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I'd love to hear from Nic hisself on this issue, but anyone on the forum is welcome to do this up themselves if'n they like.

What key do you picture the initial EBBFADEBEDEAD music to be in? I clicked my way onto http://www.jamstudio.com/Studio/index.htm this nifty tool, and found myself enamoured with "Organ 1" playing EBBFADEBEDEAD in A, Ab, D and Db. It says the solution can be played in any key...but I'm wondering what people think about the key the problem should be in?


David Spencer 38 wrote:

I'd love to hear from Nic hisself on this issue, but anyone on the forum is welcome to do this up themselves if'n they like.

What key do you picture the initial EBBFADEBEDEAD music to be in? I clicked my way onto http://www.jamstudio.com/Studio/index.htm this nifty tool, and found myself enamoured with "Organ 1" playing EBBFADEBEDEAD in A, Ab, D and Db. It says the solution can be played in any key...but I'm wondering what people think about the key the problem should be in?

I think it's cool if the key starts off low and jumps higher with each play through...gives a sense of urgency to the scene!

Cool toy at jamstudio! Thanks for the link!


Howdy. I, like many, lurk a lot, read the Paizo boards daily, but dont ever post. Quick question; is 'EBBFADEBEDEAD' the melody, the harmony or 'Ebb Fade Be Dead'? Im not familiar with it.

Nicolas Logue wrote:
David Spencer 38 wrote:

I'd love to hear from Nic hisself on this issue, but anyone on the forum is welcome to do this up themselves if'n they like.

What key do you picture the initial EBBFADEBEDEAD music to be in? I clicked my way onto http://www.jamstudio.com/Studio/index.htm this nifty tool, and found myself enamoured with "Organ 1" playing EBBFADEBEDEAD in A, Ab, D and Db. It says the solution can be played in any key...but I'm wondering what people think about the key the problem should be in?

I think it's cool if the key starts off low and jumps higher with each play through...gives a sense of urgency to the scene!

Cool toy at jamstudio! Thanks for the link!


Michael Strausbaugh wrote:

Howdy. I, like many, lurk a lot, read the Paizo boards daily, but dont ever post. Quick question; is 'EBBFADEBEDEAD' the melody, the harmony or 'Ebb Fade Be Dead'? Im not familiar with it.

Nicolas Logue wrote:
David Spencer 38 wrote:

I'd love to hear from Nic hisself on this issue, but anyone on the forum is welcome to do this up themselves if'n they like.

What key do you picture the initial EBBFADEBEDEAD music to be in? I clicked my way onto http://www.jamstudio.com/Studio/index.htm this nifty tool, and found myself enamoured with "Organ 1" playing EBBFADEBEDEAD in A, Ab, D and Db. It says the solution can be played in any key...but I'm wondering what people think about the key the problem should be in?

I think it's cool if the key starts off low and jumps higher with each play through...gives a sense of urgency to the scene!

Cool toy at jamstudio! Thanks for the link!

It's "Ebb Fade Be Dead" the clue the Raven gives the PCs which pops up in the Shrine or Aureon deathtrap where the organ plays EBBFADEBEDEAD...which just plays over and over as bad things continue to happen. The PCs must play the phrase BEGBEDEAF ("Beg be deaf") to avert the trap.


Nicolas Logue wrote:
David Spencer 38 wrote:

I'd love to hear from Nic hisself on this issue, but anyone on the forum is welcome to do this up themselves if'n they like.

What key do you picture the initial EBBFADEBEDEAD music to be in? I clicked my way onto http://www.jamstudio.com/Studio/index.htm this nifty tool, and found myself enamoured with "Organ 1" playing EBBFADEBEDEAD in A, Ab, D and Db. It says the solution can be played in any key...but I'm wondering what people think about the key the problem should be in?

I think it's cool if the key starts off low and jumps higher with each play through...gives a sense of urgency to the scene!

Cool toy at jamstudio! Thanks for the link!

Does it matter that the notes change as the key increases? In other words, should the notes always be EBBFADEBEDEAD, or is it ok if an increase in key changes the notes?


David Spencer 38 wrote:
Nicolas Logue wrote:
David Spencer 38 wrote:

I'd love to hear from Nic hisself on this issue, but anyone on the forum is welcome to do this up themselves if'n they like.

What key do you picture the initial EBBFADEBEDEAD music to be in? I clicked my way onto http://www.jamstudio.com/Studio/index.htm this nifty tool, and found myself enamoured with "Organ 1" playing EBBFADEBEDEAD in A, Ab, D and Db. It says the solution can be played in any key...but I'm wondering what people think about the key the problem should be in?

I think it's cool if the key starts off low and jumps higher with each play through...gives a sense of urgency to the scene!

Cool toy at jamstudio! Thanks for the link!

Does it matter that the notes change as the key increases? In other words, should the notes always be EBBFADEBEDEAD, or is it ok if an increase in key changes the notes?

Oh yeah! Good point! I guess that would kind of kill the clue some.


Nicolas Logue wrote:
David Spencer 38 wrote:
Nicolas Logue wrote:
David Spencer 38 wrote:

I'd love to hear from Nic hisself on this issue, but anyone on the forum is welcome to do this up themselves if'n they like.

What key do you picture the initial EBBFADEBEDEAD music to be in? I clicked my way onto http://www.jamstudio.com/Studio/index.htm this nifty tool, and found myself enamoured with "Organ 1" playing EBBFADEBEDEAD in A, Ab, D and Db. It says the solution can be played in any key...but I'm wondering what people think about the key the problem should be in?

I think it's cool if the key starts off low and jumps higher with each play through...gives a sense of urgency to the scene!

Cool toy at jamstudio! Thanks for the link!

Does it matter that the notes change as the key increases? In other words, should the notes always be EBBFADEBEDEAD, or is it ok if an increase in key changes the notes?
Oh yeah! Good point! I guess that would kind of kill the clue some.

Well, not really. I mean, I think a DC 20 would be good enough to figure out that it BEGAN on EBBFADEBEDEAD. Maybe they could make the check on their first turn in Round 2, after it changes, and if they fail (and you're a kind DM) you could let them make an additional check on their turn, per round, upping the DC by 2 each time. Just a thought.


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