th level, every level would provide you with a saveable point you can use to upgrade a stat based off the point buy system. In example, at first level you gain a point. It can be used to upgrade an 8 to a 9, or a 13 to a 14. Since going from 14 to 15 would cost 2 points, you would have to wait until you get your second point at level 2. This allows you to either upgrade your lower stats to a level state, or continue saving points for your primary stat. Anybody else see the 1 point every 4 levels as an area ripe for improvement?
Tarlane(Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Battles Case Subscriber)
Hmm. I have never heard of this system before, but it sounds rather interesting. I think it adds a bit more complexity to the system(keeping track of your stat pool along side your xp pool) but I am leaning towards saying that its worth it. It really gives the sense of how weaker stats are easier to increase then high ones.
Has anyone else played with this system that can testify about how well it works for them?