Paizo Top Nav Branding
Welcome, guest! | Sign In | My Account | My Subscriptions | My Downloads | My Wishlists | Shopping Cart   Shopping Cart | Help/FAQ
About Paizo   Messageboards   News   Paizo Blog   Help/FAQ  
Search
Links
Shop

Messageboards

Race - Jack Kirby style New Gods / Eternals, by El Nik

Fight: how to speed things up, by Booloo

Summoner vs Conjurer, by Gorbacz

Help me protect my AC!!, by Ashiel

Evocation optimization?, by Egoish

That's NO WAY for a PC to die., by WhipShire

Can an Ogre Mage be Decapitated (Please answer your opinion even if you agree with everyone or no one), by Mothman

The Ruby Phoenix Tournament Experience in San Antonio [Spoilers!] With Pics, by Dragnmoon

Invisibility Clarifications, by Dragnmoon

This is sure to start a fight,...lol, by Squeatus

Can the Shadowdancer or Horizon Walker qualify for the Dimensional Agility feat?, by Lune

Homebrewed Weapon Properties, by Movin

Should the Synthesist be banned?, by FuelDrop

Very new to GMing and am seeking tips on making the experience better for my PCs, by Sean, Minister of KtSP

Kingmaker Obituaries, by Squeatus

Online Campaigns

Her Dark Majesty Trilogy part 1: Where The Fallen Jarls Sleep Discussion, by Kaiden

StarWars Imperial Commandos, A Deepening Darkness, by Captain Quan Jenkins

DM Alexander Kilcoyne's Kingmaker PBP- Chapter 2, by Casimir

Star Wars - The Covenant of Shadows, by Darth Camris

Flesh and Bone-A zombiepocalypse story Discussion, by Watcher Uatu

DM Carbide's Through a Cracked Mirror: The Dark Road, by Rashun Tollinger

Wrath's OOC thread, by Lady Janas

New Beginnings!, by Benoit Leblanc

DM Voice's Envoy of Geb - OOC Crypt, by Grigore Veaceslav VI

Megan's Curse of the Crimson Throne [IC], by Shakhan

The Storm in Isger: Clouds on the Horizon, by Elinor Knutsdottir

Star Wars The Broken Empire, by Karval de Longinous

Navior's We Be Goblins / Jade Regent OOC, by Melon Sash

Voodoo's Caravanserai, by Sheik Voodoo

Navior's Jade Regent, by Melon Sash

   RSS Recent Posts Facebook Twitter Email

Paizo Publishing will be closed in observance of Presidents Day Monday, February 20.
We will reopen on Tuesday, February 21.


Note: The Pathfinder RPG Prerelease Discussion forums will be locked on Friday, October 16, 2009. You will not be able to create new posts after this date, but existing discussion will still be available for reading.

Search
Search this Thread:

(Pathfinder Roleplaying Game, Campaign Setting, Companion Subscriber)

How do you guys rule when say, three PC's want to work together to carry a heavy object? Say its something that is far too heavy for one person to carry. Do you just add all of their strengths together? That would seem to be too strong. Do you use some version of Aid Another, like have the additional carriers make Aid Another checks and if they succeed they give the initial carrier a +2 strength for the purposes of carrying the heavy object? Just wondering what other people do or if there is a rule I am missing.


Sounds like you have a good idea there on how to do it.

If the object is large enough to ocupy multiple squares you might allow one character per square of the object to carry an amount equal to his load.


It Is strong, but thats sorta the point.

Just remember that each character can only lift as much as his/her str allows, and divvy it up as appropriate.

Remember Encumbrance penalties and such for 1) movement and 2) combat.

Andoran (Pathfinder Roleplaying Game Subscriber)

jreyst wrote:
How do you guys rule when say, three PC's want to work together to carry a heavy object? Say its something that is far too heavy for one person to carry. Do you just add all of their strengths together? That would seem to be too strong. Do you use some version of Aid Another, like have the additional carriers make Aid Another checks and if they succeed they give the initial carrier a +2 strength for the purposes of carrying the heavy object? Just wondering what other people do or if there is a rule I am missing.

Couldn't find any ruling anywhere but I would say since you assume each would have an equal load, multiply the number of movers by the lowest carrying capacity. If they have STRs of 12, 15 & 18 that would be heavy load ratings of 130, 200 & 300lbs. If they work together they can lift 390lbs (3x130) or if just the 2 strongest lift together they can lift 400lbs (2x200). Just my 2cp.

(Pathfinder Roleplaying Game, Campaign Setting, Companion Subscriber)

jreyst wrote:
How do you guys rule when say, three PC's want to work together to carry a heavy object? Say its something that is far too heavy for one person to carry. Do you just add all of their strengths together? That would seem to be too strong. Do you use some version of Aid Another, like have the additional carriers make Aid Another checks and if they succeed they give the initial carrier a +2 strength for the purposes of carrying the heavy object? Just wondering what other people do or if there is a rule I am missing.

So would people generally just add up the total lifting capacity of all lifters or would the total lifting capacity be some number above or below that number?


I think the easiest way is to simply add the maximum weight allowance of each character, and see if it matches the weight of the item.


The Wraith wrote:
I think the easiest way is to simply add the maximum weight allowance of each character, and see if it matches the weight of the item.

Agreed. Obviously, whether one character is supporting 1/2 the weight and the rest between 4 others is more complicated (for purposes of determining Encumbrance - which isn't even important in every situation), but this isn't exactly your every-day task. I might also negate DEX bonuses due to unwieldiness (if relevant), but adding up the weight allowances is where to start.


jreyst wrote:
How do you guys rule when say, three PC's want to work together to carry a heavy object? Say its something that is far too heavy for one person to carry. Do you just add all of their strengths together? That would seem to be too strong. Do you use some version of Aid Another, like have the additional carriers make Aid Another checks and if they succeed they give the initial carrier a +2 strength for the purposes of carrying the heavy object? Just wondering what other people do or if there is a rule I am missing.

In the real world the capacity of twenty horses to pull a very heavy load are not the same as what an individual horse can pull x 20. I forget the chart as a whole but it curves off to something like 0.8 @ 20 horses.

The same applies to Humans and their lift capacity.

RR: Lysaght Referee

(Pathfinder Roleplaying Game, Campaign Setting, Companion Subscriber)

yellowdingo wrote:
In the real world the capacity of twenty horses to pull a very heavy load are not the same as what an individual horse can pull x 20. I forget the chart as a whole but it curves off to something like 0.8 @ 20 horses.

That's the kind of info I was looking for. I guess this comes down to one of two real options:

1) Use standard "Aid Another for Ability Checks" rules for determining how much they can lift.

-OR-

2) All players/creatures combine their Strengths, and use that number for determining how much they can lift.

I am leaning towards using standard Aid Another rules for this but want to see if anyone has a strong argument the other way before I make a ruling for my campaign.


Paizo / Messageboards / Paizo Publishing / Older Products / Pathfinder RPG Prerelease Discussion / Design Forums / Additional Rules / Multiple characters carrying a heavy object? All Messageboards

Recent threads in Additional Rules

Saving throws - Are they fine the way they are?



©2002–2012 Paizo Publishing, LLC®. Need help? Email customer.service@paizo.com or call 425-250-0800 Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Publishing, LLC, the Paizo golem logo, GameMastery, Pathfinder, Planet Stories, and Undefeated are registered trademarks of Paizo Publishing, LLC, and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure PathPathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Society, Pathfinder Battles, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Publishing, LLC. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Publishing under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.