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James Jacobs,
It has been some time since I ran the Headless adventure, but I wanted to tell you that our group really enjoyed it. My group games in 577 CY Greyhawk, but it was very easy to insert that adventure into the campaign. I have used it as a springboard into G-1 (which we are 80% complete now), believe it or not, and it was a great way to bring the characters west to Dunmoor.
I thank you for the fantastic adventure. I made my own small changes in it (to bring it up to 3.25e, my "own" edition of combined 3 and 3.5 rules), but it ran seamlessly. The climactic faceoff at the end was memorable as the wizard used her wand of flying on the party to attack Eldrua and the nightmares in the air. Fun!
Thanks,
Michael Gross / Zudrak
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