I haven't had the chance to look at the game yet, but I think this is fantastic news for David Petersen and Luke Crane. If you haven't read the comic series yet, you really should check it out. It's a beautifully drawn book, and the story is gripping. It's definitely something that should translate well to an RPG.
Skeld(Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Campaign Setting, Companion, Modules, Battles Case Subscriber)
The Jade wrote:
Does anyone here play it?
I haven't, but I've looked it over.
The comics are awesome. I've been kicking around the idea of running a Mouseguard campaign using ODD rules with some variant skills and [obviously] different threat creatures.
-Skeld
The Jade(Pathfinder Adventure Path Charter Subscriber)
Skeld wrote:
The Jade wrote:
Does anyone here play it?
I haven't, but I've looked it over.
The comics are awesome. I've been kicking around the idea of running a Mouseguard campaign using ODD rules with some variant skills and [obviously] different threat creatures.
-Skeld
Thanks, Skeld. I saw those in the graphic novel section and wondered if they were any good.
I remember perusing this title for a bit at some point and thinking it would be a really fun game to play.....if only I could con my friends into trying it.
It is an awesome read. I haven't played it, but I'm sure I believe Mouse Guard is the best RPG I've read in half a decade. It is also the prettiest. And the finger-puppetiest.
My buddy Wolf Baur and I got into a little tete-a-tete over whether the selection of Mouse Guard over 4E was an "upset." He insisted it was. I had to burst his bubble on that. There were a couple of things going on here. The Origins Awards' final step is a fan vote, after the panels of experts (including me) and the retailers narrow down the lists. Every attendee had heard of 4E, and while many of them loved it, even hardcore WotC supporters would say that there were a whole lot of people who didn't love it. Meanwhile, Mouse Guard has only two types of people: those who have never heard of it, and those who love it. So add a whole lot of passionate supporters of one product and a whole lot of detractors of another, and you get Mouse Guard over 4E. It might be an "upset" that WotC produced such a polarizing system, but the end result is not hard to fathom.
The ENnies just got a whole lot more interesting, says I.
I would call it an upset. 4E was the biggest launch by far, and opulent in design and art, but didn't clinch the title.
I'm not particularly impressed with the graphic novel, but I'm a big fan of the game. It's based on Burning Wheel, if you know that one--I read Burning Wheel and thought, "This is the best RPG I've read in a long time, and only its vanilla setting--if it can really be called that--holds it back. I'd like to see this connected to a kickass setting." So they did, with Burning Empires. But that didn't seem to bring a lot of hype. So they did it again, with Mouse Guard (a very different graphic novel) and won the prize. Good show, I say!