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No, that's the Stag Lord.

Osirion (President, Jon Brazer Enterprises)

Denim N Leather wrote:
Is that supposed to be Erastil on the cover?

No. He's the stag lord.

EDIT: oops... scooped by a mere *looks at mole and hairs on wrist* 7 minutes.

Paizo Employee (Assistant Software Developer)

Denim N Leather wrote:
Is that supposed to be Erastil on the cover?

No.

(RPG Superstar 2011 Top 4)

Denim N Leather wrote:
Is that supposed to be Erastil on the cover?

...a merciless lord none dare defy.

Osirion (Paizo Charter Superscriber, Pathfinder Battles Case Subscriber)

People have their PDFs and I haven't even gotten my email. Where's the love...


No it's the Stag Lord I think..the BBEG for the chapter

(Pathfinder Adventure Path Subscriber)

cappadocius wrote:
You know you've been on the internet too long, when you can't tell if this is sarcastic or not.

Actually I mean what I said here (believe it or not). :-)

Great to see these 'blank' maps (the marked ones are in the AP).

BTW I flipped through Part 1 (PDF) last night and I just have to add:

It's GOOD.

Really good. Thumbs up, Paizo. Can't wait to start running this w my players.


Yeah I love this use of Brevoy as a springboard for adventures in another Country.. That is some brilliant bit of politics.


Sometimes adventures have advice for starting with a higher level party than intended for a chapters. Does Kingmaker have do something like that? I have the book(PDF), but if it's there I can't seem to find it.

Paizo Employee (Creative Director)

wraithstrike wrote:
Sometimes adventures have advice for starting with a higher level party than intended for a chapters. Does Kingmaker have do something like that? I have the book(PDF), but if it's there I can't seem to find it.

Nope. Adventure paths are designed to work for an entire campaign, and thus there's no need (and no room, honestly) to provide advice for running the adventure for differently leveled characters. More to the point... you can't really just adapt an adventure for different levels, since often an adventure relies on specific resources and abilities a group of PCs might have or might NOT have.

My preferred way to handle the demand for adventures of different levels is to publish LOTS of adventures, not to try to make every adventure usable for a wide range of levels.


James Jacobs wrote:


My preferred way to handle the demand for adventures of different levels is to publish LOTS of adventures, not to try to make every adventure usable for a wide range of levels.

*claps hands*

(Pathfinder Adventure Path Charter Subscriber)

James Jacobs wrote:
wraithstrike wrote:
Sometimes adventures have advice for starting with a higher level party than intended for a chapters. Does Kingmaker have do something like that? I have the book(PDF), but if it's there I can't seem to find it.

Nope. Adventure paths are designed to work for an entire campaign, and thus there's no need (and no room, honestly) to provide advice for running the adventure for differently leveled characters. More to the point... you can't really just adapt an adventure for different levels, since often an adventure relies on specific resources and abilities a group of PCs might have or might NOT have.

My preferred way to handle the demand for adventures of different levels is to publish LOTS of adventures, not to try to make every adventure usable for a wide range of levels.

That's what the GM is for, adapting the adventure to suit the player characters at the table.

(Pathfinder Adventure Path Charter Subscriber)

James Jacobs wrote:
wraithstrike wrote:
Sometimes adventures have advice for starting with a higher level party than intended for a chapters. Does Kingmaker have do something like that? I have the book(PDF), but if it's there I can't seem to find it.

Nope. Adventure paths are designed to work for an entire campaign, and thus there's no need (and no room, honestly) to provide advice for running the adventure for differently leveled characters. More to the point... you can't really just adapt an adventure for different levels, since often an adventure relies on specific resources and abilities a group of PCs might have or might NOT have.

My preferred way to handle the demand for adventures of different levels is to publish LOTS of adventures, not to try to make every adventure usable for a wide range of levels.

~wicked smile~ So when do we get two APs per month? ~GRINS and runs for my life~

Edit - James had a typo on another thread and he meant "Two APs per year.", not per month.


Side Quests!

That is all...


And... and... a HEX map!!

The grognard in me is leaping for joy.

Osirion (President, Jon Brazer Enterprises)

Ashe Ravenheart wrote:
Side Quests!

The more I think about Kingmaker, the more I think that it is going to be so easy to do Side Quests. PC Character development, specifically. The bastard gains recognition but wants a very unfavorable trade agreement in return. The escaped slave has their old master come and claim their title as their own. This of this nature. This is one of the reasons I am so excited to run Kingmaker.


wraithstrike wrote:
Sometimes adventures have advice for starting with a higher level party than intended for a chapters. Does Kingmaker have do something like that? I have the book(PDF), but if it's there I can't seem to find it.

I think it would be pretty easy to at least tweak things up a level or down a level if you wanted. If you want things to be a level harder, you could slap on the Advanced template from the bestiary to all foes. If you want things a level easier, you could put on the Young template. It's a quick and dirty way of doing things, but it would modify all foes up one or down one CR if that's what you want.

(Pathfinder Charter Superscriber)

One File per Chapter zip:
* I don't believe the One File per Chapter zip includes the inside cover.

* Also, is there anyway to get the included PDFs named similar to how all the pdfs have been named. Currently they only have numbers.

Thanks!

p.s. This AP is already looking out of this world.

Osirion (Paizo Charter Superscriber, Pathfinder Battles Case Subscriber)

Elorebaen wrote:

One File per Chapter zip:

* I don't believe the One File per Chapter zip includes the inside cover.

* Also, is there anyway to get the included PDFs named similar to how all the pdfs have been named. Currently they only have numbers.

Thanks!

p.s. This AP is already looking out of this world.

The inside covers are there. Look at pg 2 of the Cover or Front Cover and Rear Cover pdfs.

Regarding the file-naming, I think that was already addressed earlier in this thread.

Mike

Osirion (Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)

Glanced at the pdf yesterday and am excited to run this!

Love the character guide as well. Thanks for suggesting feats, class paths, etc there.

(Pathfinder Charter Superscriber)

Ugh, I complete missed the 2nd page on those pdfs. Thanks for the head's up!!

Mijast727 wrote:
Elorebaen wrote:

One File per Chapter zip:

* I don't believe the One File per Chapter zip includes the inside cover.

* Also, is there anyway to get the included PDFs named similar to how all the pdfs have been named. Currently they only have numbers.

Thanks!

p.s. This AP is already looking out of this world.

The inside covers are there. Look at pg 2 of the Cover or Front Cover and Rear Cover pdfs.

Regarding the file-naming, I think that was already addressed earlier in this thread.

Mike


Hello I just subscribed to this adventure path. I am new to Rpgs but I figure lets test this out. I heard good things about this company.

(Pathfinder Adventure Path Charter Subscriber)

tillmaster wrote:
Hello I just subscribed to this adventure path. I am new to Rpgs but I figure lets test this out. I heard good things about this company.

Welcome to the fold and I hope that you enjoy your stay and the APs.

Osirion (President, Jon Brazer Enterprises)

tillmaster wrote:
Hello I just subscribed to this adventure path. I am new to Rpgs but I figure lets test this out. I heard good things about this company.
Sharoth wrote:
Welcome to the fold and I hope that you enjoy your stay and the APs.

What Sharoth said. Welcome.


tillmaster wrote:
Hello I just subscribed to this adventure path. I am new to Rpgs but I figure lets test this out. I heard good things about this company.

Welcome, welcome! Have some cookies! *offers virtual cookies*

I got my hard copy of this yesterday, and I am filled with happiness. *goes to write a review*


My copy was shipped yesterday. Hopefully it arrives quickly.


baron arem heshvaun wrote:


Real question time.

As a GM, how many, if any, TPKs have you had?

Which player's characters have you killed the most, counting all role playing game cross generes?

And yes, it's not a GMs job to kill the players, but I'm am interested in a good story or two.

Personally i've had one TPK ever in my campaigns and it was a choice made by the party to stop a terrible calamity. It was truly epic because they came unleashed on my sorry NPC's/monsters and by the end there wasn't many left standing on either side. Although the calamity was prevented. ;)

Most of the time I try an not pick on any characters in particular, but I let the game roll as it does and don't pull any punches because neither do my players xD. If I see an opening to knife the party wizard or stop/disrupt a cleric in the middle of healing a down fighter then the dice decide how everything falls. You can't ignore encounter-tactics or sessions get dull! But most of the time i've always had one player in particular who was always ready to give his life for the party. He was the meat shield for the group and hands down the hardest front-liner type player I've ever dealt with... ever... T.T;.

Also i'm waiting for my Kingmaker Hardcopy to show up in the mail, I can't wait XD!


KINGMAKER in FR?

I am thinking of placing Kingmaker into a wilderness setting near the Misty Forest (Sword Coast south of Waterdeep, north of Baldurs Gate).

The other options seems to be the western fringe region of the High Forest.

EVIL PARTY in FR?

On another note, the party might be evil, due to the wishes of one of my players to play a worg barbarian/druid. :)
I'm thinking shady Zhent wilderness spies, sent to establish the Waterdhavian charter from Llorkh.

Please let me know your thoughts,
tenx

Shadow Lodge (Pathfinder Roleplaying Game Subscriber)

gaborg wrote:

KINGMAKER in FR?

I am thinking of placing Kingmaker into a wilderness setting near the Misty Forest (Sword Coast south of Waterdeep, north of Baldurs Gate).

The other options seems to be the western fringe region of the High Forest.

EVIL PARTY in FR?

On another note, the party might be evil, due to the wishes of one of my players to play a worg barbarian/druid. :)
I'm thinking shady Zhent wilderness spies, sent to establish the Waterdhavian charter from Llorkh.

Please let me know your thoughts,
tenx

I actually think this is one AP that can be adapted to another setting. Worg doesn't have to be evil. Probably evil, but doesn't HAVE to be.

(Pathfinder Adventure Path, Modules Subscriber)

gaborg wrote:

KINGMAKER in FR?

I am thinking of placing Kingmaker into a wilderness setting near the Misty Forest (Sword Coast south of Waterdeep, north of Baldurs Gate).

The other options seems to be the western fringe region of the High Forest.

Please let me know your thoughts,

I'll be putting it in the Border Kingdoms, which have been designed for this sort of thing.

Further, I'll be able to use most if not all of the regional details without having to change what's been detailed already. (I prefer expanding and not replacing.)

xorial wrote:
I actually think this is one AP that can be adapted to another setting.

My experience has shown that they all can, and relatively easily too (even the too-Golarion-specific and quite wretched Second Darkness).


Looked through my PDF, and am waiting for my print copy to arrive, but it certainly reads like it is going to deliver everything I hoped for, and much, much more!

Paizo Employee (Creative Director)

I don't normally comment on reviews... but if this PDF lacks bookmarks, that's an error on our part that we'll fix. We normally put bookmarks into our PDFs, and fortunately fixing that is relatively easy.

(RPG Superstar 2011 Top 4)

James Jacobs wrote:
I don't normally comment on reviews... but if this PDF lacks bookmarks, that's an error on our part that we'll fix. We normally put bookmarks into our PDFs, and fortunately fixing that is relatively easy.

My copy does, got it as soon as it was available.

Heh...my Get Info says it was made in 1979. That's weird.


Arnwyn wrote:
gaborg wrote:

KINGMAKER in FR?

I am thinking of placing Kingmaker into a wilderness setting near the Misty Forest (Sword Coast south of Waterdeep, north of Baldurs Gate).

The other options seems to be the western fringe region of the High Forest.

Please let me know your thoughts,

I'll be putting it in the Border Kingdoms, which have been designed for this sort of thing.

Further, I'll be able to use most if not all of the regional details without having to change what's been detailed already. (I prefer expanding and not replacing.)

I was going to also suggest the Border Kindgdoms, although the weather there is not as wet, I think the mindset and instability of the River Kingdoms fit rather well. Could work with a little adaption.

Paizo Employee (Creative Director)

Scipion del Ferro wrote:
James Jacobs wrote:
I don't normally comment on reviews... but if this PDF lacks bookmarks, that's an error on our part that we'll fix. We normally put bookmarks into our PDFs, and fortunately fixing that is relatively easy.

My copy does, got it as soon as it was available.

Heh...my Get Info says it was made in 1979. That's weird.

That's because we use metric calendars here at Paizo.

Cheliax (Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Campaign Setting, Companion, Modules Subscriber)

James Jacobs wrote:
I don't normally comment on reviews... but if this PDF lacks bookmarks, that's an error on our part that we'll fix. We normally put bookmarks into our PDFs, and fortunately fixing that is relatively easy.

I got "one file per chapter" but most of the files names look like this 074-087 PZO9031.pdf

In the past you would put the title like Bestiary as part of the file name.
Can you change that too?

thanks

Paizo Employee (Technical Director)

James Jacobs wrote:
I don't normally comment on reviews... but if this PDF lacks bookmarks, that's an error on our part that we'll fix. We normally put bookmarks into our PDFs, and fortunately fixing that is relatively easy.

Not sure what the reviewer is talking about... both the single-file and one-file-per-chapter version have lots of bookmarks. I'll contact him.

Paizo Employee (Creative Director)

Vic Wertz wrote:
James Jacobs wrote:
I don't normally comment on reviews... but if this PDF lacks bookmarks, that's an error on our part that we'll fix. We normally put bookmarks into our PDFs, and fortunately fixing that is relatively easy.
Not sure what the reviewer is talking about... both the single-file and one-file-per-chapter version have lots of bookmarks. I'll contact him.

Whew... yeah. I've looked through the files here and have verified the presence of bookmarks as well.

I just get a little jumpy and over-reactionary when it comes to those bookmarks, I guess! :)


I read a few concerns on various boards about the "sandbox" style of this campaign. Some people fear that the "birthright" part of the campain will be too time consuming and that there will be to little story in it. I doubt that. Sure, the APs will contain some rules about nation building. But the other 50 or so pages have to be filled - I hope with a lot of quests and story elements to be dicovered for the players.

"Stolen Land" is a very solid start to this AP. I like the quest system and I know that my players will love it.

Shadow Lodge (Pathfinder Roleplaying Game Subscriber)

Vic Wertz wrote:
James Jacobs wrote:
I don't normally comment on reviews... but if this PDF lacks bookmarks, that's an error on our part that we'll fix. We normally put bookmarks into our PDFs, and fortunately fixing that is relatively easy.
Not sure what the reviewer is talking about... both the single-file and one-file-per-chapter version have lots of bookmarks. I'll contact him.

Yeah, Vic contacted me. After looking it through I decided to reinstall my Adobe Acrobat Reader. Next thing you know, I have bookmarks. Sorry to raise a ruckus. I still LOVE the AP. :D

I also edited my review to show this.


xorial wrote:
gaborg wrote:

KINGMAKER in FR?

I am thinking of placing Kingmaker into a wilderness setting near the Misty Forest (Sword Coast south of Waterdeep, north of Baldurs Gate).

The other options seems to be the western fringe region of the High Forest.

EVIL PARTY in FR?

On another note, the party might be evil, due to the wishes of one of my players to play a worg barbarian/druid. :)
I'm thinking shady Zhent wilderness spies, sent to establish the Waterdhavian charter from Llorkh.

Please let me know your thoughts,
tenx

I actually think this is one AP that can be adapted to another setting. Worg doesn't have to be evil. Probably evil, but doesn't HAVE to be.

Right, actually the player proposed a good aligned worg, or the "great white wolf" type of mold if the party would be good or neutral.


Auxmaulous wrote:
Arnwyn wrote:
gaborg wrote:

KINGMAKER in FR?

I am thinking of placing Kingmaker into a wilderness setting near the Misty Forest (Sword Coast south of Waterdeep, north of Baldurs Gate).

The other options seems to be the western fringe region of the High Forest.

Please let me know your thoughts,

I'll be putting it in the Border Kingdoms, which have been designed for this sort of thing.

Further, I'll be able to use most if not all of the regional details without having to change what's been detailed already. (I prefer expanding and not replacing.)

I was going to also suggest the Border Kindgdoms, although the weather there is not as wet, I think the mindset and instability of the River Kingdoms fit rather well. Could work with a little adaption.

Thanks a bunch, didn't think about the border kingdoms at all...

I was considering the North (with Uthgart, lots of fey places, bandits, trolls, and Zhents...)

I guess we'll see what the rest of the AP has in store.


This looks really good as far as campaigns go. Perhaps a mixture of Wild West lawbringers in a rebellious vaguely Russian region. I eagerly told a friend about this, and then he reminded me, "Trev, isn't this a lot like the Molthune game you ran?"

Yes, it has the feel of a Molthune game I ran. Nirmathas rebels and their leaders to deal with, espionage missions to undertake. People to assassinate, persuade into compliant assistance. All on behalf of a rising family attempting to improve its station in a time of war.

They were well-hard Molthunian agents; and similar possibilities seem to exist in this campaign.


Kingmaker is awesome! I've been reading through it and I love the questing. I do have one question. What side of Restov is the Greenbelt suppose to be set in? I'm figuring to the west of Restov but I can't seem to find any references to indicate it. If that is the case it actually goes over into the Northern River Kingdoms then it seems. Is that the case? The area map is 130 miles diagonal which puts it going into the RK area (by seeing where the Shrike River is). Also the Trading Post seems to be REAL close to Restov as well. Hate to be such a "Rules Lawyer" but it could affect how I do my intro for my characters and the future of any campaigns (not to mention the characters wondering "Why is there a trade post 50 miles from a city?"). Any answers?

Paizo Employee (Creative Director)

Julius Bedawin wrote:
Kingmaker is awesome! I've been reading through it and I love the questing. I do have one question. What side of Restov is the Greenbelt suppose to be set in? I'm figuring to the west of Restov but I can't seem to find any references to indicate it. If that is the case it actually goes over into the Northern River Kingdoms then it seems. Is that the case? The area map is 130 miles diagonal which puts it going into the RK area (by seeing where the Shrike River is). Also the Trading Post seems to be REAL close to Restov as well. Hate to be such a "Rules Lawyer" but it could affect how I do my intro for my characters and the future of any campaigns (not to mention the characters wondering "Why is there a trade post 50 miles from a city?"). Any answers?

Restov is to the southeast of the Greenbelt, which would make the Greenbelt northwest of Restov. It appears on the map in Pathfinder #33.

Oleg's trading post is about 100 miles from Restov, and Restov itself is located on the edge of the kingdom of Brevoy as it stands.

If anyone asks "why is there a trading post so far out in the middle of nowhere," I would tell them "That's a very good question!" Then, after they talk to Oleg himself, they'd find out that he's something of a misanthrope who's more interested in living in somewhere out in the middle of nowhere than running a successful business. In fact, Oleg's dissatisfaction with a new kingdom popping up nearby his remote home might be a fun bit of roleplaying to explore!


So I'm a pretty hardcore 4e player, but have always lamented Paizo's ... how to put it delicately... removal from Dungeon magazines. This adventure though has really turned my attention away from the WoTC and got me excited about PF. I'll definitely be picking this up (and the core rulebooks to run it).

Great job everyone! Paizo - way to raise the bar


James Jacobs wrote:
If anyone asks "why is there a trading post so far out in the middle of nowhere," I would tell them "That's a very good question!" Then, after they talk to Oleg himself, they'd find out that he's something of a misanthrope who's more interested in living in somewhere out in the middle of nowhere than running a successful business. In fact, Oleg's dissatisfaction with a new kingdom popping up nearby his remote home might be a fun bit of roleplaying to explore!

Heh. Well, that's where trading forts are supposed to be in general.

I suspect that Oleg's misanthropism will result in some great roleplay and tensions in the future volumes, as the PCs work to settle the lands. That their successful mission turns an early supporter into potentially an adversary should be lots of fun - especially if the PCs tap Oleg for more responsibilities in the settling lands ... very Deadwood-esque.

Of course, Oleg might also think about the money he'll be making thanks to the PCs efforts - further conflicting him.

I was able to give a first read (vs skim) through Stolen Lands over coffee this morning, and quite enjoyed it (and like what I see). It seems a very well done sandboxy with background plot. It's got a nice Keep on the Borderlands feel, without being a reboot, implemented as a campaign. That it tackles aspects of settling lands is right up with the "high level" (10th) play in Basic / Expert, wherein PCs could create holdings and whatnot.

I also enjoyed the tradedress and look for this series - both a rustic / wilderness feel with some hex map homage to the hex-crawl nature of the campaign.

I'm putting the Kingmaker series on watch / order for my flgs. :)


And now when my players ask who Oleg looks like I'll say "Ian McShane"


Would it be possible to release early the maps of the entire Kingmaker AP? Normally I'm fine with the maps being released as a unit after the entire AP is finished, but I know my group will wander far afield from the module as it currently stands. I've been comparing the map in #31 to the River Kingdom map in the River Kingdoms gazetter, and while I know the scale is different I'm having trouble matching everything up in my mind. I just believe that releasing the map set early would be a big boon for those of us planning on modifying the AP to match their campaign.

Thanks.

Mark

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