I bought this last night and read through most of it. I really like the new magazine and hope to see it in print soon. I left a review on the main product page.
I'm curious about others' thoughts. Any one else try this out? There are a few areas that need improvement but $4 for 100 pages (no ads btw) I think is pretty good. For me it was money well spent.
I think my players will really enjoy the "Temple of the Necromancer". We will all get good use out of the character background article. Oh, and the recipe page was an interesting feature.
So ya...uh...Buy this! it's a pretty awesome magazine and you are getting a great value for your money. see above for my more in depth review I don't feel like reposting.
I bought this last night and read through most of it. I really like the new magazine and hope to see it in print soon. I left a review on the main product page.
I'm curious about others' thoughts. Any one else try this out? There are a few areas that need improvement but $4 for 100 pages (no ads btw) I think is pretty good. For me it was money well spent.
I think my players will really enjoy the "Temple of the Necromancer". We will all get good use out of the character background article. Oh, and the recipe page was an interesting feature.
There is a map for "The Otanshu Legacy". Duvik will be posting good news soon about Mog. The missing map for "Temple of the Necromancer" was an oversight and will be posted on our site very soon. Apologies, we are still working out a few bugs in the system, so to speak.
I love maps myself. It's my favorite part of any given adventure. In fact...
I had meant to include some for the Mog Adventure but, it just slipped my mind completely. I will accept no less than 10 lashings for this transgression.
No... please... I insist.
In fact... to make it up to you quickly... after you finish flogging me, you can find the Mad Mog adventure saved as a full adventure node ready for play via OpenRPG in the errata section of the Weredragon forums right now. This very moment in fact! Go ahead and look, you can find it in this thread...
I'll also promise you that in the next and future issues... we'll be having some maps to go with these here adventures.
Even if I have to make them myself...
A few samples of my cartography efforts can be found at the following URLS, Keep in mind that each new map is a learning experience and so far I'm all they have for a mapper, methinks. Mayhaps one of you can point a talented and starving Master Cartographer in our direction:
I love maps myself. It's my favorite part of any given adventure. In fact...
I had meant to include some for the Mog Adventure but, it just slipped my mind completely. I will accept no less than 10 lashings for this transgression.
No... please... I insist.
In fact... to make it up to you quickly... after you finish flogging me, you can find the Mad Mog adventure saved as a full adventure node ready for play via OpenRPG in the errata section of the Weredragon forums right now. This very moment in fact! Go ahead and look, you can find it in this thread...
I'll also promise you that in the next and future issues... we'll be having some maps to go with these here adventures.
Even if I have to make them myself...
A few samples of my cartography efforts can be found at the following URLS, Keep in mind that each new map is a learning experience and so far I'm all they have for a mapper, methinks. Mayhaps one of you can point a talented and starving Master Cartographer in our direction:
My overall impression is very positive. I've enjoyed the material thus far, it's surprisingly inexpensive and even has a few little surprises. the highlights for me are the character background article and "Temple of the Necromancer". I really liked the rabbit-shaped outsider. I will have some real fun springing that on my players.
The article on virtual gaming tables gave me some new, good information. It's not a subject to which I've ever paid a lot of attention, but as some members of my gaming group are nearing retirement and planning to do a lot of traveling, we may need a VGT in the near future.
I hope that in time, there will be improvement in the editing. I think that is the one factor holding this magazine back. I'm probably too nit-picky (around the office I'm known as the grammar-nazi, a badge I wear proudly) but I think that in written language, proper attention to grammar and sentence structure is crucial. It's probably why I can't read Faulkner *wink* If the magazine needs some volunteer editing, they should let me know =)
You can get the maps for Temple of the Necromancer by using the URL below. They're just the sketch maps for the adventure but they'll let you run it much more effectively.