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Wow. That sounds so awesome! I can only imagine what this thing will entail!

*shivers with delight*

EDIT: What happened to the Set Pieces?

Taldor (Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Campaign Setting, Companion, Modules, GameMastery Cards Subscriber)

We've done drow and giants...is the Slave Lords corollary?

Grand Lodge (Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Campaign Setting, Companion, Modules, Battles Case Subscriber)

No mention of the set piece for this issue?

-Skeld


Wow! I want to buy this on the title alone! Also, isn't it a bit early for them to say what the set-pieces will be? They just finished putting up the Legacy of Fire APs, and they haven't written them yet!


Looking forward to it. I hope they cut the set pieces, I am not a big fan of them.

Qadira (Pathfinder Adventure Path Subscriber)

DitheringFool wrote:
We've done drow and giants...is the Slave Lords corollary?

I thinks slavery is actually going to be a theme in LoF... you know, the Carrion King, Jennis, aladin, slaves...

this AP sounds grate, and I love seeing a new AP anounced... but frankly, don't you guys think it's time to try fighting something difrent from thives and thugs? me and my players, we are having quit enogh of that in Shadow in the Sky.


So, given the name of the AP, can we expect a mostly urban campaign with lors of demons, devils and thieves trying to control a single city or the begining of a huge transformation in Cheliax ?

Glad to see you're planning an official AP with PFRPG.


AH yeah... this is one I'll be keeping my eye on!
It truly sounds like an excellent adventure path!
Now...
You did say Erebus right! As in... oh... never mind ;)
I'll keep that idea for later!

Paizo Employee (Assistant Software Developer)

Wasn't the elf in this mock-up cover already on an SD mockup?

Taldor (Pathfinder Adventure Path Subscriber)

Wow, the Hellknights revealed, that's exciting!

Taldor (Pathfinder Adventure Path Subscriber)

Will this be another [primarily] urban adventure path like CoCT?

Andoran (Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Campaign Setting, Modules Subscriber)

My wish would be for half urban & half dungeon

I am also hoping to run this in Sept 2009, when I kick off my Fall 2009 campaign. Looking forward to getting this one!


Is this going to be another mostly urban/city campaign like CotCT?
Regardless it sounds wicked cool!

edit: Didnt see those last posts in the store catalog preview asking the same question. Man I hate it when that happens!

(RPG Superstar 2009 Top 32)

Callous Jack wrote:
Will this be another [primarily] urban adventure path like CoCT?

But if it is urban, will it be urbane?


This sounds like awesome sauce.


"The Council of Thieves Adventure Path is the first to take full advantage of the new Pathfinder Roleplaying Game rules, and works with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set."

AND

"Pathfinder uses the Open Game License and works with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set."

Does that mean that statistics for both D&D 3.5E and for Pathfinder RPG will be presented in the product, or does it merely indicate that the Pathfinder RPG statistics in the product are mostly backward-compatible with D&D 3.5E?

Paizo Employee (Technical Director)

Roman wrote:

Does that mean that statistics for both D&D 3.5E and for Pathfinder RPG will be presented in the product, or does it merely indicate that the Pathfinder RPG statistics in the product are mostly backward-compatible with D&D 3.5E?

The latter.


Vic Wertz wrote:
Roman wrote:

Does that mean that statistics for both D&D 3.5E and for Pathfinder RPG will be presented in the product, or does it merely indicate that the Pathfinder RPG statistics in the product are mostly backward-compatible with D&D 3.5E?

The latter.

Thanks for the clarification. It is what I suspected, but I wanted to be sure that I am understanding it correctly.

(Paizo Superscriber)

I'm really hoping this path has an "Ill met in Lankhmar" sort of feel, with more city adventures than the usual adventure path. Something like the old "B6: The Veiled Society" would be cool too. I'm sure whatever they do, it'll be great.


Skeld wrote:

No mention of the set piece for this issue?

-Skeld

Oh, they're in there, no worries. Should be doing open calls for them by then too, so keep an eye out!

And, this one has my favorite title so far!

(Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Companion Subscriber)

I hope that in this campaign arc we see an article on the church of Azmodeus. Please? Pretty please? :)

Cheliax (Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Campaign Setting, Companion, Modules Subscriber)

I second the motion.


Anonymous wrote:
I hope that in this campaign arc we see an article on the church of Azmodeus. Please? Pretty please? :)

James has revealed in the Tuesday night chats that Iomedae and Asmodeus will be the featured deities in PF 26 and 29 but I don't know which will appear in which issue. It seems that the good deity has been first in the other paths though.

(Pathfinder Adventure Path Subscriber)

If they cut the Set Pieces, and I really hope they don't (I haven't played #15's yet, but it looks like a riot) I would like to see them collected in the Scenario Guide, which is published with the first adventure. This would give me incentive to actually buy the SG. I usually don't bother. I'm actually going to run "Second Darkness" in Eberron, since with a little modification, it seems like it will work.

I really want to find out more about the Drow houses and those runes. 15's prestigue class was wonderful at expounding, but I want to know if there are any connections between Drow and demon runes and if other houses are affiliated with certain demons...


GreatKhanArtist wrote:
I really want to find out more about the Drow houses and those runes. 15's prestigue class was wonderful at expounding, but I want to know if there are any connections between Drow and demon runes and if other houses are affiliated with certain demons...

You might have noticed, that there are as many house runes, as there are demon lords. So, each house is tied to a certain demon lord. James talks a little about the connections in this thread.


Anyone know what level this AP will take the players to?


This sound so cool and can't wait.


Looks good - but this many APs out and we still don't have one that starts at higher level so that it can take the players to 20? Very disappointing ;(


Hiddendragon wrote:
Looks good - but this many APs out and we still don't have one that starts at higher level so that it can take the players to 20? Very disappointing ;(

Well this is the first AP that uses new rules, I think it wouldn't be wise to introduce new rules set with an AP that doesn't start at level one...


Wow, man. I got this tingly feeling when I saw the cover and realized I'm hopelessly hooked on Pathfinder APs.

Osirion (RPG Superstar 2009 Top 32)

Kruelaid wrote:
Wow, man. I got this tingly feeling when I saw the cover and realized I'm hopelessly hooked on Pathfinder APs.

Junkie...

;)-

Paizo Employee (Technical Director)

Kruelaid wrote:
Wow, man. I got this tingly feeling when I saw the cover and realized I'm hopelessly hooked on Pathfinder APs.

And that's just a mockup!


I once took part in an 'all thieves' game back in 2nd edition. After the long running campaign we had been playing, it was a welcome change. This has already had me thinking of that campaign, every character had to be of a class that had thieving skills. Of course, that is when I had to convert the 1st edition Monk into 2nd edition. It was an awesome 6 month campaign.

In the game we were low level initiates of a Thieves Guild and had to earn our keep, starting doing side-jobs to increase our street cred and to make money. All while dodging thieves from our own guild to avoid being screwed over for doing non-guild jobs and keeping all the profits.

We broke into temples to steal relics, the palace, a wizard's tower, all kinds of goodies. It'll be very interesting to see what this AP turns out to be.

I'm not hoping for that exactly...but a spiritual successor to that campaign would certainly be neat. And it will be awesome to see an AP in all its PFRPG glory.


Hey, we need to update the author on this one. ;)


Sean K Reynolds wrote:
Hey, we need to update the author on this one. ;)

Yes you do. Who is it? I'll assign Gary or Vic to change the description if you tell me who's writing it.


yoda8myhead wrote:
Sean K Reynolds wrote:
Hey, we need to update the author on this one. ;)
Yes you do. Who is it? I'll assign Gary or Vic to change the description if you tell me who's writing it.

Look above your post!

-Lisa


Yasha0006 wrote:

I once took part in an 'all thieves' game back in 2nd edition. After the long running campaign we had been playing, it was a welcome change. This has already had me thinking of that campaign, every character had to be of a class that had thieving skills. Of course, that is when I had to convert the 1st edition Monk into 2nd edition. It was an awesome 6 month campaign.

In the game we were low level initiates of a Thieves Guild and had to earn our keep, starting doing side-jobs to increase our street cred and to make money. All while dodging thieves from our own guild to avoid being screwed over for doing non-guild jobs and keeping all the profits.

We broke into temples to steal relics, the palace, a wizard's tower, all kinds of goodies. It'll be very interesting to see what this AP turns out to be.

I'm not hoping for that exactly...but a spiritual successor to that campaign would certainly be neat. And it will be awesome to see an AP in all its PFRPG glory.

Haha I too took part in an all theif game in 2e. We actually were all multi-classed with thief. The setting was a wizard in the past knew the world would become corrupt so he set up a thieves guild to train freedom fighters with an orphanage as a front and recruiting center basically. Then play proceeded from there.


Since this will be the first AP using the final PFRPG rules and they have a swashbuckler on the cover, does this mean that we might get a new class? :D Then he could just be a duellist >_>

Cheliax (Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Modules Subscriber)

While I don't know for sure I imagine considering the main goal of the PFRPG that it will just be the core rules, classes ect. Just tweaked and fixed here and there with out a lot of totally new stuff. But I might be wrong to.

Though seeing some optional core classes would be nice, I always liked them more than PrC's myself. I would like to see a temptress or houri class done by Paizo. I like the one Mongoose did for Conan but felt it could have been a bit more. Plus with the boosts to the core classes in PFRPG other classes like that would also need a boost. I do hope the PFRGP sells well and we see some paizo splat books come out for it or 3pp ones.


DeathCon 00 wrote:
Since this will be the first AP using the final PFRPG rules and they have a swashbuckler on the cover, does this mean that we might get a new class? :D Then he could just be a duellist >_>

The image to which you are referring is just placeholder art. I imagine we'll see the final cover for this between late May and the middle of June.

Paizo Employee (Technical Director)

Sean K Reynolds wrote:
Hey, we need to update the author on this one. ;)

Updated.


Vic Wertz wrote:
Sean K Reynolds wrote:
Hey, we need to update the author on this one. ;)
Updated.

Slightly off-topic, but shouldn't product announcements be coming sometime soon?

Andoran (Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Campaign Setting, Modules Subscriber)

Question for Sean and the playtesters. What terrain are you guys using? Is that Dwarven Forge?

Paizo Employee (Creative Director)

Mr Baron wrote:
Question for Sean and the playtesters. What terrain are you guys using? Is that Dwarven Forge?

It is. We've got a LOT of that stuff sitting around the conference room. It's pretty handy stuff!

Taldor (Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Modules Subscriber)

In this scenario, my curiosity asks, what conditions were the Alea color magnets used to mark? Please, if you can share?


James Jacobs wrote:
Mr Baron wrote:
Question for Sean and the playtesters. What terrain are you guys using? Is that Dwarven Forge?
It is. We've got a LOT of that stuff sitting around the conference room. It's pretty handy stuff!

You've even got a loaf of banana bread from the recipe I suggested to Sean, from what it looks like. Glad to see you're using it. Hope everyone liked it.

Cheliax (Pathfinder Adventure Path Subscriber)

yoda8myhead wrote:
You've even got a loaf of banana bread from the recipe I suggested to Sean, from what it looks like. Glad to see you're using it. Hope everyone liked it.

Probobly helped make the tpk more breadable for the players.


Pax Veritas wrote:
In this scenario, my curiosity asks, what conditions were the Alea color magnets used to mark? Please, if you can share?

Given Hank's druid's proclivity for using the entangle spell*, I'm pretty sure all of those indicate that the character is entangled.

*So much that on the marker board his character is listed as "Nadasha the Entangler."


Sean K Reynolds wrote:

Given Hank's druid's proclivity for using the entangle spell*, I'm pretty sure all of those indicate that the character is entangled.

*So much that on the marker board his character is listed as "Nadasha the Entangler."

Indeed. ;) And I've decided that the verbal component of entangle is Shazaam!!! I just need to convince Jason to make it official.

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