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Magic and Spells

When discussing topics in this playtest, start your thread title out with the general topic, followed by the issue you want to discuss. For example, if you wanted to talk about the power of the entangle spell, your thread subject might read: Entangle - Is it too good?

The Pathfinder RPG Beta Playtest has concluded, so this forum is now closed.

Magic and Spells Archives

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      Topic Posts         Date     
Errata and Typos (Magic and Spells)

Welcome to the Magic and Spells Playtest

Hideous Laughter (and similar spells) need extra saves.

Spontaneous Cure / Inflict Spells - For every religion?

Unlimited Cantrips / Orisons - A Rundown

Rope Trick needs fixin'

A few needed changes

Launch Item- is it too good?

Clarification of Divination Schools' Specialist Bonus Diviner’s Fortune

New Spell: Transfigurine

[Animate Object] - Why not a Sor / Wiz spell

Flaming Sphere - How to use it?

Wildshaping / Polymorphing etc

[Design Focus - Spells] Needed Fixes

How many changes?

Why does Wall of Force have to be indestructible?

Secret Page: Fix some vagueness

Solid Fog too absolute?

Detect {Alignment} - Evil Outsiders or [Evil] Outsiders

[Spell] Dispel Magic can be a pain.

Shrink Item spell - what action does restoring the item take?

Magic Item Spells: Dimensional Space

Why Does Enlarge Person and Righteous Might treat projectiles differently?

Scrying -- why you shouldn't fear it.

Spell: Polymorph any object

Holy Lance

Artifice Domain - Prismatic Sphere?

Gate as summoning: too powerful?

[Spell DCs] - Feat option for Flat DCs

Polymorph - I have the perfect solution!

Cure spells, die based on what class its used on...

[SUMMON SWARM] More Swarm Selection Request

Ranged touch spells get BAB progression

Target the ground

Resting and Spells

Adding new spells to a spellbook - too time-intensive?

Metamagic Level Adjustments

Polymorph Suggestion

Opinions on spells that used to help against grapples etc?

Summon Spells - Multiple Summons & New List Attempt

Schools as powers belong in the Wizard Class section

Darkness- What's the point

Enchantment Spells = Broken

Cast spells on the fly from spell book

Ray of Enfeeblement - most powerful spell 10th level wizard can wield!

Animal Growth / Animal Companion

[Spell] Fire Seed

Invisibility & See Invisibility & Similar

The concentration slot - an additional spell mechanic

Error in magic chapter page 194

{Summoning} How many summons are too much?

Spell- Protection from Evil - IMMUNITY to all mental control?

Time Stop - Does the explanation for how it works need rewriting?

Magic Item Creation -Do Spell-like abilities count?

At will cantrips - new tactics may need rule tweaks

Save or Die spells that need modification

Fireball, Lightning bolt and... Cone of Cold?

New Bard-only spells

Bard vs. Cleric: Stacking.

Bard Spell List Additions

Recovery saves

Define magic

Stabilize cantrip is lonely, wants some love.

Spell alignment

Black Tentacles - Is the spell description clear ?

Deities & Demigods Domains, Spells

Researching new Spells II

[Magic Weapons] +5 Special Qualities Request?

Spell- Dominate Person - Could be far worse then death...

Haste / Slow -- and initiative.

Imprisonment

Identifying Magic Items

How can a wizard detect a spell effect from Hallow?

[Hideous Laughter] Why the laughter?

[Save or Die Spells] Death Effects and Other Effects

[Spell] Silence.

Divine Power too weak?

Divine Favor - Too powerful:?

Inherent Bonuses - Wishes and Other Bonus Granting Magical Effects

Invisibility-More elaboration on Counters?

Illusion Needs Clarification

Does Magical Healing Need a Tweak?

Alter Self and Monsters

0 level spells and components?

Ranged Touch vs. Ray

[Counterspelling] Replace Awkward Mechanics with Effective Disruption

Request: Enchantment sidebar

How the Force is more exciting then Magic - and it needs to be fixed

1 minute / level spells should go away.

Where have you gone, chain lightning?

Consecrate / desecrate -- and outsider.

(Summoning) Celestial / Fiendish should be casters choice

Light, all day and all night

Spells that affect HD of creatures

Empower Spell [Metamagic]

Mage Hand - Dueling Swords For Everyone

Consecrate & Desecrate need PF treatment

[SPELL] - Gust of Wind

Casting Remove Disease seems weaker than Heal check





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