Definitely a very cool module. I just got it and skimmed through it and was immediately inspired and excited. Great maps, too (eg. Whitebridge).
But there's too little on Bloodcove. The map and general layout of the city is freaking awesome, but nothing was given about it.
What is the population? Basic leadership and demographics?
Also, what are these locations:
- Paulus' Herpetorium (WTF?)
- House Barzoni
- House Cartahegn
- The Castellany of the Fever Sea
- House Umbertine
- House Luxlor
Now, I'm guessing that just like the Aspis Consortium, those "Houses" are merchant consortiums as well. Are they? What about those other locations...?
Thanks, Arnwyn. Bloodcove gets a VERY short write-up at the end of the adventure (Apppendix 2) that answers some of your questions.
As for the others, the houses are actual merchant houses rather than full-on consortiums like the Aspis (Barzoni, for instance, is dwarven). However, they certainly have various guild and business ties, etc., that make them very similar in many ways to the consortium.
Word count constraints, alas, severely limited anything but the most rudimentary development of Bloodcove. However, I wanted it to be evocative enough that DMs could do a lot of development on their own as inspiration took them. (The herpetorium is definitely a creepy place btw with lots and lots of snakes and at least one crazy dude.)
Ideally I'd love to revisit Bloodcove in greater detail in future Paizo publications if that is what is in the Harrow deck for me.
Oh but there are. Check out the random encounters table. ;-)
Thank-you for using the Tomes of Horror in the random encounters table. I love the way you've made it an optional source for people who have it but not required for the people who don't.