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(Pathfinder Adventure Path Charter Subscriber)

I’ve two quick questions about this item found in the Area D7:

Spoiler:
Golden wand of spiritual weapon (26 charges)

- What is the god (thus determining the force weapon) of the item creator? (I guess it's not very significant, however I was wondering what other people decided. A little backstory for the item perhaps?)
- If a 3rd level cleric with 12 wisdom is the base caster, would the wand effectively have a BAB of +2 (for a 3rd level cleric) and an attack bonus of +3 with the force weapon, doing 1d8+1 damage each time it hit? (Would you calculate it the same way?)


Ghost of Vhecker wrote:

I’ve two quick questions about this item found in the Area D7:

** spoiler omitted **

I have no idea as to the answer with regards to your first question, but except for having a quibble that the critical range/multipliers and for an appropriate weapon would also apply agree with your assessment for your second question.


Ghost of Vhecker wrote:

I’ve two quick questions about this item found in the Area D7:

** spoiler omitted **

in the campaign i play in it was a Pelorite wand...


For those games set in Greyhawk, Zilchus would be an ideal choice.


Correct me if I am wrong, but as a wand, it is only spell completion. So the character that triggers the completion of the spell would also determine the diety connected to it. Hence my group has a priest of Olidammara using it so it is a rapier.

(Pathfinder Adventure Path Charter Subscriber)

Olmac wrote:
Correct me if I am wrong, but as a wand, it is only spell completion. So the character that triggers the completion of the spell would also determine the deity connected to it...

That's the bit that had me confused. In the end, however, I decided it's probably all be determined on creation. It just didn't make much sense to me if the weapons BAB, attack bonus and damage bonus were all drawn from the caster (or creator) but the weapon type (and hence crit/damage modifiers) only be based on the user.

Osirion (Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Campaign Setting, Companion Subscriber)

Olmac wrote:
Correct me if I am wrong, but as a wand, it is only spell completion. So the character that triggers the completion of the spell would also determine the diety connected to it. Hence my group has a priest of Olidammara using it so it is a rapier.

That's a staff you're thinking of. Wands are:

D20 SRD wrote:

Activation

Wands use the spell trigger activation method, so casting a spell from a wand is usually a standard action that doesn’t provoke attacks of opportunity. (If the spell being cast, however, has a longer casting time than 1 standard action, it takes that long to cast the spell from a wand.) To activate a wand, a character must hold it in hand (or whatever passes for a hand, for nonhumanoid creatures) and point it in the general direction of the target or area. A wand may be used while grappling or while swallowed whole.

Spell Trigger. Which means the user doesn't even have to be a member of the faith, if they have a high enough Use Magic Device (such as a rogue), they just need to trigger the wand. The spell being cast is determined by the creator, which is (unless stated otherwise) the lowest possible caster for the spell, with the lowest possible score for the primary stat.

As for the weapon, I'd just use whatever deity seems to be prevalent in the area. If there is none, pick some random good or neutral deity, as it was probably a cleric of one of those that made the last attempt in. Heck, even an evil deity's weapon could be justified.


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