Paizo Top Nav Branding
Welcome, guest! | Sign In | My Account | My Subscriptions | My Downloads | My Wishlists | Shopping Cart   Shopping Cart | Help/FAQ
About Paizo   Messageboards   News   Paizo Blog   Help/FAQ  
Search
Links
Shop

Messageboards

[Community Project] Wayfinder #7 Call for Submissions, by Snorter

Can an Ogre Mage be Decapitated (Please answer your opinion even if you agree with everyone or no one), by Talonhawke

Spring Attack / Shot on the Run and Acrobatics, by StreamOfTheSky

The fate of the Zon-Kuthon NPCs?, by Tels

Skin for the Synthesist, by joeyfixit

Deep 6 FaWtL, by Celestial Healer

Ring of Sustanance: Gimmick or Awesome Sauce?, by Adamantine Dragon

The last encounter in HoH(spoilers ahoy), by jupistar

Help me protect my AC!!, by Wasum

Augmented Eidelon Synthesist, by joeyfixit

Extra Evolution Feat, by Yoshasher

My feelings about 5E D&D, by Zmar

Dispute with DM over a unfair trap, by Zmar

Should the Synthesist be banned?, by joeyfixit

Increasing intelligence retroactively grant bonus languages?, by Midnight_Angel

Online Campaigns

Against the Dark Tower Gameplay, by stardust

The Story of the Stone: Kyrademon's Jade Regent PBP, Part III, by Myriana Bayden

Valgrymr's Homebrew Two, by Sunset

Against the Dark Tower Discussion, by Lithalis

Left in Sandpoint, by "Sunset"

Darksun - Under A Bleeding Sun!! Kill A Sorcerer King, by Worldbuilder

GM alientude's Shackled City Discussion, by Sir Adolphus Ministhrien

Megan's Carrion Crown OOC Thread, by Megan Robertson

Star Wars: Knights of the Old Republic, by Shady_Motives

DM Rennick's Unhallowed Waters PbP, by Edgar Arrowni

Megan's Carrion Crown, by Megan Robertson

Jörmungandr's Carrion Crown, by Madeline Peshtussle

Megan's Curse of the Crimson Throne [IC], by Una Therlmagne

DM Deinol's Crypt of the Everflame, by DM Deinol

Magnimar Special Investigations Unit One, by Calatin ab'Halla

   RSS Recent Posts Facebook Twitter Email
Search
Search this Thread:


Hey all -

I'm detailing to my party that the mine office has a history behind it. If you look at the Dragon Mag, it gives a suggestion of there being a hole leading down in the basement. My setup so far is that the players have found such a hole, and its a 100 ft shaft leading down to a cavern.

Unfortunately, that's all I have. I was hoping some people in the community might have some ideas of maybe an underground adventure to throw in, or some ideas of what could be down there. I wouldn't want to do something super long, but an Underdark-style one would fit.

Thanks!


Also - it's relatively early in their careers, so < 5th level


Are your players already into the campaign, or are they just starting? If they are just starting, give them an opportunity to learn about underground hazards before they head over to the WHISPERING CAIRN.

It might sound cliche, but kobolds might be just the sort of thing that would have shut-down mine operations. They tunneled under the office and gained access to the basement. From there, they stole weapons and equipment. They weakened support beams in the mines to create death-traps for the miners. They may have even used the basment entrance to sneak into town and make-off with a few tasty miner's children.

Perhaps old Ulgo Fant developed a repuatation for having a deadly mine as a result, and his business failed because no one would risk working for him, even Smenk's operation was a better option.

When the characters go down under the office, they find a network of small tunnels. Size Medium characters find that they have to stoop and can only use short, thrusting weapons within their confines.

The kobolds have mostly left, but their traps remain, as well as a small group (maybe 6 or so) who felt that there was still some good hunting in the area. Once they are aware that the characters have entered their lair, have them lead the characters into traps, ambush them from side passages, or try to cave-in passages and trap them.

Don't be too brutal, but make the players aware that going underground is serious business, and being prepared to fight underground is no simple thing.

There you go, nothing fancy, nothing terribly original...have at it.


I made a short side trek for my campaign called The Cellar Door (click on it to go to the archive).

It's a haunted house-style adventure for 7th level characters, but easily adapted for lower levels. Great for a Halloween diversion, as well.


Paizo / Messageboards / Paizo Publishing / Older Products / Dungeon Magazine / Age of Worms Adventure Path / All Messageboards

Want to post a reply? Sign in.

Recent threads in Age of Worms Adventure Path

incorporating Loris Raknian into player's backstory



©2002–2012 Paizo Publishing, LLC®. Need help? Email customer.service@paizo.com or call 425-250-0800 Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Publishing, LLC, the Paizo golem logo, GameMastery, Pathfinder, Planet Stories, and Undefeated are registered trademarks of Paizo Publishing, LLC, and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure PathPathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Society, Pathfinder Battles, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Publishing, LLC. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Publishing under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.