Andrew Turner(Pathfinder Adventure Path Charter Subscriber)
Wow! This is way more interesting than the argument a couple posts down the digital hall; you know, the one arguing that "Two Issues Left" is tantamount to...come on, you know you want to invoke Godwin's Law...
Care Bears..............STARE!!!!!!!!!!!!!!
Andrew Turner(Pathfinder Adventure Path Charter Subscriber)
Would you set it before or after the events of Big Wish, because that could have a significant impact on the setting, not to mention introducing several new iconic characters.
Would you set it before or after the events of Big Wish, because that could have a significant impact on the setting, not to mention introducing several new iconic characters.
Big wish? Was that in <i>Care Bears the Movie</i> or <i>Care Bears the Movie 2</i>?
Um... I mean... not that I ever watched either of them. Or... um... yeah, I was only guessing that they even existed... yeah...
Andrew Turner(Pathfinder Adventure Path Charter Subscriber)
Well, since I've already blown my cover, and can't really deny an actual knowledge of the Care Bears...
After The Big Wish.
Then I could sell all the previous movies as sourcebooks. Plus, the backfired wishes remind me of wild magic in Faerun, which from a marketing viewpoint would naturally appeal to FR fanatics.
Twinkers would be sentient magic...
Andrew Turner(Pathfinder Adventure Path Charter Subscriber)
Mike McArtor wrote:
Big wish? Was that in Care Bears the Movie or Care Bears the Movie 2?
Um... I mean... not that I ever watched either of them. Or... um... yeah, I was only guessing that they even existed... yeah...
Well, since I've already blown my cover, and can't really deny an actual knowledge of the Care Bears...
After The Big Wish.
Then I could sell all the previous movies as sourcebooks. Plus, the backfired wishes remind me of wild magic in Faerun, which from a marketing viewpoint would naturally appeal to FR fanatics.
Twinkers would be sentient magic...
Man, Mike. I really expected more out of you. Go watch some movies and come back when you're better versed on all that is the Care Bears universe...
Twinkers as a living spell is a good idea (as is going with "sentient magic" to avoid licensing issues). Setting it after Big Wish also gives you the process of atonement as followed by Care-a-Lot--Me Bear, Messy Bear, and Too-Loud Bear.
Andrew Turner(Pathfinder Adventure Path Charter Subscriber)
Wouldn't everyone really have a good laugh if I actually wrote and sold this...
Who knows, maybe it could replace the world's most popular fantasy roleplaying game...
Andrew Turner(Pathfinder Adventure Path Charter Subscriber)
This just in:
CBTORPG replaces WMPFRPG!!
If u gt ths, u r 2 kûl n shud mve 2 'dsnt ths mag g0 thru edtg?'
Is it sad that a "planer hoping" Dora the Explorer came to mind and a cross over with My Little Pony. Sort of a Very bad version of Kingdom Hearts video Game and Toy Story.
Could have something to do weth just getting off work and hour ago
Anybody ever walk into a Biker Bar wearing a pink carebear tank top?
Better question: Has anybody ever walked out of a Biker Bar wearing a pink carebear tank top?
James Keegan(Pathfinder Adventure Path Charter Subscriber)
Heathansson wrote:
Anybody ever walk into a Biker Bar wearing a pink carebear tank top?
I have, actually. I was left completely alone. Maybe it was due to the rainbow tattooed on the side of my head. Forget about looking tough; you just need to look so thoroughly insane that no one would DREAM of messing with you.
Well he should probably let the case be closed. I'm sure the statute of limitations isn't up, but Jack The Ripper (whoever he was) is most assuredly dead by now.
Dude, did y'all realize that they got their start on greeting cards from American Greetings before they were turned into plush bears two years later by Kenner? Wow, from greeting cards to multiple movies. That's a good run.
Dude, did y'all realize that they got their start on greeting cards from American Greetings before they were turned into plush bears two years later by Kenner? Wow, from greeting cards to multiple movies. That's a good run.
Yeah, but things didn't work out so well for the Shirt Tails.
Dude, KEJR: do you read that All Star Superman? I was wondering on account of the Bizzarro thing, as Supes was recently trapped on Bizarro world and met Zibarro too.
Dude, KEJR: do you read that All Star Superman? I was wondering on account of the Bizzarro thing, as Supes was recently trapped on Bizarro world and met Zibarro too.
Me am not knowing what funny dog man talking abou . . . er, I mean, who is Bizarro . . . ;)
All Star Superman is a great read . . . I wish the All Star Batman titles were as good.
This blue-tinted, plush anthropomorphic bear wears a dopey grin and a sleeping cap complete with tassel. He yawns, stretching his arms out, revealing a blue crescent moon on his white belly. Noticing you he smiles and approaches, arms out, for a hug.
Bedtime Bear - CR 3
Care Bear
NG Small Humanoid
Init +1; Senses Listen +3, Spot +3
----
AC 12 (dex +1, natural armor +1), touch 11, flat-footed 11
HP 12 (2d8+2 HD)
Immune Action (any transmutation spells that oppose lethargy are rendered inert)
Weaknesses Saves -4 vs sleep effects
Fort +2, Ref +3, Will +4
----
Speed 20’
Melee Plush paw +1 (1d4 non lethal)
Base Atk +1; Grp +1 (+4 to hugs)
Special AttacksSlumber Hug (DC 19) – Once a day when Bedtime Bear initiates a grapple, he can, as a free action, cast Deep Slumber as a spell-like ability. This attack gains the +4 bonus from hugs to the grapple as well as the save DC.
Combat Gear Sleeping cap, soft blanket
Spell-like abilities (CL 3rd)
At will - Sleep (DC 15), Detect Evil
1/day – Dream
----
AbilitiesStr 10, Dex 12, Con 12, Int 10, Wis 14, Cha 14
Feats Negotiator, Ability Focus (Sleep)
Skills Diplomacy +7, Listen +3, Sense Motive +7, Spellcraft +3, Spot +3
Bedtime Bear - CR 3
Care Bear
NG Small Humanoid
Init +1; Senses Listen +3, Spot +3
----
AC 12 (dex +1, natural armor +1), touch 11, flat-footed 11
HP 12 (2d8+2 HD)
Immune Action (any transmutation spells that oppose lethargy are rendered inert)
Weaknesses Saves -4 vs sleep effects
Fort +2, Ref +3, Will +4
----
Speed 20’
Melee Plush paw +1 (1d4 non lethal)
Base Atk +1; Grp +1 (+4 to hugs)
Special AttacksSlumber Hug (DC 19) – Once a day when Bedtime Bear initiates a grapple, he can, as a free action, cast Deep Slumber as a spell-like ability. This attack gains the +4 bonus from hugs to the grapple as well as the save DC.
Combat Gear Sleeping cap, soft blanket
Spell-like abilities (CL 3rd)
At will - Sleep (DC 15), Detect Evil
1/day – Dream
----
AbilitiesStr 10, Dex 12, Con 12, Int 10, Wis 14, Cha 14
Feats Negotiator, Ability Focus (Sleep)
Skills Diplomacy +7, Listen +3, Sense Motive +7, Spellcraft +3, Spot +3
Bedtime Bear - CR 3
Care Bear
NG Small Humanoid
Init +1; Senses Listen +3, Spot +3
----
AC 12 (dex +1, natural armor +1), touch 11, flat-footed 11
HP 12 (2d8+2 HD)
Immune Action (any transmutation spells that oppose lethargy are rendered inert)
Weaknesses Saves -4 vs sleep effects
Fort +2, Ref +3, Will +4
----
Speed 20’
Melee Plush paw +1 (1d4 non lethal)
Base Atk +1; Grp +1 (+4 to hugs)
Special AttacksSlumber Hug (DC 19) – Once a day when Bedtime Bear initiates a grapple, he can, as a free action, cast Deep Slumber as a spell-like ability. This attack gains the +4 bonus from hugs to the grapple as well as the save DC.
Combat Gear Sleeping cap, soft blanket
Spell-like abilities (CL 3rd)
At will - Sleep (DC 15), Detect Evil
1/day – Dream
----
AbilitiesStr 10, Dex 12, Con 12, Int 10, Wis 14, Cha 14
Feats Negotiator, Ability Focus (Sleep)
Skills Diplomacy +7, Listen +3, Sense Motive +7, Spellcraft +3, Spot +3
Me not want to see Grumpy Bear. He not be my favorite. He not cute and fuzzy either.