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Lies my planchette told me [spoilers], by Cheapy

Battling actions against the party from another party member...., by Bandavaar the Brave

Wizard gear, by tonyz

This mentality of OP wizards in 3rd, 4th, 5th..., by Scott Betts

Deep 6 FaWtL, by Celestial Healer

Sword and Board TWF Dwarf Fighter, by blackbloodtroll

Slavery and alignment, by Quori

So is it better to change the character or change the game, by Lynli Kelborn

Robe, Monk... emulated by a Rogue / UMD, by Cheapy

How much should you get to steal with Sleight of Hand?, by tonyz

How badly does this magus build suck?, by leo1925

[Frog God Games] Last Chance To Order Slumbering Tsar Subscription, by Hobbun

Raging Hurler, Alchemist Bombs and Hurler Barbarian Archtype, by ossian666

Ideas for the next Ultimate book, by SmiloDan

Advice on enemy spellcasters, by leo1925

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The Pact Stone Pyramid, by Pact Stone GM

Exploring Epiphany - A Pathfinder Campaign - Recruitment, by Scrappaper15

DM Wellards Jade Regent, by Úlfheðinn Sigmundarson

AZ's Broadened Horizons G2 - Game, by Tran Duc Lao

City of Outcasts - Discussion, by Vigan

The Ravaging of the River Kingdoms, by GM DSP

Lost Memories of Sorrow, by DM Bloodgargler

The Shadows Turn - Chavamana's CoT, by Azhar Mithra Amin

DM Maslen's Second Darkness PF Conversion Discussion, by Ethaniel Meveri

Black Tom's Rappan Athuk (now dotted, hopefully), by Gregori Shadowbane

GM Nayr's Second Darkness Discussion, by Deneb*

Tomb of Horrors (4e) - Group 2, Part 2, by Guardian Iatos

Skull And Shackles++ (IC), by Kestryl

Carpy DM runs Serpent's Skull!, by Natalyah Melethiell

Dunebuggs Kingmaker - Conquering the Stolen Lands, by Triaxus

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Combat & Magic

Combat & Magic Archives

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      Topic Posts         Date     
Iterative Attacks (Gneech's Readthrough Impressions #1)

Damage spells should do more damage.

20th level Necromancer: wtf?

XP-Cost Removal

Grapple in practice

Evocations should be lower level

Straight critical hits?

A totally different magical system

I present to you The Perfect Weapon

Weapon group proficiencies.

Hand of the Apprentice - "Magic"?

What if... (Critical Hits)

More Damage for All!!!!

Turning Healing : Alpha 1.1 : Page 44

Casting beyond daily limits

A Sixty-Encounter Grapple Playtest

Schools of magic that make sense

Wizard Specialist Powers

Simplify XP

Orisons and Cantrips

Playtest Report (4 / 14 / 08) – Combat and Magic

Razor Sharp Chair Leg is Silly

Moving Diagonally

Cure minor wounds - at will

Damage Spells Should be Lower Level.

Divine Identify?

Flavor of Magic (free class ability)

Balancing 0-level spells for undead casters

Boring Necromancy

Turn Undead - will save DC too low?

Hit Points & Dying

Combat Maneuvers and Dexterity

Wish and Limited Wish Spells

Healing fix

Proposal for Ranger, Paladin, and Bard Spell lists and per days

Evocation School - Page 48: Is the sonic energy type going / gone?

Gotham Gamemaster's Playtest (Turning)

Ghost of the Hand page 55

Caster-level based spell DCs

A Sixty-Encounter Grapple Playtest (Summary and Suggestions)

Combat Style, Weapons and Armour

Magic School Specialization

Cover for Missile Weapons

Overrun- pg. 43 Players revolt!

Polymorph fix?

Jason: Can you have a negative CMB? (specifically a target DC less than 15)

Why half caster level for Minor / Major Magic?

Getting rid of iterative attacks my house rules (Slightly complicated)

Grapple Clarification: Have I grasped the concept or am I still grappling it in my mind?

Energy Spells

Rebuke Undead wording

Alterante Spell / Magic Casting Classes

Dex vs. Str and AC vs DR

Sacred cow to the slaughter house: Sorcerer spell selection

Fortification special armor ability.

Necromancy School Specialist Bonus

Metamagic Mastery

Combat Manoeuvres Revised

Domains (Available Cleric Spells); pg 47-57

Cure / Inflict Minor: The Solution

Druids and Domains - p49

Power Attack: Old vs New

Levels of Grapple (pg 42)

Combat Maneuvers (Trip Specifically) & Weapon Focus / Flank Questions Pg 43

More cantrips

Magic system

Weapon proficiencies for particular classes

Charges Fix

Combat Maneuvers and Armour

Combat Manuevers and Aid Another; pg 41

Other Combat Maneuvers

Alternate Metamagic System

spells vs. skills

Grappling and Improved Grab

Domain Powers pages ~54-57

Interesting Turning Scenario

Playtest Report (4 / 14 / 08) - [Arcane Schools (pg. 47-48)]

Per day Abilities vs. Recharge Times (pg. N / A)

Bull Rush and Overrun as Part of a Charge; Pg 41-43

Domain Power calculations

Need some help with Controlling Undead

The Nerf spells

Weapons available per class

Combat Maneuver DC wording

Magic Items EXP Costs

Casting on the Defensive and Detect Magic - Playtest report - 2008 / 04 / 14

Iterative Attacks: Another Idea

A Flexible Vancian Proposal

Hand of the Apprentice and Feats - Pg. 49

Random Thought: Combat Maneuver Proficiency

War domain p. 55

Dimensional Steps - Page 47

Hand of the Apprentice and caster size

One session, three combat manoeuvres

Playtest Report 4 / 15 / 08: Hand of the Apprentice issues / questions Pg 49

Fumble Rules

Make Whole... 2nd lvl Heal?

Hand of the Apprentice

CMB Surprise Round - Do what?

Turning and Rebuking Outsiders and Elementals, page 33-34


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