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Eternal expulsion! Woot, we could have TPKs without killing. That's what I call progress. :)

(RPG Superstar 2008 Top 16)

Jason S wrote:
Eternal expulsion! Woot, we could have TPKs without killing. That's what I call progress. :)

Of course, if the players REALLY screw up, they could die and ALSO cause the Satrap to expell the Pathfinders from Qadira.

Never underestimate the ingenuity of those truly determined to do everything the wrong way: I'm waiting to hear from a group that plays the adventure with a party of CHA 6 half-orc barbarians.


Sir_Wulf wrote:
Never underestimate the ingenuity of those truly determined to do everything the wrong way: I'm waiting to hear from a group that plays the adventure with a party of CHA 6 half-orc barbarians.

7 is the minimum for any ability score under v1.1 rules.

(RPG Superstar 2008 Top 16)

yoda8myhead wrote:
7 is the minimum for any ability score under v1.1 rules.

Don't try to muddy the waters by using facts! I still want to hear of some group trying this one with a bunch of combat-optimized yahoos.


When I ran this one the CHA 6 half-orc wanted the party wanted to fight it out instead of going quietly. They could have done it. We never fought it out, but only because the CHA 26 bard knew he could talk his way out of anything.

Taldor (RPG Superstar 2008 Top 16, 2010 Top 4)

Sir_Wulf wrote:
yoda8myhead wrote:
7 is the minimum for any ability score under v1.1 rules.
Don't try to muddy the waters by using facts! I still want to hear of some group trying this one with a bunch of combat-optimized yahoos.

Like the two Andorans in my game that for the past two adventures murdered the NPC they were supposed to convert to their cause? A party like that?


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