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Pathfinder Roleplaying Game Core Rulebook (OGL) Hardcover
Paizo Publishing, LLC
Enter a fantastic world of adventure!
The Pathfinder Roleplaying Game puts you in the role of a brave adventurer fighting to survive in a world beset by magic and evil. Will you cut your way through monster-filled ruins and cities rife with political intrigue to emerge as a famous hero laden with fabulous treasure, or will you fall victim to treacherous traps and fiendish monsters in a forgotten dungeon? Your fate is yours to decide with this giant Core Rulebook that provides everything a player needs to set out on a life of adventure and excitement!
This imaginative tabletop game builds upon more than 10 years of system development and an open playtest involving more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.
The Pathfinder Roleplaying Game Core Rulebook includes:
- All player and Game Master rules in a single volume
- Complete rules for fantastic player races like elves, dwarves, gnomes, halflings, and half-orcs
- Exciting new options for character classes like fighters, wizards, rogues, clerics, and more
- Streamlined and updated rules for feats and skills that increase options for your hero
- A simple combat system with easy rules for grapples, bull rushes, and other special attacks
- Spellcaster options for magic domains, familiars, bonded items, specialty schools, and more
- Hundreds of revised, new, and updated spells and magical treasures
- Quick-generation guidelines for nonplayer characters
- Expanded rules for curses, diseases, and poisons
- A completely overhauled experience system with options for slow, medium, and fast advancement
- ...and much, much more!
The Pathfinder Roleplaying Game Core Rulebook is a 576-page full-color hardcover.
Share your thoughts on the Pathfinder RPG messageboards!
ISBN 978-1-60125-150-3
Note: This product is part of the
Pathfinder Roleplaying Game Subscription.
Usually ships from our warehouse
in
3 to 6 business days
Are there errors or omissions in this product information? Got corrections? Let us know at
webmaster@paizo.com.
PZO1110
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Beastman wrote:
Hi there!
Are you incorporating any or all of WotC's 3.5 FAQs / Rules Clarifications into the PRPG rulebook?
Where the FAQ is appropriate, yes. We treated that in a similar way to the playtest results and our own personal experiences with the game over the past several years and everything else; looking at the 3.5 to PF RPG transition, no resource was left behind.
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James Jacobs wrote:
Beastman wrote:
Hi there!
Are you incorporating any or all of WotC's 3.5 FAQs / Rules Clarifications into the PRPG rulebook?
Where the FAQ is appropriate, yes. We treated that in a similar way to the playtest results and our own personal experiences with the game over the past several years and everything else; looking at the 3.5 to PF RPG transition, no resource was left behind.
MAYBE the age old question of tripping someone with a chain and getting a free attack will finally be settled.
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Charles Scholz wrote:
James Jacobs wrote:
Beastman wrote:
Hi there!
Are you incorporating any or all of WotC's 3.5 FAQs / Rules Clarifications into the PRPG rulebook?
Where the FAQ is appropriate, yes. We treated that in a similar way to the playtest results and our own personal experiences with the game over the past several years and everything else; looking at the 3.5 to PF RPG transition, no resource was left behind.
MAYBE the age old question of tripping someone with a chain and getting a free attack will finally be settled.
Yes, it will. :)
-Lisa
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sanwah68 wrote:
If you have pre-ordered the book will it be sent out early so you get it close to the due date (especially for international orders), or will it be not sent out til the actual release date.
We can't make promises on this until it actually arrives in our warehouse, but our intention is to begin shipping preorders early so that at least some of them will arrive on the release date.
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Vic Wertz wrote:
sanwah68 wrote:
If you have pre-ordered the book will it be sent out early so you get it close to the due date (especially for international orders), or will it be not sent out til the actual release date.
We can't make promises on this until it actually arrives in our warehouse, but our intention it to begin shipping preorders early so that at least some of them will arrive on the release date.
Hopefully you can do this...it would be fantastic
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James Jacobs wrote:
Beastman wrote:
Hi there!
Are you incorporating any or all of WotC's 3.5 FAQs / Rules Clarifications into the PRPG rulebook?
Where the FAQ is appropriate, yes. We treated that in a similar way to the playtest results and our own personal experiences with the game over the past several years and everything else; looking at the 3.5 to PF RPG transition, no resource was left behind.
There are also some Combat Feats that need clarification, such as Whirlwind Attack (either it works similar to Great Cleave or it's attack one roll against everyone?). Also, some Combat Feats refer to 'Full-Round Action' and others to 'Full-Attack Action', which leaves a bit unclear if you can combine them (or even some that work as 'Standard Actions', such as using 'Cleave' and 'Backswing' at the same time).
Or maybe it's just me?
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[derail]
Two other feats that need clarification are Vital Strike and Improved Vital Strike -- I know how you guys intend these feats to work, but it's not crystal-clear the way it's written ("roll damage three times but do not multiply it if it's a crit") and may confuse new players. I think it would be better to say "Roll damage three times, but apply bonuses only once. If it is a critical hit, multiply only one of those rolls with the bonuses." (or something to that effect).
Also, some of the feats (Overhand Chop, Cleave, etc.) lose their usefulness at some point because they require Standard Action to use... I'd like to combine some of them with Charge, but apparently it's not possible? All of these feats read to me requiring a *separate* standard action (i.e. standard action spent on "activating" the feat and its effect) instead of "Can be used as part of any Standard Action or Full Attack Action". Ergo, you could use only of them per round, if I'm reading it correctly... was this intended?
And, I'd like Power Attack and Combat Expertise to be exclusive in the same round, i.e. if you're using Power Attack you can't use Combat Expertise and vice versa.
[/derail]
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Asgetrion wrote:
There are also some Combat Feats that need clarification, such as Whirlwind Attack (either it works similar to Great Cleave or it's attack one roll against everyone?). Also, some Combat Feats refer to 'Full-Round Action' and others to 'Full-Attack Action', which leaves a bit unclear if you can combine them (or even some that work as 'Standard Actions', such as using 'Cleave' and 'Backswing' at the same time).
Or maybe it's just me?
A Full-Attack Action is where you get all your normal attacks in one round. A Full Round Action is where a special attack takes up the whole round, giving you just one attack that round. For example: Vital Strike takes a full round because you are taking extra time to aim at a specific spot on your opponent that will cause the most damage. The up side is you do more damage when you hit; the down side is if you miss you are done for the round.
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Dear GOD!!! 560 pages I will be able to smite unruly player with it !
With eager anticipation do I await your sending of great RPG joy!!
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Beastman wrote:
Hi there!
Are you incorporating any or all of WotC's 3.5 FAQs / Rules Clarifications into the PRPG rulebook?
For what it's worth, during the playtest I specifically pointed out which FAQ questions had not yet been clarified in Pathfinder, and Jason said he'd take it under advisement.
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Sorry for forgetting ; will prestige classes be in this or a later release?
I love the pathfinder class.
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Charles Scholz wrote:
Asgetrion wrote:
There are also some Combat Feats that need clarification, such as Whirlwind Attack (either it works similar to Great Cleave or it's attack one roll against everyone?). Also, some Combat Feats refer to 'Full-Round Action' and others to 'Full-Attack Action', which leaves a bit unclear if you can combine them (or even some that work as 'Standard Actions', such as using 'Cleave' and 'Backswing' at the same time).
Or maybe it's just me?
A Full-Attack Action is where you get all your normal attacks in one round. A Full Round Action is where a special attack takes up the whole round, giving you just one attack that round. For example: Vital Strike takes a full round because you are taking extra time to aim at a specific spot on your opponent that will cause the most damage. The up side is you do more damage when you hit; the down side is if you miss you are done for the round.
Hmmm... yes, that's true... which means that you can't use any of the Feats saying "as a Standard/Full-Round Action..." during the same round, i.e. no Cleave with Vital Attack.
I think it still needs to be clarified in the books.
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Candrith wrote:
Sorry for forgetting ; will prestige classes be in this or a later release?
I love the pathfinder class.
Yup; we'll have all the prestige classes that were in the web enhancement in the final book.
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Just glancing at this book has me all tingly inside. This just may be the product that pulls me back to the game table! :)
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James Jacobs wrote:
Candrith wrote:
Sorry for forgetting ; will prestige classes be in this or a later release?
I love the pathfinder class.
Yup; we'll have all the prestige classes that were in the web enhancement in the final book.
I'm so going to create an assassin follower of Asmodeus as soon as I only can... ;)
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Any word on special or signed editions?
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Ubermench wrote:
Any word on special or signed editions?
I heard Vic will sign copies for free... ;P
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I hope to buy my copy at GenCon when we go this year. Will be my first GenCon and I am really only going, because Paizo and Pathfinder! Now If I could have just talked Felicia Day into going...damn economy.
Our sunday D&D group love Pathfinder and I cannot wait to get my hands on the Core rulebook when it's finally out!
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This will no doubt seem like a pretty dumb question, but does the PFRPG corebook completely replace the PHB and DMG of 3.5? As in, cover _everything_ that might be necessary fom both of those books? So all I would need after that is the Bestiary, in other words? I just haven't heard anything definite either way, so far.
I hope it does, because in this country, it will cost exactly the same as those two 3.5 books, which is just fine, and it sounds likely...
Also, if that is the case, in what ways will this book be better than the 3.5 DMG, as a DMG?
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moppom wrote:
This will no doubt seem like a pretty dumb question, but does the PFRPG corebook completely replace the PHB and DMG of 3.5? As in, cover _everything_ that might be necessary fom both of those books? So all I would need after that is the Bestiary, in other words? I just haven't heard anything definite either way, so far.
I hope it does, because in this country, it will cost exactly the same as those two 3.5 books, which is just fine, and it sounds likely...
Also, if that is the case, in what ways will this book be better than the 3.5 DMG, as a DMG?
The PFRPG more or less completely replaces the 3.5 PH, and mostly replaces the 3.5 DMG. Some of the advice and campaign building material from the DMG won't be duplicated in the PFRPG, but that material is more or less edition neutral.
All you will need to run the game is the PFRPG and the Bestiary, really. We are very likely to be releasing new products to support the rules after they come out, but those products will focus on expanding the rules or providing advice and stuff rather than be actual core rulebooks.
As for if the book will be better... that's going to be a matter of personal opinion, I suppose. I think the PF RPG is gonna be better, of course! :)
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James Jacobs wrote:
As for if the book will be better... that's going to be a matter of personal opinion, I suppose. I think the PF RPG is gonna be better, of course! :)
I have no doubt it will be. I'm more excited about this book than anything since the 1st edition books I got when I was a kid.
If anyone reading this missed out on the Beta playtest, let me say it was one of the coolest things I've ever seen. It proved to me that Paizo is taking the game where it wants to go (if you imagine the game having a life of its own).
I commend Jason Bulmahn for involving the community in the game design, and for his diligent and thoughtful attention to the many threads in the playtest. Jason's work has already been outstanding: The PF Beta received the gold ENnie award for "best free product or web enhancement" in 2008 (link). Looking at his past work in Dungeon magazine, and Expedition to the Ruins of Greyhawk (one of my favorites), I feel very confident that PF RPG is in the right hands.
Anyone who loved Dungeon or Dragon magazine owes it themselves to get this book. 560-page full-color hardcover! Thank you, Paizo!
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James Jacobs wrote:
As for if the book will be better... that's going to be a matter of personal opinion, I suppose. I think the PF RPG is gonna be better, of course! :)
I think so too, by the way. The RPG system, writing and presentation all look fantastic, and the things I've tried (races, classes and CMB mostly) have worked really well.
Thanks for answering - it's cleared up the uncertainty I had. Just couldn't for the life of me remember hearing one way or the other, that was all.
Truth be told, I was going to buy the book anyway. But now I know exactly what I'm getting for sure, and feel more secure about it, as a bonus.
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I really hope they give us a few ideas on what has been changed since the Beta. They don't have to go into full details, but some ideas on what is probably going to be changed will make conversions to the final product a lot easier, and will also help Dm's know what sort of things they need to focus more on learning. Also, it would be a nice little treat to see how things are going. I can't wait.
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I think that the community will have some list or other of the myriad little changes from 3.5 itself made before 2010 at least!
I hope so, it'd be a great resource for the rules!
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Beckett wrote:
I really hope they give us a few ideas on what has been changed since the Beta. They don't have to go into full details, but some ideas on what is probably going to be changed will make conversions to the final product a lot easier, and will also help Dm's know what sort of things they need to focus more on learning. Also, it would be a nice little treat to see how things are going. I can't wait.
We're still finishing the book off, and therefore it's foolish to start talking about changes to the Beta and how the final game is shaping up until the book is set in stone.
That "set in stone" date is VERY close, though.
You can expect to start seeing previews, hints, and spoilers for the PF RPG to start showing up on our blog in a few weeks, I would guess.
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Can't wait!
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We've just locked down the page count at 576 pages.
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Vic Wertz wrote:
We've just locked down the page count at 576 pages.
What about the font size? Can you make it extra-teeny at this point? =)
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Thank you, Hogarth. Every time I heard about problems having room for something, I thought this. Heck, I got one of those big magnifying lamps. ;)
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Vic Wertz wrote:
We've just locked down the page count at 576 pages.
The best 576 pages in the industry. Well done. I'll even be happy without ribbons. Thank you for all your hard work everyone.
-Pax-
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hogarth wrote:
Vic Wertz wrote:
We've just locked down the page count at 576 pages.
What about the font size? Can you make it extra-teeny at this point? =)
You've never seen Faith and Powers for 2e have you?
Sean told me the story behind that one, IIRC.
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The cover has been updated!
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Any word on getting the PDF version with the print version
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Nice
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Product Description wrote:
it serves as the foundation for decades of roleplaying enjoyment
who-hoo!!!
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When will be seeing the first previews, James? I'm already drooling, and I just can't wait...
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PDFs/subscriptions: Soon. Information will _probably_ be ready next week. Definitely soon.
Previews: Likewise. The book will be completely finished in a matter of hours, and then the showing off can begin in earnest.
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Erik Mona wrote:
PDFs/subscriptions: Soon. Information will _probably_ be ready next week. Definitely soon.
Previews: Likewise. The book will be completely finished in a matter of hours, and then the showing off can begin in earnest.
Sweet.
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At 576, it's one BIG book. Can I get it with the necronomicon look? With a lock and key....
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I just did my last pass through the book and it is about to get sent to the printer! I have to say that I am really proud of everybody who has had a hand in this book from Jason's rules design, to Sarah's graphic design, to the tens of thousands of y'all who read the Beta and gave us feedback, and everybody else who gave of their free time and sanity to get this book out the door. I can't believe it has only been a little over a year. And the end result is something that I am extremely proud of. I can't wait to transition my Rise of the Runelords game!
Thanks to all of you for your support. I think you are going to really like this book.
-Lisa
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No, we would like to thank y'all for allowing us to give impute and feedback.
The playtest was something special allright, even if a bit chaotic and mad. Thanks again
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<Raises mug>
Can't wait to see the final product.
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Awesome pictures on the Twitter! I so cannot wait to get my hands on this baby :)
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joela wrote:
Erik Mona wrote:
PDFs/subscriptions: Soon. Information will _probably_ be ready next week. Definitely soon.
Previews: Likewise. The book will be completely finished in a matter of hours, and then the showing off can begin in earnest.
Sweet.
Ditto - been waiting for this.
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Lisa Stevens wrote:
I can't believe it has only been a little over a year.
That's because you are forgetting to add the time that went into the Beta. It's been almost two years.
Uggggggghghghg.
ZZZZZZZZzzzzzzzzzzzzzzzzzzzzzzzzzzz.
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Thanks again everyone at Paizo for doing this for us! I for one really appricate that you all have picked up the torch and kept it alight!
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seekerofshadowlight wrote:
No, we would like to thank y'all for allowing us to give impute and feedback.
HEAR HEAR! :)
seekerofshadowlight wrote:
The playtest was something special allright, even if a bit chaotic and mad. Thanks again
Not as chaotic or mad as either Logue or Pitt... *shudder*
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SO Very Jazzed.
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Ah...cometh the cry that summons the HORDE!!!
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Really looking forward to this! An RPG masterpiece I have a feeling!
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