I was looking over the rules and something peculiar struck me.
A character interested in charging (be that character a gish, a wildshaped druid, or a full on melee character) might be able to legitimately get two charges in a turn without abusing shadow pouncing or battle jump.
We all know the clause 'when a character is only able to make a standard action, he can make a charge attack with a movement limit equal to his normal speed.'
Now, what I was wondering, is if one were to cast Celerity (ironic how that spell manages to fit into a wand, and rules compendium shifted wand casting to match the listed casting times) that with that standard action (completely separate from his normal turn) he could charge, and unleash his particular brand of charging doom a second time during a given turn, after his actual turn has ended.
Sounds a bit cheesy but within the ruleset, you are using a spell/similar effect to alter reality in this case after all.
Sean Mahoney(Pathfinder Adventure Path Charter Subscriber)
The full reading of that rule from the SRD is:
"If you are able to take only a standard action or a move action on your turn, you can still charge, but you are only allowed to move up to your speed (instead of up to double your speed). You can’t use this option unless you are restricted to taking only a standard action or move action on your turn."
The second sentence in that paragraph prohibits the use of celerity to create a situation in which you could charge twice in a round using this rule as you would not have been restricted to taking only a standard or move action on your turn.
As a side note, I thought it was only when you had a standard action available that you could use this option.
Things brings up the question as to whether or not you could use this option to charge while subject to the nauseated condition.
"Experiencing stomach distress. Nauseated creatures are unable to attack, cast spells, concentrate on spells, or do anything else requiring attention. The only action such a character can take is a single move action per turn."
You do have a single move action (and nothing else) which would qualify you for the partial charge, but the sentence before that prohibits attacks. I guess the argument would be if that second sentence is flavor (like the first) or an actual rule.
Personally I would land on the side that you could not use a partial charge while nauseated.
I would agree, if for no other reason than I can't imagine a creature that's on the edge of emptying its gullet doing anything remotely resembling a charge without hurling all over itself halfway there.