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Is the cover art a mock-up? I assume it is, but I haven't seen that art before.
Also, another Event module. Now we just need another Treasure Chest.
Please?
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Insert Neat Username Here wrote:
Is the cover art a mock-up? I assume it is, but I haven't seen that art before.
Mock up. Art is in J2, Guardians of Dragonfall.
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I think the pic is from a pathfinder module (the dragonfall one?)
Edit: Doh! beaten to the punch:)
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Lilith wrote:
Insert Neat Username Here wrote:
Is the cover art a mock-up? I assume it is, but I haven't seen that art before.
Mock up. Art is in J2, Guardians of Dragonfall.
Oh. That one's been on my "to buy" list for awhile.
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Hmmm... Keith Baker... I know that name, don't I?
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Shisumo wrote:
Hmmm... Keith Baker... I know that name, don't I?
He created Eberron.
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I don't know about this one. I thought the whole point of Eberron was to get away from High Levels, and yet here's a high-level adventure written by Eberron's creator...
I'll be happy to see a good high-level addy out there, assuming this works, but this one is an assumption and not an automatic for me, compared to so much of Paizo's recent and announced near-future stuff.
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Kvantum wrote:
I don't know about this one. I thought the whole point of Eberron was to get away from High Levels, and yet here's a high-level adventure written by Eberron's creator...
Keith's a very creative and intelligent guy. I'm sure he can do high-level stuff just fine. Can't wait to see it.
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Kvantum wrote:
I don't know about this one. I thought the whole point of Eberron was to get away from High Levels, and yet here's a high-level adventure written by Eberron's creator...
I thought it was just major High-level NPCs. That way, you don't get the "Yeah, he could save the world, but he's busy right now doing, um, something else" effect.
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Insert Neat Username Here wrote:
Shisumo wrote:
Hmmm... Keith Baker... I know that name, don't I?
He created Eberron.
(sigh) Nobody gets my jokes.
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Shisumo wrote:
Insert Neat Username Here wrote:
Shisumo wrote:
Hmmm... Keith Baker... I know that name, don't I?
He created Eberron.
(sigh) Nobody gets my jokes.
I thought you might have been joking, but my "give informative answer" reflex kicked in anyway.
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neat! Keith Baker!
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Whoo-hoo! Another event module! Yes!!!!
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I remember hearing fairly recently that "The Demon Within is as high level as we're going for a while." And now this. I like high-level adventures, and I'll be interested to see how this one plays.
One thought, though: if most Pathfinder adventure paths finish with characters in the 14th-16th level range, perhaps any 15th+ level adventures, like this one, should have a couple of sidebars like "Running this Adventure for Characters That Have Just Completed Rise of the Runelords" or "Running this Adventure for Characters That Have Just Completed Curse of the Crimson Throne" in order to provide a good tie-in for DMs to keep running the same group just one more time.
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the discription seems more befeating for a Dungeon Crawl, not an events based module. so how exactly is it going to work? (do the PC's protact a city nearby the mountain or something?)
and also: Yay, another module!
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WelbyBumpus wrote:
One thought, though: if most Pathfinder adventure paths finish with characters in the 14th-16th level range, perhaps any 15th+ level adventures, like this one, should have a couple of sidebars like "Running this Adventure for Characters That Have Just Completed Rise of the Runelords" or "Running this Adventure for Characters That Have Just Completed Curse of the Crimson Throne" in order to provide a good tie-in for DMs to keep running the same group just one more time.
Nah, I can hardly agree. I think that after compleating an archplot of a scale such as shown in the APs, you should give your charcters a rest, perhaps even ran an edventure in a diffrent system.
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Is this the "Fight the Dragon, save the virgin" module mentioned at Gencon?
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Coridan wrote:
Is this the "Fight the Dragon, save the virgin" module mentioned at Gencon?
Yup!
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Im new to the Paizo Pathfinder series and I was looking for more modules and came accross this thread. So there's no high/epic lvl modules comming out?
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vikking wrote:
Im new to the Paizo Pathfinder series and I was looking for more modules and came accross this thread. So there's no high/epic lvl modules comming out?
So far this is the highest level mod to date. The final volume of each Adventure Path is generally in the mid-teens as well. I imagine that we'll see an epic adventure to coincide with the release of epic rules for the Pathfinder RPG, but that will most likely be in 2010, as next year is occupied with the launch of the primary core. I could also be completely wrong, as well, and this might be it.
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As I'm currently taking over as GM for a group of 7-8 players Ive been looking for good material to use. In 2nd ADD, I generaly just made my own setting and addhocked as we went. This time around I was hoping to not have to spend that much time designing everything. I purchast the first module in the Rune Lords series and was looking to see if the charectores could advance past the last module in the series and still play within the same setting. I guess Ill have to spend the time designing higher lvl games after all. Whats the chance of me submitting the modules I create to Paizo?
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vikking wrote:
Whats the chance of me submitting the modules I create to Paizo?
The chance of you submitting them is up to you. The chance of them publishing them are not high. Currently Paizo is not accepting unsolicited material for publication. There will most likely be open call opportunities in the near future, either through another RPG Superstar contest or set piece/PFS scenario open calls, so keep your eyes peeled for that.
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Sweet a High level adventure cant wait to see the stuff after this too
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Shisumo wrote:
Hmmm... Keith Baker... I know that name, don't I?
Oh, yes. Keith Baker is probably best known for creating Eberon. I have his work in the form of Complete Guide to Beholders, and Complete Guide to Dopplegangers (both of Goodman Games). They are both entertaining to read and provided oft-used material for a campaign in D&D3.5
I can't wait till this hits print. I'm intrigued by the encounter based design and the high level content. I've got tons of low level modules and while Crown of the Kobold King et al was fun I'd like to beef up my collection of higher level adventures for the foreseeable future.
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I did not enjoy "Shadows of the Last War" also by Keith Baker for the Eberron campaign setting. It really seemed like a dice-stacking sort of adventure to me. I really was bored reading it, nevermind playing it. I really enjoy Keith's fluff, but thus far my opinion has been that his adventure writing needs work, as I do not find it entertaining.
That said, I will wait for the reviews. I really hope this one changes my opinion!
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I've updated the cover image and description to match the final product.
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"Magic Missile!"
"Oh crap, RUN!"
I love this cover!
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I remember a thread over on EnWorld discussing the lack of a 'Fight the Dragon, save the Princess' type adventure, in all versions of D&D. Which was odd, given that the game is called Dungeons and Dragons.
It seems, however, that this module will fill that gap quite nicely. Which looks awesome. I wonder how quickly this module could be run though.
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I am not a fan of Eberron (I think it was the worst thing to happen to DnD until 4e came out...but that is just my opinion) so I've never been much of a fan of Mr. Baker.
However, this is one absolutely amazing module! Seriously, this is a great adventure - classic themes, tough adversaries, interesting uses of existing critters, and a dragon at the end. How much more old school can you get in such a modern format?
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Shisumo wrote:
Hmmm... Keith Baker... I know that name, don't I?
Think Eberron
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DitheringFool wrote:
However, this is one absolutely amazing module! Seriously, this is a great adventure - classic themes, tough adversaries, interesting uses of existing critters, and a dragon at the end. How much more old school can you get in such a modern format?
I just read this one yesterday, and I have to agree with D.F. with regard to the module. It is smartly written, and seems to have prepared DMs for the most obvious questions/situations involving PC choices. All of the artwork is well done, and more importantly it is all useful. Nice work.
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I recieved this and PF # 20. I picked this one up to read first. All I can say is that Keith Baker did a good job on this module.
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He created Eberron, if it's the same Keith Baker.
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CharlieRock wrote:
Oh, yes. Keith Baker is probably best known for creating Eberon. I have his work in the form of Complete Guide to Beholders, and Complete Guide to Dopplegangers (both of Goodman Games). They are both entertaining to read and provided oft-used material for a campaign in D&D3.5
Skrapsan wrote:
Think Eberron
Almagest wrote:
He created Eberron, if it's the same Keith Baker.
Seriously, nobody gets my jokes!
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Anybody know what level would the characters be at the end of this module?
I'm thinking of using it as the climax of my dragon themed campaign, but I don't want to go much beyond 15th level.
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Assuming an average number of "random" encounters, and not counting any story awards, the PCs should earn about 9,000 XP for the adventure.
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Any chance we'll see this in PDF form before the April sale expires? :D
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Brainiac wrote:
Any chance we'll see this in PDF form before the April sale expires? :D
The PDF release date is tied to the retail release date... which is today! So yes, it's available now.
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Vic Wertz wrote:
The PDF release date is tied to the retail release date... which is today! So yes, it's available now.
Ah, for some reason the link to "view the current module" from the main page didn't have the PDF option, but the link showed up on the top of the discussion page thread. Bought and downloaded, thanks!
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I also purchased this during the PDF sale great adventure im going to ramp it up to 21st level and it should be easy. I will make a thread about it when I stat everything up
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Skimmed through it. Like the premise (but I'm ez), the new monsters, and the encounters, esp the dragon.
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Sean K Reynolds wrote:
Assuming an average number of "random" encounters, and not counting any story awards, the PCs should earn about 9,000 XP for the adventure.
Thanks!
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I finally got around to reading my copy, and had to pop over and say it is great. A nice interlude I will use on my party before subjecting them to "A Paladin in Hell".
More people should buy this module to convince Paizo to produce other excellent level 15+ modules.
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deinol wrote:
I finally got around to reading my copy, and had to pop over and say it is great. A nice interlude I will use on my party before subjecting them to "A Paladin in Hell".
More people should buy this module to convince Paizo to produce other excellent level 15+ modules.
Um....Deinol? ANy chance APinH is in 3.5? lol Been lookin for a conversion. jswank007@hotmail.com =P
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well I ordered this one and hope to recieve it soon. I plan to add it to finish off the Burnt Offering setting. the group I play with wanted something past the last adventure and I think this might fit. Cant wait to give it a read and a run.
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zerzix wrote:
deinol wrote:
I finally got around to reading my copy, and had to pop over and say it is great. A nice interlude I will use on my party before subjecting them to "A Paladin in Hell".
More people should buy this module to convince Paizo to produce other excellent level 15+ modules.
Um....Deinol? ANy chance APinH is in 3.5? lol Been lookin for a conversion. jswank007@hotmail.com =P
My party is only 10th level, so I haven't tackled the conversion yet. I just plan way ahead. It will be PFRPG when we get there, so 3.5ish.
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