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Do the aranea in the northeast portion of the Isle of Dread ever appear again after HTBM?

I'm thinking of adjusting them to be a recluse group of Olman outcasts with natural lycanthropy. One of my players has been pitching an idea for a future character that is a natural wereraptor, and the brief encounter the party has with the aranea had me thinking it would be a good setup for the character's possible entrance. I'm a bit reluctant because I'm thinking the beginning of HTBM is already a little dinosaur heavy, and if the aranea play a part later in STAP, I'd like to know if I'll be needing to do any rejigging of later events.

Yeah, it's silly of me not to read ahead, but I just don't seem to have a lot of spare time these days.


Poisoned Cocktail wrote:
Do the aranea in the northeast portion of the Isle of Dread ever appear again after HTBM?

No, however (iirc) they did appear in the original Isle of Dread adventure.


Want to investogate the Aranea? Sure you can!

This is typical of the Isle of Dread - there are WAY more adventure hooks than you can investigate in 6 levels.

This is NOT a complaint, mind you.


Cool, as none of the group has played the old school Isle of Dread, no one will miss them. I may just relocate them and use them anyway, though. :)


Poisoned Cocktail wrote:

Do the aranea in the northeast portion of the Isle of Dread ever appear again after HTBM?

I'm thinking of adjusting them to be a recluse group of Olman outcasts with natural lycanthropy. One of my players has been pitching an idea for a future character that is a natural wereraptor, and the brief encounter the party has with the aranea had me thinking it would be a good setup for the character's possible entrance. I'm a bit reluctant because I'm thinking the beginning of HTBM is already a little dinosaur heavy, and if the aranea play a part later in STAP, I'd like to know if I'll be needing to do any rejigging of later events.

Yeah, it's silly of me not to read ahead, but I just don't seem to have a lot of spare time these days.

That would be a nice set up for introducing a new character. You could tie them into the lost Olman tribe (perhaps they are it) which has deserted ruins on the island FarShore occupies.


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