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Hi,

I've directed quite a few campaigns in real life, currently going through the second Adventure Path (CotCT) and finding it really fun. Having recently started a dissapointingly slow play by post game as a player, I tought of starting my own and trying to keep a faster pace.

For this I'd need 3 to 5 volunteers who are willing to check the boards daily or at most skip a day (posting may wane on weekends).

I must warn you all that I've never participated in a succesful PbP campaign, as a player or as a DM. They all seem to die for lack of interest.

As soon as I get my hands on the SD players guide I'll post guidelines for character creation, but I'm thinking on making it 20pt buy and NO EVIL CHARACTERS. These AP are usually made for heroic characters and selfish destructivly evil chars usually take a lot of work to handle.

Cheliax (Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Modules Subscriber)

P0L wrote:

Hi,

I've directed quite a few campaigns in real life, currently going through the second Adventure Path (CotCT) and finding it really fun. Having recently started a dissapointingly slow play by post game as a player, I tought of starting my own and trying to keep a faster pace.

For this I'd need 3 to 5 volunteers who are willing to check the boards daily or at most skip a day (posting may wane on weekends).

I must warn you all that I've never participated in a succesful PbP campaign, as a player or as a DM. They all seem to die for lack of interest.

As soon as I get my hands on the SD players guide I'll post guidelines for character creation, but I'm thinking on making it 20pt buy and NO EVIL CHARACTERS. These AP are usually made for heroic characters and selfish destructivly evil chars usually take a lot of work to handle.

I'm in and can make that commitment. Am I building to PFRPG or OGL 3.5 rules? (I'd prefer the former, but I've got to make certain.)

Since I've already started a human fighter (PFRPG) build for another game that was full, I'll claim that role.


Great, we have a fighter then..
Rules would be Pathfinder indeed. Since I stumbled upon the Adventure Paths and remembered how much I enjoyed directing paizo's Shackled City I've been a fan of the system. I was dissapointed by 4th edition and had managed to turn all my real life players into GURPS fans when the Beta test revived our love for D&D.

Anyway, I'm open to other sources of material also. I didn't allow it for any of my other 2 AP games, but a long time player asked to join playing a "Sword Sage" I'm still pondering the possibility as I've heard its a class that's VERY easy to abuse... but I thinl I'll allow it.

By the way, I'm getting today the Second Darkness players guide and if you don't have it I can fill you in on any background requirements.

Cheliax (Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Modules Subscriber)

P0L wrote:

Great, we have a fighter then..

Rules would be Pathfinder indeed. Since I stumbled upon the Adventure Paths and remembered how much I enjoyed directing paizo's Shackled City I've been a fan of the system. I was dissapointed by 4th edition and had managed to turn all my real life players into GURPS fans when the Beta test revived our love for D&D.

Anyway, I'm open to other sources of material also. I didn't allow it for any of my other 2 AP games, but a long time player asked to join playing a "Sword Sage" I'm still pondering the possibility as I've heard its a class that's VERY easy to abuse... but I thinl I'll allow it.

By the way, I'm getting today the Second Darkness players guide and if you don't have it I can fill you in on any background requirements.

If your friend wants to play a sword sage, I can make a different type of character than a fighter to keep party balance in line. I'm not currently playing an arcanist of any sort, so that might be fun.


I'm not familiar with the AP, but what do you think of a Sorcerer with the Draconic bloodline? Will it work in the AP? I'd also be willing to go with the cleric if no one else wants that august position.


I can post nearly every day. I'd be interested in playing a rogue or wizard.

(Pathfinder Roleplaying Game, Adventure Path, Companion Subscriber)

I'd like to join up if possible. I was making a Paladin of Sarenrae for another game that fell through and would be interested in continuing that one. But either way I'm able to play whatever is lacking in the group.


Great, so this is as much people as I think I can confortably handle. I'm saving the spot for my real life player, today we'll decide on the swordsage. The standings are:

Tensility: Fighter or Arcanist
Dax: Draconic Sorcerer or Cleric
Gryphon: Rogue or Wizard
Bachreus: Decision is still pending on accepting paladins. I think they are insanely overpowered unless they are played 100% LG and with paladin code, and then they can spoil a groups flexiblity.

So, the debate would be:
Allowing the Swordsage
Allowing the Paladin

What does the group think?

I've never DM'd a sworsage but my Rise of The Runelords RL campaign has a pally and I'll tell you.... he's insanely powerful.

(Pathfinder Roleplaying Game, Adventure Path, Companion Subscriber)

thanks for the feedback pol, I'll drop the pally and play whatever role the group needs filled. The least I can do since I'm last on board. Also I'm fine with swordsage being used but have no practical experience other than 4thed to base that on.


Ok, so the sword sage is in.....
Tensility, do you want to still go for a fighter or change? I don't think that having two front line fighters will be bad for the party.

Bacchreus: There are still plenty of classes to go. I see little healing so a cleric would be nice. If you want I think there is a cleric variant that forsakes domains powers in exchange for a fighter attack bonus taht would allow you to play a holy fighter type... but of course, a cleric is not a pary necessity, so you can take any role still unclaimed or that people have as second choice.


If you can manage another player, I'd like to be considered - or perhaps I could be 'first reserve.'

Only under extreme circumstances do I not post at least daily.


I can post daily. Reserve spot please if you are full.


Ok, great turnout..

Sorry guys, but my experience running PbP is limited and I don't believe I'll be able to handle 6 or 7 players. If any of the first ones drops out, then you can step in first come first served.

Cheliax (Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Modules Subscriber)

P0L wrote:

Ok, so the sword sage is in.....

Tensility, do you want to still go for a fighter or change? I don't think that having two front line fighters will be bad for the party.

I still want to go with a fighter, but I intend to build him with an archery focus with the intent to later follow the Arcane Archer prestige class (i.e. progression will probably be something like: levels 1-6 as fighter, level 7 as Sorceror, then Arcane Archer after that).

Sound good?


Sounds great Tensility, in fact, the guy who will be playing the swordsage is a consummate min/maxer and is playing THAT exact build in my real life CotCT campaign.

Elf fighter/transmuter aiming for arcane archer!

I like it!


P0L wrote:
By the way, I'm getting today the Second Darkness players guide and if you don't have it I can fill you in on any background requirements.

I'd like some background info. I'm considering making a Diviner.


im interested in having an alternate slot, i was thinking about playing an elf rogue/eventually going into shadow dancer.

just throwing my name out into the ring. i will build her up later on today, that way, if any one drops out, it is ready to go.

Peebo :D


Looks like I'm going Cleric. Which game world are we in? Which pantheon do I have to choose from?

(Pathfinder Roleplaying Game, Adventure Path, Companion Subscriber)

Ok, just seeing if I've got these choices right?

?: Sword Sage
Tensility: Fighter (ranged)
Dax: Cleric
Gryphon: Rogue or Wizard

Then I'll take either class that Gryphon doesn't if thats cool. I'll start working a rough background out.

PS: are we going to be using traits, if so how many and are the SD campaign ones from the players guide available?


It does look like you have it right. However, if someone else would rather play the divine caster, I would prefer to try a sorcerer.


Parties can get by without a cleric.. As long as they have a rogue who can use a CLW wand... so no need to force the cleric role on you, dax

As for setting and deities.. Pathfinder, Golarion, Varisian coast.

Action will start on Riddleport, the city of cyphers. If you are not familiar with it I can give an introduction.

Most followed deities are Caiden (god of parties!!) and Calistra. Sarenrae is also somewhat worshiped.. but of course you can be from off town.

Also, the players should meet at a Gambling event, so they should have no problems with gambling or they can be employed by the casino owner.


For the selected players:

Please continue player creation discussion on this thread>

Go to Discussion


What's the character creation rules?

(Pathfinder Roleplaying Game, Adventure Path, Companion Subscriber)

clerics fine with me Dax, like I said before I'll play whatever role is missing, so when you guys have made your decisions on classes I'll play something to fill any gaps.

Cheliax (Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Modules Subscriber)

Dax Thura wrote:
What's the character creation rules?

They've been posted in the thread linked to in the message immediately prior to yours.


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