Additionally, by going to 15th or 16th level, you essentially give each character a chance to reach the pinnacle of their class (e.g., spellcasters get 9th level spells, and so on).
I'm assuming you got carried away here, but I don't believe you get 9th level spells that early.
Aack! You're right. I got carried away. Still, 17th level isn't that far to stretch. I think most APs should be able to bracket the 3rd to 17th range, myself.
BenS wrote:
I like your suggestion for perhaps shorter adventure paths. That way we could get something a little closer to the goodness that is going away w/ Dungeon's demise. Maybe even a compromise between a "full" AP and a story arc (3 issues of Dungeon). But in truth, I'm expecting to like everything Pathfinder does, regardless of story length or levels.
I'm expecting the same thing. If Pathfinder gets too far off the beaten path, I'm sure we'll let Paizo know. Epic-level adventuring isn't my forte...or where my (or my players') interests lie. And an AP that delves too deeply into Spelljammer-esque treatments (or any other "fringe" element that departs too far from traditional medieval fantasy...i.e., gunpowder) is probably going to be passed on by my group.
But who knows? If it's done incredibly well...and it passes the "suspension of disbelief" demarcation line...maybe we'll be up for it. Still, the bread-and-butter has to focus on the low-to-mid levels, in my opinion. Those APs are just going to get the most mileage and appeal to the highest number of customers.
Meanwhile, I think devoting a single AP's worth of Pathfinder issues to two or three story "arcs" that span only a handful of levels...would be well worth the time and money. Six issues in six months that take PCs from 1st to 15th level is pretty significant. That averages 2.5 levels advanced per issue.
So, if you took those six issues and split them into three two-issue story arcs, you'd still have room for a variety of stories and level ranges for the PCs to advance. Whether they linked up to form a complete AP or not, really wouldn't matter as much as their ability to serve as standalone story "arcs" to fill-in gaps of a larger homebrew campaign. In addition, I'm thinking shorter story "arcs" give more opportunities for freelancers to join Pathfinder's stable of authors.
Sorry if this question has been answered (couldn't find it in the thread).
For the PDF versions of the adventures, will there be unkeyed maps included or available online? (I use a digital projector for my adventures, so keyed maps tend to show the players a little too much and having to recreate keyed maps in another program tends to negate a lot of the time savings for running pregen modules for me).
So, basically all the AP info from Dungeon, with a sprinkle of detail and mechanics from Dragon and a dash of fluff that both issues pump out to make a better game. So, in essence, its both mags mashed together into one meaty book, without the distractions of ads and the ramblings of the staff? heheh j/k you guys rock.
Saw a preview version of this at Origins. Beautiful. I wish I had had more time to read it.
Is that Craig Shackleton!!! Had a great time meeting you at Origins my man! I agree...The Preview Edition of Pathfinder #1 was a looker for sure. The adventure is stellar. I ran a session of it for a few players at Origins and the whole adventure oozes personality, RPG goodness, vicious and awesome encounters, and of course creepy creepy goblins!
Saw a preview version of this at Origins. Beautiful. I wish I had had more time to read it.
Is that Craig Shackleton!!! Had a great time meeting you at Origins my man! I agree...The Preview Edition of Pathfinder #1 was a looker for sure. The adventure is stellar. I ran a session of it for a few players at Origins and the whole adventure oozes personality, RPG goodness, vicious and awesome encounters, and of course creepy creepy goblins!
Best Con I've been to, and all because of meeting you and the others. Well, and the big bag of GameMastery stuff, and seeing the Pathfinder preview. And the free drinks...
The part of Burnt Offerings I got the best look at was actually the support material in the back, especially the monsters. Awesome, awesome, awesome.
What setting does Pathfinder take place in? Is it an existing one, new, or generic?
Snotlord(Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Companion Subscriber)
James Jacobs wrote:
For Pathfinder Adventure Paths, we're adopting a less restrictive model for the campaigns. We'll be letting the campaign itself dictate how long it runs and for what levels, rather than trying to shoehorn everything into a 1-20 range. This philosophy would have, I think, made Shackled City a stronger campaign, for example; we probably would have ended that campaign at the end of Thirteen Cages and not gone on for the next two adventures (which sort of feel tacked on in my opinion).
Sounds very good, and its funny that you mention this because I've just decided to drop the two last adventures unless the players insist on continuing the story. Shackled City benefits greatly from trimming the edges.
What setting does Pathfinder take place in? Is it an existing one, new, or generic?
It takes place in the brand new Paizo exclusive setting "Golarion", the same goes for the GameMastery modules.
And I restate my former question. At which date does Pathfinder #1 ship to subscribers?
Someone who actually works for Paizo will be able to give you a much better answer, but for some reason August 8th sticks in my head as a target date that I heard at Origins while looking over the preview.
I'm not sure an exact date for shipment is set yet... this is the first time we're doing something like this (it's quite different than shipping magazines!), so until we get the final books back from the printer we won't know for sure. My best guess is early August, though.
I was one of the five you ran that session for. I have to say, I always DM, and never play, but I wanted to try a bunch of new stuff this time at the convention. I am glad I did. I hope my players enjoy playing in my adventures as much as I enjoyed playing in yours. That was awesome. Lots of fun, lots of personality.
I also enjoyed your turn at the delve in the dealer room even though I didn't win anything. It was fun. I am looking forward to introducing my players to the new world and adventures.
Rambling Scribe wrote:
Nicolas Logue wrote:
Rambling Scribe wrote:
Saw a preview version of this at Origins. Beautiful. I wish I had had more time to read it.
Is that Craig Shackleton!!! Had a great time meeting you at Origins my man! I agree...The Preview Edition of Pathfinder #1 was a looker for sure. The adventure is stellar. I ran a session of it for a few players at Origins and the whole adventure oozes personality, RPG goodness, vicious and awesome encounters, and of course creepy creepy goblins!
Best Con I've been to, and all because of meeting you and the others. Well, and the big bag of GameMastery stuff, and seeing the Pathfinder preview. And the free drinks...
The part of Burnt Offerings I got the best look at was actually the support material in the back, especially the monsters. Awesome, awesome, awesome.
I'm not sure an exact date for shipment is set yet... this is the first time we're doing something like this (it's quite different than shipping magazines!), so until we get the final books back from the printer we won't know for sure. My best guess is early August, though.
Can't wait... I'm really excited about Pathfinder and the new world... at least I will get my PDF as soon as it ships...
I was one of the five you ran that session for. I have to say, I always DM, and never play, but I wanted to try a bunch of new stuff this time at the convention. I am glad I did. I hope my players enjoy playing in my adventures as much as I enjoyed playing in yours. That was awesome. Lots of fun, lots of personality.
I also enjoyed your turn at the delve in the dealer room even though I didn't win anything. It was fun. I am looking forward to introducing my players to the new world and adventures.
Thanks JavertCMH! You guys were awesome players! I especially enjoyed the rivalry between Dreddon and Valeros, and the drunken mayhem following the first encounter. Tons o' fun! Good gaming to you and yours my man!
SO yeah, last weekend was the Origins International Games Expo in Columbus, and we managed (with much delay and drama) to get about a dozen preview copies of Pathfinder Vol. 1 printed and out for display. Even though I'm the sales manager, and share an inner office wall with the Editorial Pit, I still up to that point hadn't actually SEEN anything on the inside of a Pathfinder, just the cover. SO I yoinked a copy, and read it on the plane home.
Great googly moogly.
You kids are gonna LOVE THIS STUFF. It is far and away the prettiest, best written adventure book product of ANY kind that I have held in my greasy mitts in years, perhaps ever. It gave me chills on occasion realizing that not only is this thing uber-high-quality, but that we will offer a similar book of the exact same high quality every single month, without fail. To think for a second that our editorial and artistic staff have been working so hard on this thing, as well as the GameMastery Modules, while simultaneously cranking out the final issues of DRAGON and DUNGEON...it's enough to bring a tear to my eye.
I say this not as a loyal Paizo employee and Official Paizo Mouthpiece. I say this as a gamer, and as a consumer of game products across the spectrum, lo these past 25 years: this thing kicks unbelievable amounts of ass.
Get thee to your local store and ask - nay, DEMAND - that they carry it. Kill if you must. If that won't work, then grab thee a month-to-month sub and revel in all the sweet, sweet Paizo goodness you'll get in your mailbox every 28 days. You will NOT be sorry.
I'm excited about Pathfinder, but I am a bit concerned about all of the new monsters. Like many gamers I depend on my D&D miniatures a great deal, and I prefer adventures were I can use these minis. With Savage Tide, I've been able to substitute monsters in the adventure with monsters for which I have the miniatures. However, I hope there isn't too agreat an emphasis on new monsters. Is Paizo able to use D&D monsters in the Monster Manual 2-5 in Pathfinder, or is this prohibited?
I'm excited about Pathfinder, but I am a bit concerned about all of the new monsters. Like many gamers I depend on my D&D miniatures a great deal, and I prefer adventures were I can use these minis. With Savage Tide, I've been able to substitute monsters in the adventure with monsters for which I have the miniatures. However, I hope there isn't too agreat an emphasis on new monsters. Is Paizo able to use D&D monsters in the Monster Manual 2-5 in Pathfinder, or is this prohibited?
For the most part no, they are Inetllectual Property of Wizards. There are at least two exceptions that are Open Gaming Content (I believe in MM2).
I'm excited about Pathfinder, but I am a bit concerned about all of the new monsters. Like many gamers I depend on my D&D miniatures a great deal, and I prefer adventures were I can use these minis. With Savage Tide, I've been able to substitute monsters in the adventure with monsters for which I have the miniatures. However, I hope there isn't too agreat an emphasis on new monsters. Is Paizo able to use D&D monsters in the Monster Manual 2-5 in Pathfinder, or is this prohibited?
When we ran sessions at Origins we used other minis to replace the new monsters but showed then showed the PCs the swanky full color illos in the Bestiary section of Pathfinder - worked out pretty good!
I'm excited about Pathfinder, but I am a bit concerned about all of the new monsters. Like many gamers I depend on my D&D miniatures a great deal, and I prefer adventures were I can use these minis. With Savage Tide, I've been able to substitute monsters in the adventure with monsters for which I have the miniatures. However, I hope there isn't too agreat an emphasis on new monsters. Is Paizo able to use D&D monsters in the Monster Manual 2-5 in Pathfinder, or is this prohibited?
When we ran sessions at Origins we used other minis to replace the new monsters but showed then showed the PCs the swanky full color illos in the Bestiary section of Pathfinder - worked out pretty good!
It's still not ideal though. Especially for those of us that have spend hundreds of dollars on minis, just so that we have the exact mini of the monster we need for a particular encounter.
Olaf the Stout
Kevin Reynolds(Pathfinder Roleplaying Game, Adventure Path Subscriber)
Hey Erik and crew,
You may have already addressed this, but are you going to produce a map similar to some of the maps you put in dungeon (greyhawk(DM 118-121) and others) for Pathfinder? I have to tell you, a map like that is a tie in that player's eyes really light up for.
I can certainly see, down the road, doing an adventure that spans 1st-20th, or 5th-20th, or 10th-25th, or 17th-27th levels. Again, it'll be decided more by the needs of the story than anything else.
A "Runelords Strike Back"/"Return of the Runelords" would be interesting... I think it's always nice to have a "cooling off" period with some characters. Just when you start to like retirement, you get reinstated!
I can certainly see, down the road, doing an adventure that spans 1st-20th, or 5th-20th, or 10th-25th, or 17th-27th levels. Again, it'll be decided more by the needs of the story than anything else.
A "Runelords Strike Back"/"Return of the Runelords" would be interesting... I think it's always nice to have a "cooling off" period with some characters. Just when you start to like retirement, you get reinstated!
Anyway... Any news on when Pathfinder 1 will ship? My Subscription page only says August 07...
Mid-August. Because these are coming from China, and have to pass through U.S. Customs, there's more variability in the scheduling, so we won't be providing exact ship dates.
Any news as to ship date for Pathfinder? August is getting awful close, and I am getting anxious. Like a kid waiting for Christmas!
Vic Wertz wrote:
Mid-August. Because these are coming from China, and have to pass through U.S. Customs, there's more variability in the scheduling, so we won't be providing exact ship dates.
Are all the APs going to be set in the same world and timeline?
All the Adventure Paths are set in the same world, and follow the same time line. For now, at least. There's always the possibility of doing an Adventure Path set in the distant past, I suppose. But since we'll primarily be using the Adventure Paths to build our campaign setting, we'll be staying in the same world and the current time for the foreseeable future.
Traken wrote:
Do you have any details on size and DPI for the downloadable copies? Multiple versions, maybe?
I don't have those details, alas, but if we ask nicely, Vic or someone might let us know! :)
Traken wrote:
Do all goblins have a subclass of Bard, or do they really just like singing?
Although there are goblin bards in Burnt Offerings... most goblins are 1st-level warriors. They still like singing for the most part. They're just not really good at it.
Do you have any details on size and DPI for the downloadable copies? Multiple versions, maybe?
I don't have those details, alas, but if we ask nicely, Vic or someone might let us know! :)
Using Adobe's standard e-book settings (which is what we've been doing for Dungeon, Dragon, and GameMastery Module PDFs), images will be 144 dpi, and the file size will be about 25 MB (about 23MB zipped).
If we converted to a Pathfinder subscription, are we going to get the first few Pathfinder mags as well as the remaining Dungeon and/or Dragon mags?
Yes, if you have remaining issues after your Dragon and Dungeon issues run out, you can choose to transition them to Pathfinder. See the Transition page for details specific to you.
Andrew Turner(Pathfinder Adventure Path Charter Subscriber)
Rambling Scribe wrote:
Nicolas Logue wrote:
Rambling Scribe wrote:
Saw a preview version of this at Origins. Beautiful. I wish I had had more time to read it.
Is that Craig Shackleton!!! Had a great time meeting you at Origins my man! I agree...The Preview Edition of Pathfinder #1 was a looker for sure. The adventure is stellar. I ran a session of it for a few players at Origins and the whole adventure oozes personality, RPG goodness, vicious and awesome encounters, and of course creepy creepy goblins!
Best Con I've been to, and all because of meeting you and the others. Well, and the big bag of GameMastery stuff, and seeing the Pathfinder preview. And the free drinks...
The part of Burnt Offerings I got the best look at was actually the support material in the back, especially the monsters. Awesome, awesome, awesome.
The Preview Edition of Pathfinder #1 was a looker for sure.
To anybody who saw it at Origins... wait until you see the finished product! The paper is super nice—it's so dense that the final product is both thinner and heavier than the preview edition. And the print quality—especially the color—will pop out at you.
Looking forward to getting my final issues of Dragon and Dungeon as well as my first issue of Pathfinder. By the second issue I will be able to decide if I want to continue down the adventure path or go elsewhere. But I sincerely hoping the adventures are good enough to keep my interest.
Looking forward to getting my final issues of Dragon and Dungeon as well as my first issue of Pathfinder. By the second issue I will be able to decide if I want to continue down the adventure path or go elsewhere. But I sincerely hoping the adventures are good enough to keep my interest.
In my Completely unbiased opinion, I think you'll be impressed. Check out the free download of the Rise of the Runelords Player's Guide if you need something to whet your appetite.
Sharoth(Pathfinder Adventure Path Charter Subscriber)
~whiny kids voices chanting~ Is it here yet? Is it here yet? Is it here yet? ~Followed by an angry parent's voice~ It will get here when it gets here!!!
To anybody who saw it at Origins... wait until you see the finished product! The paper is super nice—it's so dense that the final product is both thinner and heavier than the preview edition. And the print quality—especially the color—will pop out at you.
Does this mean they'll be shipping to subscribers this coming week (Aug 6-11)?
To anybody who saw it at Origins... wait until you see the finished product! The paper is super nice—it's so dense that the final product is both thinner and heavier than the preview edition. And the print quality—especially the color—will pop out at you.
Does this mean they'll be shipping to subscribers this coming week (Aug 6-11)?
Nope—the week after that. (I'm commenting on the copies that were overnighted from the printed a couple of weeks ago—the main shipment hasn't arrived yet.)
eris(Pathfinder Adventure Path Charter Subscriber)
ASEO wrote:
Will each issue only deal with details of that issue? For example: If the AP is about hill giants and their steading, should we expect to see say a swamp dweller PrC or spells that do not pertain to the adventure at hand? Or maybe 101 things to find in a graveyard when no graveyards feature in the AP or the ecology of a creature that is notin the AP?
I guess that personally, I prefer for the issue to have a single focus of providing support for the ongoing AP, and not be a scattering of random articles.
ASEO out
I like this idea too! It will be nice to have an article about graveyards in the same book that features a graveyard. The biggest problem I had with the smattering of various articles in Dragon is that by the time I needed some article I had no idea which magazine it was in and wound up not using the material because of that. I know I could build myself a big index (which I have done, but it was quickly outdated). I really like the idea of the entire book containing all the material you need to spice up your adventure.
To anybody who saw it at Origins... wait until you see the finished product! The paper is super nice—it's so dense that the final product is both thinner and heavier than the preview edition. And the print quality—especially the color—will pop out at you.
Does this mean they'll be shipping to subscribers this coming week (Aug 6-11)?
Nope—the week after that. (I'm commenting on the copies that were overnighted from the printed a couple of weeks ago—the main shipment hasn't arrived yet.)
I have a question I tried searching for an answer for, but could not find. The basics are thus:
I look forward to Pathfinder, the in particular the new story involved. However, I'd like to know how stand-alone the modules will also be. In other words, will the ties be pretty in-depth or will they be fairly loose?
I'd like to be able to run, (as an example), issue # 3 of Runelords and not worry too much about integrating a whole ton of back material or have loose ends waiting at the end either.
I have a question I tried searching for an answer for, but could not find. The basics are thus:
I look forward to Pathfinder, the in particular the new story involved. However, I'd like to know how stand-alone the modules will also be. In other words, will the ties be pretty in-depth or will they be fairly loose?
I'd like to be able to run, (as an example), issue # 3 of Runelords and not worry too much about integrating a whole ton of back material or have loose ends waiting at the end either.
Thanks!
-DM Jeff
The best answer I could find:
Erik Mona in the What part of [i wrote:
Pathfinder[/i] Do You Want to Know More About thread on April 21st]Pathfinder will focus on one large (50 pages or so) adventure that makes up one sixth of a complete campaign (while still remaining useful as a one-shot).
I have a question I tried searching for an answer for, but could not find. The basics are thus:
I look forward to Pathfinder, the in particular the new story involved. However, I'd like to know how stand-alone the modules will also be. In other words, will the ties be pretty in-depth or will they be fairly loose?
I'd like to be able to run, (as an example), issue # 3 of Runelords and not worry too much about integrating a whole ton of back material or have loose ends waiting at the end either.
Thanks!
-DM Jeff
While the adventures in Pathfinder are meant to be run as an interconnected campaign, everything you need to run an adventure is kept in one volume. When we reference things from previous adventures, we reprint enough material so that you don't necessarilly need those other adventures to run the one you have. Certain story elements will probably seem truncated, unnecessary, or unexplained, but for the most part any of the adventrues (or any parts of the adventuers) should be able to stand on their own.
For example, in Pathfinder 2, there's a haunted house. It's tied to the adventure paths' plot, but you can just as easilly run the haunted house section as its own adventrue, with the goal being "make the haunted house not haunted."
The ties between adventrues will likely be on par with those found in Savage Tide, if you're familiar with that adventrue path.
Nope—the week after that. (I'm commenting on the copies that were overnighted from the printed a couple of weeks ago—the main shipment hasn't arrived yet.)
About the size of Red Hand of Doom!? Each issue? Well, that sounds fantastic. It has been a real pleasure reading the Paizo issues of Dungeon and Dragon magazine, so I look forward to seeing what they have in store for us with Pathfinder.