I've been promising to pick this one up since I heard ol' Ben Wenham was writing a Society adventure. He was the first person to pay me for art, EVER, and an awesome guy to boot (and ladies, he's single! :D ). Even those reasons aside, it sounds like an AWESOME adventure.
Now it's my time to put money towards YOU, sir! :D
Ben,
great job writing the adventure! Hope you like what I did with the final cartography. :)
I recently started producing the maps for Paizo's Pathfinder Society Scenerios so let me know if you have any crits or suggestions about the finished work.
great job writing the adventure! Hope you like what I did with the final cartography. :)
I recently started producing the maps for Paizo's Pathfinder Society Scenerios so let me know if you have any crits or suggestions about the finished work.
Thank you Mike.
I have now seen the final thing. You managed to capture the character of the site perfectly, i hope my sketch wasn't to hard to work from.
It was a very pleasant suprise to see your very recognisable and awesome cartography style putting flesh onto Flint Tower.
My favourite of the five played this weekend, partly due to the creepy atmosphere of the goings-on, partly due to the DM (Rob Silk) hamming it up for all he was worth, and partly for some amusing co-players.
Apparently, clerics of Desna do not consider 'being a mime' to be a capital offence, or feel that 'skewering him, for creeping me out' to be a justifiable response.
My players felt this was good fun. Merely the threat of the advanced assassin vine was enough to send them scurrying into the ambush outside of the fort.
The looks on their faces when the vine followed them outside was precious, even if it was just going for a walk.
I told you Ben and just for the record, for me this was a great little scenario. It was tight, easy to run and some lovely moments. The players made me act out the mannikin dance twice! because they enjoyed the last bit so much.
I can see why this won the competition, keep at it, I'd willingly run your stuff again.
I can see how TPK's occur but my guys acted sensible and that made all the difference. Some fights should be avoided.