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91. A hot Rock. A small flat rock that is hot enough to boil 5 gallons of water or heat a small oven enough to bake a couple dozen loafs of bread. Usable once per day.

92. Whetstone of instant sharpening. Sharpens any edged implement with just one strop.

93. Shrine of forgetting. A small shrine placed in the center of the village that causes taxmen, bandits, Orc raiders, etc. to forget the village is even there.

94. Three magic beans. Everyone knows what the beans do.


Horseshoes of Plowing
no matter what the weather; ice; cold; wet; dry packed sod; all ground as treated as plowing normal earth.

Good-N-Pleanty Blessed Plow
This single plow blade is treated as +3 Adamantium, holy vs all rolls against any plowable material and does 6d6 damage, thus easily plowing rock, tough roots and the like and leaves 3 plowed rows instead of just one. Take a team of two horses, mules or donkeys or just one Ox to plow a field.

Mighty Fine Mill Stone of Shortchanging.
Obviously the work of notorious Millers; this mill stone will grind the finest flour providing rock free milled oats, wheat or whatnot of finest quality yet for every bushelof grain milled; the mill stone steals 1 bucket of flour,mash, or pressed grain. The bucket comes with the mill and must be placed in a hidden spot no farther than 50' from the millstone while in operation. Typically crooked millers put this bucket in a sealed large barrel

Treesqueezer
This is a big magical wrench with a steel band <much like our societies oil wrench for removing oil filters>. When a spiquot it put into a tree; 5 gallons of sap and the like for making things like syrup can be squeezed out of a tree in just a few rounds rather than waiting days.


Alright, we have 102 magic items! Great work, everybody!
(Also, Val, remember to number your items)


hehe Efreeti's cant count; sorry


magic beans are on twice so I figured the repeat doesnt count.

(Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Campaign Setting, Companion, Modules Subscriber)

So much for the +1 Board with a Nail in it...


Valegrim wrote:
magic beans are on twice so I figured the repeat doesn't count.

Ah, good. That means it's an even 101! Or...odd, but...huh.


Kobold Cleaver wrote:
Valegrim wrote:
magic beans are on twice so I figured the repeat doesn't count.
Ah, good. That means it's an even 101! Or...odd, but...huh.

Oh goody...and just for the attitude we herein volunteer Kobold Cleaver to write to Kobold Quarterly and offer them the list of 101 Items for Peasants.


yellowdingo wrote:
Kobold Cleaver wrote:
Valegrim wrote:
magic beans are on twice so I figured the repeat doesn't count.
Ah, good. That means it's an even 101! Or...odd, but...huh.
Oh goody...and just for the attitude we herein volunteer Kobold Cleaver to write to Kobold Quarterly and offer them the list of 101 Items for Peasants.

there's a few concept dupes (spontaneous outhous a couple of times for example) i suggest a few more might be needed.... but my creative skills are somewhat shortened due to the birth of my second daughter.... thanks for the laughs though!!

(Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Campaign Setting, Companion Subscriber)

Congratulations. I have a one month old boy.

Cheliax (Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Campaign Setting, Companion, Modules Subscriber)

Congratulations.

Qadira (RPG Superstar 2009 Top 8)

Congrats. Children are a blessing.

Some mornings may not feel that way.

Qadira (RPG Superstar 2009 Top 8)

More items? Has anyone done ...

Weedcutter
A +1 holy plant-bane scythe: because some weeds are evil.


yellowdingo wrote:
Kobold Cleaver wrote:
Valegrim wrote:
magic beans are on twice so I figured the repeat doesn't count.
Ah, good. That means it's an even 101! Or...odd, but...huh.
Oh goody...and just for the attitude we herein volunteer Kobold Cleaver to write to Kobold Quarterly and offer them the list of 101 Items for Peasants.

Hey, cool! One question: Should I submit it for an online article, or for the magazine itself?


Kobold Cleaver wrote:
yellowdingo wrote:
Kobold Cleaver wrote:
Valegrim wrote:
magic beans are on twice so I figured the repeat doesn't count.
Ah, good. That means it's an even 101! Or...odd, but...huh.
Oh goody...and just for the attitude we herein volunteer Kobold Cleaver to write to Kobold Quarterly and offer them the list of 101 Items for Peasants.
Hey, cool! One question: Should I submit it for an online article, or for the magazine itself?

Flips coin: Online Article

Also: 94. 3 magic beans is pushed to next article because of repeat. Nail in Board replaces it.

Also: Sort by Farm Implement.


yellowdingo wrote:
Kobold Cleaver wrote:
yellowdingo wrote:
Kobold Cleaver wrote:
Valegrim wrote:
magic beans are on twice so I figured the repeat doesn't count.
Ah, good. That means it's an even 101! Or...odd, but...huh.
Oh goody...and just for the attitude we herein volunteer Kobold Cleaver to write to Kobold Quarterly and offer them the list of 101 Items for Peasants.
Hey, cool! One question: Should I submit it for an online article, or for the magazine itself?

Flips coin: Online Article

Also: 94. 3 magic beans is pushed to next article because of repeat. Nail in Board replaces it.

Also: Sort by Farm Implement.

Wait, sort by what?

Also, how do I query them for an online article?


Kobold Cleaver wrote:
yellowdingo wrote:
Kobold Cleaver wrote:
yellowdingo wrote:
Kobold Cleaver wrote:
Valegrim wrote:
magic beans are on twice so I figured the repeat doesn't count.
Ah, good. That means it's an even 101! Or...odd, but...huh.
Oh goody...and just for the attitude we herein volunteer Kobold Cleaver to write to Kobold Quarterly and offer them the list of 101 Items for Peasants.
Hey, cool! One question: Should I submit it for an online article, or for the magazine itself?

Flips coin: Online Article

Also: 94. 3 magic beans is pushed to next article because of repeat. Nail in Board replaces it.

Also: Sort by Farm Implement.

Wait, sort by what?

Also, how do I query them for an online article?

check www.koboldquarterly.com they have links and 'email us' for how to publish.


Heathansson wrote:
26. hammer +5 prolie avenger (also comes in sickle)

Heathanssan, mind clearing this up for the Friday Funny?


Kobold Cleaver wrote:
Heathansson wrote:
26. hammer +5 prolie avenger (also comes in sickle)
Heathanssan, mind clearing this up for the Friday Funny?

Well, I sent it. I had to cut out the prolie avenger, sorry, Heathy, but I was able to make almost everything else work!

For future reference, though, let's try to use decent grammar when doing these things. Just a bit of mercy for the poor archivist.


Drat! Coulda thrown in a copy of Onions and Bunions, a Peasant's Tome of Farming and Long Life

Go KQ!


Emperor7 wrote:
Drat! Coulda thrown in a copy of Onions and Bunions, a Peasant's Tome of Farming and Long Life

But how is that magic?

Also, good news! The article has been accepted for a Friday Funny!


Kobold Cleaver wrote:
Emperor7 wrote:
Drat! Coulda thrown in a copy of Onions and Bunions, a Peasant's Tome of Farming and Long Life

But how is that magic?

Also, good news! The article has been accepted for a Friday Funny!

After reading it you get +5 knowledge - nature and +5 heal.

Woo hoo! We're famous!

(Pathfinder Adventure Path Charter Subscriber)

Kobold Cleaver wrote:
Also, good news! The article has been accepted for a Friday Funny!

GRATZ!!! Good going, O Annoying One!


Kobold Cleaver wrote:
The article has been accepted for a Friday Funny!

Excellent! Now as my plan comes to fruition...off to the next submission.

Andoran (Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Modules Subscriber)

Noticed this too late.

Oh well, for the next list:

1. rocking chair of the elder When a old farmer sit on this rocking chair and give advice on farming, animal husbandry or similar topics to younger people he get a +4 competence bonus in the appropriate knowledge and profession fields.
Some cursed version add the side effect of making the elder very long winded. People asking for suggestions are compelled to listen to 1d4 hours of anecdotes and old stories before the elder give the actual advice.


Not a magic item, but rather a curse:

Curse of Ubiquitous Peasants

This curse is a curse often called down upon overzealous adventurers, often by clerics whose providence is community. The target of the curse is plagued by mobs of rural folk at the most ill-opportune moments.

Every time the recipient of the curse is trying to cause harm (by means of violence, theft, or destruction of property) to non-evil humanoids in a settled, non-wilderness area, the curse manifests. A mob of peasants swiftly and silently appears, often from the most unlikely of places. (i.e. A rogue unlocks and opens a chest, only to have two peasants suddenly rise up from within, while others close in from previously unoccupied doors and hallways.) This mob, strangely unvocal, quickly descends on the cursed individual and proceeds to beat the snot out of him with farming implements, boards, and small farm animals. The mob is treated much like a swarm, having a single amount of hit points and doing automatic nonlethal damage equivalent to 1d6 points per level of the target every round he is within the confines of the mob. Once the target is unconscious, the mob breaks off its attack and disperses. (Aside from the specifics stated here, use the mob rules contained in the Shackled City adventure path, modified to coincide with current Pathfinder rules.)

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