These conversion guides are fantastic, as I love the True20 system for its simplicity, speed, and the fact that is doesn't rely on magic items to make effective characters (which I find to be the main crutch of D&D).
If you have not checked out Green Ronin's True20 RPG game, have a look, you may be pleasantly surprised.
So far so good! Only one minor error (maybe) I can find, and that is Tsuto Kaijitsu's unarmed strike damage should be +2, not +1, as he has the improved strike feat.
Found it interesting to see that you also stacked Erylium's adept and racial levels so that she could use the summoning powers.
These conversion guides are fantastic, as I love the True20 system for its simplicity, speed, and the fact that is doesn't rely on magic items to make effective characters (which I find to be the main crutch of D&D).
If you have not checked out Green Ronin's True20 RPG game, have a look, you may be pleasantly surprised.
Ditto. This conversion guide (and the others) is/are a godsend for the True20 gamer. You can port a lot, if not most d20 stuff to True20 with minimal difficulty, but it's always nice to have it done for you, and more importantly, done well. Great work. :)
Do you have to have the True20 manuals to understad the conversions, or are they self-explanatory?
DogBone
They are fairly self-explanatory, apart from the toughness save replacing hit points and some creatures having a parry score as well as a defence score.
However, they are unzipped pdfs, they are free, and they are about a dozen pages long so download very quickly. Why not download one of them and see for yourself.