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Step 1: Define the Arcane Warrior / Spellthane / Blademage / "Gish" Spell List,
1 minute ago
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Kirth Gersen
WotC have got to be kidding me...,
2 minutes ago
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Stefan Hill
Son of Forums are Way Too Long!!!,
3 minutes ago
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David Fryer
What do you want past Adv. Player's Guide ?,
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MerrikCale
Thinking out loud,
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Mikhaila Burnett
Blademage Style Character-Tell Me What You Think,
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David Fryer
PARANOIA in PZO Sector!!!,
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GM of PZO Sector-Alpha Complex
Realms of Agartha PbP,
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Tamrin Sunwake
Pathfinder Module: Curse of the Riven Sky (PFRPG),
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Mikhaila Burnett
The (almost) Complete Guide to Sorcerers- a practical handbook,
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MinstrelintheGallery
French Wolf's Howl of the Carrion King,
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Cavalier and Oracle Playtest,
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Skizzy
Suggestions for a girl baby name.,
8 minutes ago
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Kirth Gersen
Dear Paizo, please give us a gish base class!,
9 minutes ago
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David Fryer
Expedition to Tharkad-Kûl,
9 minutes ago
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Borondon Thurgund
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Discussion topic for Falcon's hollow campaign.
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These traits have been modified from others for use in my campaign.
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General trait
Seeking Adventure - The Pathfinder Society has long intrigued you—tales of the exotic lands and strange discoveries made by Pathfinders have enchanted your dreams and fired your imagination since childhood. When Pathfinders came through your village or neighborhood, they immediately enthralled you with their stories and knowledge. Yet at the time, you were far too young to join them, and when they left for adventure you had to stay behind. Now that you are of age, you’ve gone to the Pathfinder Society safehouse in Olfden, run by Luna Aldred, to apply for membership. The application process went well, and you’re now a full member. You begin the game with your own wayfinder, a loan from your venture-captain. You’ve promised to pay your venture-captain 500 gp for the wayfinder some day, but for now it’s yours to use. A wayfinder is a magical compass that grants you a +2 circumstance bonus on Survival checks to avoid becoming lost, and can be commanded to emit light as the spell (CL 5th) as a standard action.
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Regional traits - traits available to characters coming from the given region.
Lupine Killer (Darkmoon Vale, Falcon's Hollow, Olfden, Piren's Bluff) - You grew up in Darkmoon Vale, a region where wolves, werewolves, and worgs are common. You killed your first wolf when you were young, when a pack of werewolves and wolves attacked your village, home, or caravan, and your hatred of them has only grown since then. You gain a +1 trait bonus on attack and damage rolls against wolves, werewolves, and worgs. If you are a barbarian and your fighting wolves, werewolves, or worgs, your rage last 1 round longer than normal. If you are a ranger and you select wolves, werewolves, and worgs as your favored enemy, your trait bonus on attack and damage rolls increased to +2. If you're a spellcaster, you gain a +1 trait bonus to spell save DCs for damaging spells against wolves, werewolves, and worgs.
Falcon's Hollow Firebrand (Falcon's Hollow) - You work closely with Sheriff Baleson and his deputies in defending citizens against attacks by Gavel Thuldrin Kreed and his crew. You are quick to react to opportunity, both physicall and mentally, and know that it is with sudden and swift action, that many conflicts are best resolved. You gain a +1 trait bonus on Initiative checks, and if you act in a surprise round, you gain a +1 trait bonus on attack rolls.
Merchant's Child (Olfden, Piren's Bluff) - One of your close relatives was a gifted merchant, and taught you early in life how to see the innate value in any object. You gain a +1 trait bonus on Appraise checks, and Appraise is always a class skill for you.
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Religion traits - traits available to character with a certain deity
Devotee of a Condemned God (Iomedae) - Despite the Lumber Consortium's condemnation of your god, you still work to win over converts. You gain a +1 trait bonus on Diplomacy checks and Knowledge (religion) checks. One of these skills (your choice) is always a class skill for you.
Strength of the Sun (Sarenrae) - You take solace in the purifying light of the sun. When in sunlight, you gain a +1 trait bonus on all Charisma-based checks.
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posting to get the dot
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Gryphon Gold wrote:
Binjion Franks wrote:
Ask and you shall receive.
If you're using that character, his abilities need to be modified using 20-point buy rules.
Sir you must jest! I did buy them with the 20 point buy. Base purchased stats on the 20 point buy were 11, 10, 12, 14, 15, 14. Humans receive +2 to any one ability score. I chose wisdom in this case changing my stats to 11, 10, 12, 14, 17, 14. Then if you notice, Binjion is not a spring chicken in fact, he is closer to 50 than 20 and is middle aged. This affects a -1 to Str, Dex, & Con and +1 to Int, Wis, & Cha. This made his final stats 10, 9, 11, 15, 18, 15. In fact he is so old that in about three years his stats will change again to 9, 8, 10, 16, 19, 16.
Now, if you feel I've done something "cheesy" here please consider that Binjion is far from a combat powerhouse. His physical stats are laughable but is decent at turning undead and spellcasting. Now if you feel that being old and physically weak does not balance the extra 4 point buy granted by being middle aged. (RAW for over 20 years btw) I can make him 30 in game, but I feel this robs him of the 15 extra years of life experience that I'd like to roleplay. Or you can toss out the aging rules all together in your game. Watch out for those 90 year old barbarians with a Str of 24. Scarier than his 20 year old grandson I tell ya. But, I jest.
Lastly as I look, my finished stats with the +2 racial and the aging effects added in total 31 points. If you'd like I could give myself a lower wisdom and more HP. If I took the +2 racial off from Wis and added to to Con my final point total with the racial and aging effects totaled up in the mix is 26.
In the end whatever you would like to do is fine with me Gryphon.
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Binjion Franks wrote:
Gryphon Gold wrote:
Binjion Franks wrote:
Ask and you shall receive.
If you're using that character, his abilities need to be modified using 20-point buy rules.
Sir you must jest! I did buy them with the 20 point buy. Base purchased stats on the 20 point buy were 11, 10, 12, 14, 15, 14. Humans receive +2 to any one ability score. I chose wisdom in this case changing my stats to 11, 10, 12, 14, 17, 14. Then if you notice, Binjion is not a spring chicken in fact, he is closer to 50 than 20 and is middle aged. This affects a -1 to Str, Dex, & Con and +1 to Int, Wis, & Cha. This made his final stats 10, 9, 11, 15, 18, 15. In fact he is so old that in about three years his stats will change again to 9, 8, 10, 16, 19, 16.
Now, if you feel I've done something "cheesy" here please consider that Binjion is far from a combat powerhouse. His physical stats are laughable but is decent at turning undead and spellcasting. Now if you feel that being old and physically weak does not balance the extra 4 point buy granted by being middle aged. (RAW for over 20 years btw) I can make him 30 in game, but I feel this robs him of the 15 extra years of life experience that I'd like to roleplay. Or you can toss out the aging rules all together in your game. Watch out for those 90 year old barbarians with a Str of 24. Scarier than his 20 year old grandson I tell ya. But, I jest.
Lastly as I look, my finished stats with the +2 racial and the aging effects added in total 31 points. If you'd like I could give myself a lower wisdom and more HP. If I took the +2 racial off from Wis and added to to Con my final point total with the racial and aging effects totaled up in the mix is 26.
In the end whatever you would like to do is fine with me Gryphon.
I am sure the aging template thingy was the slip up.
To my knowledge your stats are 100% fine.
(I am also older and wiser)
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Binjion Franks wrote:
Gryphon Gold wrote:
Binjion Franks wrote:
Ask and you shall receive.
If you're using that character, his abilities need to be modified using 20-point buy rules.
Sir you must jest! I did buy them with the 20 point buy. Base purchased stats on the 20 point buy were 11, 10, 12, 14, 15, 14. Humans receive +2 to any one ability score. I chose wisdom in this case changing my stats to 11, 10, 12, 14, 17, 14. Then if you notice, Binjion is not a spring chicken in fact, he is closer to 50 than 20 and is middle aged. This affects a -1 to Str, Dex, & Con and +1 to Int, Wis, & Cha. This made his final stats 10, 9, 11, 15, 18, 15. In fact he is so old that in about three years his stats will change again to 9, 8, 10, 16, 19, 16.
Now, if you feel I've done something "cheesy" here please consider that Binjion is far from a combat powerhouse. His physical stats are laughable but is decent at turning undead and spellcasting. Now if you feel that being old and physically weak does not balance the extra 4 point buy granted by being middle aged. (RAW for over 20 years btw) I can make him 30 in game, but I feel this robs him of the 15 extra years of life experience that I'd like to roleplay. Or you can toss out the aging rules all together in your game. Watch out for those 90 year old barbarians with a Str of 24. Scarier than his 20 year old grandson I tell ya. But, I jest.
Lastly as I look, my finished stats with the +2 racial and the aging effects added in total 31 points. If you'd like I could give myself a lower wisdom and more HP. If I took the +2 racial off from Wis and added to to Con my final point total with the racial and aging effects totaled up in the mix is 26.
In the end whatever you would like to do is fine with me Gryphon.
My mistake. I don't I've ever seen someone make a middle-aged character in D&D, and I didn't even think to consider that. Either set of stats is fine.
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Okay, I've got Deelin Trookshavits up to a playable background description and stats. I'll probably add more background details as we go.
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Here is Torillan. I should be able to post his background a little later today.
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I'll be using the medium progression XP chart.
When rolling dice, I prefer you use the roller at InvisibleCastle.com. If that site is down, then using Paizo's is fine.
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Lacore, I count one too many points used in purchasing your ability scores.
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posted introduction in PbP thread, now to await everyone else.
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I am also a middle aged. Stats 8 15 15 17 7 9, becomes 7 14 14 18 8 10. With +2 in INT from human it becomes 7 14 14 20 8 10.
Unless I made a mistake somewhere :D
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Nevermind then. Make sure you fill in your equipment and spells info.
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It looks like we have 7 members:
Lacore - Human Illusionist - travelling magical playwright
Torillan Ellandilas - Half-elf Fighter, son of assassinated representative
Dirk Strongbeard - Dwarf Barbarian, gold-hearted rebel
Deelin Trookshavitz - Human Ranger, escaped son of cruel Consortium manager
Binjion Franks - Human Cleric, undertaker and obstetrician
Dorsera Malhaven - Human Cleric, former servant of devil-worshipping nobles
Daegan Trieste - Half-elf Rogue, obsessed apothecary
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I used the Paizo dice roller in my post, I will use Invisible castle from now on. I missed that post.
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Darkmoon Valer wrote:
Daegan Trieste - Half-elf Rogue, obsessed apothecary
Is this a PC or a DMPC? Just wondering as I couldn't find any post in the threads. Sorry, not trying to be nosy.
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hes a PC -- and a friend from another board, interested in continuing here.
Sorry I didn't have anything posted earlier; Gryphon has all my information in messages as I was still (and continuing) trying to figure out how to post on Paizo boards.
Newbie here, but not to gaming or PBP.
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Daegan Trieste wrote:
hes a PC -- and a friend from another board, interested in continuing here.
Sorry I didn't have anything posted earlier; Gryphon has all my information in messages as I was still (and continuing) trying to figure out how to post on Paizo boards.
Newbie here, but not to gaming or PBP.
Whooo Hooo seven players! I hope Gryphon feels like piling the hurt on. I running the Second Darkness AP for a group of six at a weekly tabletop game and it's amazing what I have to do to provide an appropriate challenge. Lets just say that last week with 13th level PC's a CR 14 umbral dragon and 4, CR 7 Spectres was not enough!
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Cool, good to have you aboard. Now I remember him saying something about a friend. :)
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hmm...its a little strange, i have no "dot" for either the OOC thread, nor the game thread...
i wonder what is going on.
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Guys, to clarify:
My posting of order of initiative is not a requirement or suggestion about what order to post in. It's just to make clear in what order the actions will take place when I summarize the round. In fact, I'd rather you not wait. If you take too long to post your actions in any round, I'll decide how your character acts and move on to the next round.
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