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Ba'az
Jake and Elmo
Yrenn
Logan
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Yrenn
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DM and Elmo
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DM
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DM and Jake
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With out hesitation Ba'az pulls the falchion from off his back a runs at full speed to the church and charges inside. "Beasts of black hearts tremble before my righteous wrath".
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Ba'az, Jake, Elmo,and Logan arrive in time to see three small shaodowy figures pulling at an attractive blonde woman. They seem to be trying to drag her toward a drainage grate wich is being held open by a fourth creature.
Yrenn can see several people rushing towards the sound of the screams. At least one is a dragonborn dressed in gleaming chainmail and weilding a falchion
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"You stop the beggar by the gate, I'll rescue the girl!"
Elmo doesn't wait to see if Jake follows this suggestion, but runs pell-mell towards the larger group.
"It's quite all right Miss, we're here now." He pauses fleetingly to bow flamboyantly to the girl, before drawing his longsword and charging onwards.
Do Elmo or Jake recognise the blond girl?
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Logan smiles to himself, She is cute. Seeing others swarming towards the woman, he intently marches toward the shadowy figure holding the gate while furiously firing his bow. "HEY Gate keeper! I've got something for ya!"
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Yrenn runs towards the church.
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Ba'az roars at the largest of the group, a divine force infuses his words, "Ioun commands you halt and face me, surrender now and avoid the pain of battle"
I mark the largest with my devine challange.
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Jake and Elmo recognize the girl from around town but have never been properly introduced. Since two of you are initiating combat actions, I'm going to need initative rolls.
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Init. [19,3] = (22)
Move action: move toward creature holding grate
Minor action: use hunter's quarry on creature (assuming it is closest)
Standard action: Twin strike with long bow (assuming no enemies within melee range)
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Initiative
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Init for Elmo (1d20=14)
"Let the lady go and we will spare your miserable lives"
Elmo bounces up and down and uses the sheer force of his personality to try and get the nearest foe to release the girl.
Intimidate against nearest shadowy bod. (1d20 5=21)
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Though I'm not at the battle yet, here's my initiative : 13
(1d20+1=13)
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1d20+1=19]Initiative 19
"Haha! Surrender!" Jake calls out in a slightly crazed manner. His blade is drawn.
Jake's scimitar is more like a nagamaki. When he was created originally for Pathfinder, he used a Small glaive.
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Okay, here is the order for initative:
Logan
the gatekeeper
Jake
Elmo
Yrenn
the shadowy figures
Ba'az
Go ahead and roll your attack Logan.
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Would there be any possibility of a map of some kind? Or am I being lamebrained and just failing to see it?
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I don't have a scanner and have not been able to find a good on-line mapping utility. If anyone can help with that it would be great.
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Pat512 uses Google spreadsheets - check out his profile for examples. I can't get them to work for me, but I'm a tecnical numpty. With no scanner, a spreadsheet posted to a photobucket account might be your best bet.
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Twin Strike with Long Bow & prime shot(assume no PC closer):
Att 1: [10,6] = (16); Dam 1: [5] = (5)
Att 2: [18,6] = (24); Dam 2: [1] = (1)
Hunter's Quarry Dam(1d8): [6] = (6)
(Edited: forgot twinstrike doesn't allow dex bonus to damage)
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DM Dave wrote:
I don't have a scanner and have not been able to find a good on-line mapping utility. If anyone can help with that it would be great.
I just draw up crude maps with windows paint and post them on devaint art and provide a link for the players.
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Map I tried the spreadsheet thing, but it did not really work for me either. I also tried using autorealm, but could not figure out a way to save it in a usable format. Hope this helps.
Edit: You are entering from the area behind the blacksmith shop.
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Thanks - that's helpful. Mapping is a huge pain in the neck for me, so I do empathise.
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Logan's first shot soars just past the shadowy figure holding up the grate, but the second shot elicits a satisfying grunt of pain. The small creature drops the grate and points a rod of some sort at Logan.
1d20+7=12 vs. Will Logan feels a stinging sensation as a glowing ray strikes him and the world goes dark. 2d6+1=9 and Logan is blind, save ends.
Meanwhile a larger, more human figure pushes the grate off the hole and shouts, "hey, why did you drop the bloody thing." Seeing the approaching heroes he says "oh" and reaches for his sword.
Jake is up.
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In case I'm not around when Elmo's turn comes up, I'm posting in advance.
This is a bit of a a what if scenario, but let's see. If Elmo can use Lightning Lure to set up a flank with Jake or anyone else (preferably someone with a decent melee attack), he'll do that on the nearest enemy. If he can't, he'll use Frigid Blade on the nearest foe. If he takes the Frigid Blade option, he'll want to end his turn next to whatever he hit so the foe takes the -3 penalty to speed. Don't forget the wee blister can shift as a minor action.
Lightning Lure option (v Fort). On hit pulls target to nearest adjacent square if there is one. (1d20 3=19, 1d6 3=4)
Frigid Blade option (v AC): on hit, if target starts turn adjacent to Elmo, it moves at speed -3 to end of its next turn. (1d20 6=22, 1d8 4=8)
"Stand and face us!" Elmo plunges after his friend yelling abuse at the knees of his enemies.
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1d20+3=16, 1d8+3=8]Light of Inspiration vs Reflex of the large man; damage if hit. If it's a hit, Elmo gets a +2 power bonus to hit the large man.
Jake yells, "Feel the spark of inspiration, evil-doer!", and follows up with "Go get 'em, Elmo!" as a bolt of lightning flies towards the newcomer to the fight. The large man.
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Yrenn decides to shed some light on the shadowy creatures, to see their true forms. She casts a cantrip on the grate.
Minor action : Light
She then casts magic missle at the humanoid with the wand.
Standard action : Magic Missle
Int vs Ref, 7 (1d20+4=7)
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Jake's bolt of lightning streaks across the battlefield and strikes the large figure dead on. A second bolt of lightning lashes out from Elmo's blade and surrounds the figure, literally dragging him to a spot right between Elmo and Jake. Yrenn's light spell provides some illumination, revealing your opponents to be one human male and four goblins. However her magic missile misses the wand weilding goblin.
One of the goblins continues to pull on the womans arm, as they inch closer to the open grate. The other two rush forward and and launch into attacks against you. Rushing Ba'az, they jab spears at him. One of the spears glances of Ba'az's armor without doing any damage, but the other strikes true. 1d20+6=12, 1d20+6=24 for 1d8+2=6 damage.
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With the sound of hacking cough Ba'az spews forth a cloud of acid engulfing the two villians attacking him. enlarged breath weapon also I'm using my phone to post this so I can't link the rolls on this post the following will have the roll link.
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attack on the nearest=20, the attack on the other=12
Edit: I think the attacks are against reflex not AC and I also forgot to roll for the damage. Damage=8
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Logan drops his bow and whips out his long swords. Being unable to see, he whips them through defensive manuevers as he tries to blink away the spell. Muttering the whole time, "Splat noodle dirt!"
Free Action: drop bow.
Minor Action: draw long sw.
Minor Action: draw long sw.
Standard Action: second wind. gain 6 hp. +2 all defs. until start of next turn.
Save vs. Blindness: 1d20=16
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Ba'az's acid breath washes over the first goblin warrior, but the other one manages to duck out of the way. The goblin that attacked Logan rushes forwrd and swings his rod at Logan, but stumbles and misses. 1d20+7=11 The human swings his mace at Elmo and lands a solid hit. 1d20+4=24 9 damage and Elmo's stunned until the end of the human's next turn.
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"You'll pay for that insult," Elmo squeaks as he freezes to the spot.
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I'm very scared now.
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Jake is up.
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1d20+3=9, 1d8+1=6 I still must have missed. Shift back 1 square. Healing Word on Elmo - 1d6=6 +3 for Healer's Lore bonus. So Elmo heals a surge +9.
Jake swings wildly in anger, leaps backwards and cries "Nil desperandum, Elmo!" as healing energy surges into the bold kobold.
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"My thanks comrade. Together we will avenge this insult to our talents."
Finding himself unable to do anything useful, Elmo contemplates his next actions with exceptional intent, focusing particularly on demolishing the human with the mace.
"Save the lady!" he adds, seeing the cloaked goblins hauling her inexorably towards the drain.
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Heeding the kobold's directive, Yrenn turns her attention to the goblin who is clutching the girl.
Standard Action : Ray of Frost on goblin
Int vs. For (1d20+4=9)
Seeing that the spell probably failed to stop the goblin, she casts again.
Spending Action Point for another Standard Action
Standard Action : Ray of Frost on goblin
Int vs. For (1d20+4=24)
Damage 5 (1d6+4=5)
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The goblin let's go of the girl as Yrenn's ray hits it. The girl runs scraming and ducks behind a nearby barrel. The goblin that Yrenn hit turns and chucks a javelin at her, but his aim is off as a result of the spell. The two goblins that attacked Ba'az before, jab at him again. Ba'az manages to deflect one of the spears, but the second goblin snakes past Ba'az's defenses and scores a hit. 1d8+2=10 damage
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Ba'az uses his bolstering strike on the the goblin he wounded before.
Attack=21, Damage=10 and Ba'az gains 3 temp HP and shifts back 5 feet.
my falchion has reach so I will get an attack of opportunity if any of them close to attack.
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Logan sweeps his swords across aiming for the rod wielding goblin's neck and stomach.
Standard: Jaws of the wolf power (1/2 dam on a missed hit:
1d20+7=16, 2d8+4=15, 1d20+7=17, 2d8+4=10
Hunter's Quarry damage: 1d8=6
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Ba'az's attack cuts deeply into the goblin's arm and he staggers a bit and begins breathing raggedly. Goblin 1 is bloodied. Meanwhile Logan's strike seriously injures the wand wielding goblin who looks like he is practically on death's doorstep. Goblin 4 is bloodied. Faced with certain death or defeat, the goblin steps backward and sprints for the open grate.
The human warrior turns to face Jake and swings his mace at the cleric. The mace smashes down into the halfling's shoulder with solid impact. 1d20+4=23 vs. AC, 1d8+1=6 damage. Using the momentary distraction, the man steps just out of Elmo and Jake's reach.
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Who is up?
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Jake
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Jake - if you delay until after Elmo, we can probably set up a nifty flank with lightning lure again. Any good? Knee-high power attacking...
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Very well, delay until after Elmo. Sorry, I couldn't work out if it was me or not.
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"Return, coward!"
Lightning Lure to haul back rude bloke (1d20 3=13, 1d6 3=9)
Attack is v Fort. If that hits, Elmo will haul Mr "I hit innocent kobolds with a mace" back between himself and Jake.
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