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Now Available! Enjoy!!!

Qadira (Pathfinder Roleplaying Game, Adventure Path, Campaign Setting Subscriber)

I'm evaluating each of the Undefeated feats for inclusion in my campaign, and I will be posting my findings to the discussion thread of each PDF. Here is the first, for #3: Bards. Each feat is graded A (usable without change) to D (needs extensive rework) or F (I would never include this feat).

Spoiler:

AMAZING PERFORMER
* Bonus is a bit high, but okay
GRADE: A

BITING PERFORMANCE
* One of several feats in this text that attempt to add a secondary magical effect to bardic performance. The feat should have a matching spell known to the bard as a prerequisite.
GRADE: D

BLINDING SOUND
GRADE: A

CARNIE PERFORMER
* I don't think this should substitute Sleight Of Hand with another skill.
* This would be better as a SoH circumstance bonus.
GRADE: C

CLOAKING MYSTERY
* One of several feats in this text that attempt to add a secondary magical effect to bardic performance. The feat should have a matching spell known to the bard as a prerequisite.
GRADE: D

DANCE OF THE DEAD
* One of several feats in this text that attempt to add a secondary magical effect to bardic performance. The feat should have a matching spell known to the bard as a prerequisite.
GRADE: D

DANCE OF ETHER
* One of several feats in this text that attempt to add a secondary magical effect to bardic performance. The feat should have a matching spell known to the bard as a prerequisite.
GRADE: D

DULCET SLUMBER
* One of several feats in this text that attempt to add a secondary magical effect to bardic performance. The feat should have a matching spell known to the bard as a prerequisite.
GRADE: D

ENDURING PERFORMER
* Awkward math! Should be a flat bonus.
GRADE: B

FLAME SONG
* One of several feats in this text that attempt to add a secondary magical effect to bardic performance. The feat should have a matching spell known to the bard as a prerequisite.
GRADE: D

GRAVE PERFORMANCE
* Attempts to make mind-affecting effects affect creatures immune to mind-affecting effects. Needs more explanation.
GRADE: F

INSTANT ENSEMBLE
* One of several feats in this text that attempt to add a secondary magical effect to bardic performance. The feat should have a matching spell known to the bard as a prerequisite.
GRADE: D

MIRROR PERFORMANCE
* One of several feats in this text that attempt to add a secondary magical effect to bardic performance. The feat should have a matching spell known to the bard as a prerequisite.
GRADE: D

MUSICAL SPELLFUEL
* Should be capped to one spell slot at a time.
GRADE: B

SERPENT'S TOOTH
* One of several feats in this text that attempt to add a secondary magical effect to bardic performance. The feat should have a matching spell known to the bard as a prerequisite.
GRADE: D

SHOCKING DELIVERY
* One of several feats in this text that attempt to add a secondary magical effect to bardic performance. The feat should have a matching spell known to the bard as a prerequisite.
* This one is particularly problematic because it creates two dancing swords for a 1st level bard.
GRADE: F

SILLY DANCE SONG
* One of several feats in this text that attempt to add a secondary magical effect to bardic performance. The feat should have a matching spell known to the bard as a prerequisite.
GRADE: D

SOCIABLE PERFORMER
GRADE: A

SONG OF BEASTS
* This should be a spell, not a feat.
GRADE: F

SONG OF THE SHARK
* One of several feats in this text that attempt to add a secondary magical effect to bardic performance. The feat should have a matching spell known to the bard as a prerequisite.
GRADE: D

SONG OF SUPREME INVIGORATION
* One of several feats in this text that attempt to add a secondary magical effect to bardic performance. The feat should have a matching spell known to the bard as a prerequisite.
GRADE: D


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