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I have alot of ideas for and Eberron campaign, and was wondering if anyone wanted to join, we'll use 3.5 with some house rules. We'll start at level three (allowing for some races with ECL), all races are available (I even use Savage Species), psionics encouraged.

The story will begin in Rierdra, specifically Syrkarn.


Oh yes yes YES! I'm definitely in. Maybe a human wizard.


Oooo I'm interested :D

I'll try to think up something awesome soon...Human fighter!


I am interested as well. I think I want to play a dread necromancer.


Definitely in, if that's alright!
How about a kender psion from the World Serpent Inn? XD
Hey, you said every race was allowed!
If not, then how about a phanaton druid? Or perhaps a kenku psion?


I would love to participate and could play whatever is needed to round out a group ($cleric ?). A warning that this would be my first PbP and real Eberron adventuring, though I've been studying it religiously for awhile.


So what are our character creation rules?!

(Pathfinder Adventure Path Subscriber)

I would be interested as well, if you still have space. Perhaps a changeling or duergar, something psionic (psion, soulknife, or ardent [Complete Psionic]).

-Regards!


Kobold Cleaver wrote:

Definitely in, if that's alright!

How about a kender psion from the World Serpent Inn? XD
Hey, you said every race was allowed!
If not, then how about a phanaton druid? Or perhaps a kenku psion?

You're right i did say every race my mistake i meant every race i've heard of (except kender) :P I don't know why but every kender i've ever seen in a game has gone insane.

Phanaton's maybe if i can find my copy of that Dragon.

Kenku definetly that should be interesting.


Roland Darkwatcher wrote:
So what are our character creation rules?!

Standard 25 point buy (this'll be my first PBP [though i've DMed for years] so i'll try to keep it simple)

And yes Max there's room a duergar would be neat, do you know about their role in Rierdra (if not that's okay)


Alrighty, the thread is up Here

introduce your characters and include name, race, age, class, etc in a spoiler :)


Vorbis wrote:

Alrighty, the thread is up Here

introduce your characters and include name, race, age, class, etc in a spoiler :)

Shouldn't we wait until our characters are finished?


Oh yes take you're time, i'm not trying to rush character creation :)


How do you want us to handle hit points and equipment?


OnyxTigress wrote:
How do you want us to handle hit points and equipment?

Hmm, yeah you cantell i haven't run PBP before i didn't even think about it.

For HP we'll use the static progression, Full Die at odd levels, and half die at even levels

Equipment, i'll say 1,350 that way you're below WBL and have to room to gain treasure

once complete post here first let me preview the character


"Think of dragonmarks as a snag in the weave of the Draconic Prophecy. You can take that thread, and you can go forward and try to guess what will be woven next. Or, you can follow it back to the source, and now you can find everything that has ever occurred."

Alright, I have repurposed the name of a previous character, so here I am. I'll have the equipment and background up later.


Audric Dolet wrote:

"Think of dragonmarks as a snag in the weave of the Draconic Prophecy. You can take that thread, and you can go forward and try to guess what will be woven next. Or, you can follow it back to the source, and now you can find everything that has ever occurred."

Alright, I have repurposed the name of a previous character, so here I am. I'll have the equipment and background up later.

looks good, like the story, don't see anything to object to here :)


Vorbis wrote:
Audric Dolet wrote:

"Think of dragonmarks as a snag in the weave of the Draconic Prophecy. You can take that thread, and you can go forward and try to guess what will be woven next. Or, you can follow it back to the source, and now you can find everything that has ever occurred."

Alright, I have repurposed the name of a previous character, so here I am. I'll have the equipment and background up later.

looks good, like the story, don't see anything to object to here :)

Sorry about the wait, we lost internet for a few days. My character will be done soon.


Kobold Cleaver wrote:


Sorry about the wait, we lost internet for a few days. My character will be done soon.

no worries


Sorry for taking so long as well. This is what I have so far, I will try to finish everything else as soon as possible.


Sorya Anali wrote:
Sorry for taking so long as well. This is what I have so far, I will try to finish everything else as soon as possible.

Alright looks good, can't wait to see the story on this one.


Vorbis wrote:
Sorya Anali wrote:
Sorry for taking so long as well. This is what I have so far, I will try to finish everything else as soon as possible.
Alright looks good, can't wait to see the story on this one.

Here's what I got so far.


Hmm. Tough location for characters without 'kill me' signs on their heads. Religion is bad juju, as is magic and Kalashtar... how about a monk? Maybe a Dolgaunt with no class levels? >.>

Human monk/fighter it is.

Spoiler:

Lian: Female Human Ftr1/Mnk2; CR 3;
Medium Humanoid (human);
HD 2d8+1d10+3; hp 25;
Init +2; Spd 30 ft/x4;
AC 14 (+2 dex, +2 misc), touch 14, flat-footed 12;
Base Atk/Grapple +2/+8;
Full Atk +4 One-handed (1d6+2;20/x2, Unarmed Strike), +2/+2 One-handed, Flurry of Blows (1d6+2;20/x2, Unarmed Strike), +6 One-handed (1d6+1d8+1d12+2;20/x2, Charge), +4 Thrown (1d4+2;20/x2, Dart(Thrown));
SA&SQ Armor Restriction, AC Bonus(Ex), Flurry of Blows(Ex), Evasion(Ex);
SR 0; AL LG; SV Fort +6, Ref +5, Will +5;
Str 14(+2), Dex 14(+2), Con 12(+1), Int 10(+0), Wis 14(+2), Cha 9(-1);
Skills: Climb¹ +8, Jump¹ +10, Swim¹ +6, Tumble +10.
Feats: Improved Unarmed Strike (PH 96)², Improved Grapple (PH 95), Stunning Fist (PH 101)², Power Attack (PH 98), Flying Kick (CW 99), Monastic Training (ECS 57)², Powerful Charge (ECS 57).

Racial Abilities:
• Base land speed of 30 feet.
• Bonus Feat: 1st level bonus feat
• Favored Class: Any
Class Abilities:
• Armor Restriction: If wearing ANY armor or carrying a shield, you lose
your Wisdom bonus to AC, fast movement and flurry of blows abilities.
• AC Bonus(Ex): Add +2 AC; this bonus is not lost unless you are
immobilized or helpless, wearing armor, carrying a shield or carrying a
medium/heavy load.
• Flurry of Blows(Ex): As a full attack, you may make one extra attack(s)
All attacks made in the round suffer a –2 penalty.
• Evasion(Ex): On a successful Reflex save against a magical attack, you
take no damage.

Story, story... I don't know so much about Riedra, just what's in the ECS, which is that noone comes in and noone goes out, so she must be a native. She's very protective of her family. I'd imagine that weapons are probably harder to come by for normal-enough folk, so she learned to defend herself without the use of them. As she has the most mettle among her family, she has the honor of doing the jobs noone else wants, like removing an entire family of snakes from under the outhouse or being the face of the family when the Inspired come to call (she's not very good at it, mostly nodding her head and grunting in comprehension/'agreement'). Because of all of her hard work, she enjoys her liquor each night (future Drunken Master, if the DM will allow) but never gets herself truly drunk (that she knows of).

Bar fights seem to be all too common late at night, especially when the men start going after her with cat calls. When she realizes that physical intervention is required, she's got a mean kick (once she gets some momentum) that she hopes is enough to bring whoever is causing trouble down. Otherwise she tries to stun or grapple until they calm down or pass out. She tries to avoid lethal damage, only resorting to it when her attempts to subdue aren't working and the creature is not normal (memories of the cloaker in her closet still give her the heebie jeebies).


relientKitten wrote:

Hmm. Tough location for characters without 'kill me' signs on their heads. Religion is bad juju, as is magic and Kalashtar... how about a monk? Maybe a Dolgaunt with no class levels? >.>

actually the the continent is Sarlona, Rierdra is just a part of that, Syrkarn is much more free and not under Inspired control. Hope that helps and opens up some possibilties


Sibeereussesair wrote:
Here's what I got so far.

Umm i'm a little confused on the ethereal dragon mentions, could you clarify that for me


Vorbis wrote:
Sibeereussesair wrote:
Here's what I got so far.
Umm i'm a little confused on the ethereal dragon mentions, could you clarify that for me

Heh heh...whoops. I copied a bunch of stuff from another character of mine, because I liked the format. I forgot to delete the original contents. Just ignore it for now.


Vorbis wrote:
relientKitten wrote:

Hmm. Tough location for characters without 'kill me' signs on their heads. Religion is bad juju, as is magic and Kalashtar... how about a monk? Maybe a Dolgaunt with no class levels? >.>

actually the the continent is Sarlona, Rierdra is just a part of that, Syrkarn is much more free and not under Inspired control. Hope that helps and opens up some possibilties

So do we still have to worry about angry Inspired coming after us, if we're psionic?


Kobold Cleaver wrote:
So do we still have to worry about angry Inspired coming after us, if we're psionic?

Probably. Then again, wouldn't the Inspired be chasing after us even if we weren't psionic?


Audric Dolet wrote:
Kobold Cleaver wrote:
So do we still have to worry about angry Inspired coming after us, if we're psionic?
Probably. Then again, wouldn't the Inspired be chasing after us even if we weren't psionic?

Actually the answer to both is no. Syrkarn is a free nation, that has remnants of the old Sarlonan culture but is made up of the descendants who fled Rierdra when the Inspired first arrived. Yes there are Rierdrans in Syrkarn but they are merely observers not aggressors.


Five Common Syrkarn Legends

1.Syrkarn is free. Though nominally a protecterate of Rierdra, Syrks owe no fealty to the Inspired Overlords.

2. In the past, greatness lingers. The eneko are descendants of ogres and half-giants, the latter believed to be descendants of Sarlonan humans and traveling Xen'Drik giants.

3. The yuan-ti once held this land in the iron grip of magic-and seek to do so again.

4. The giant based faith of the mongrel ogres (eneko) hide dark secrets.

5. Beneath the beauty of Syrkarn, dark things abide.


FINALLY got my character (mostly) done: Khun-duhn, duergar psychic rogue/fighter. (Hopefully, the psychic rogue class from the WotC Mind's Eye article [http://www.wizards.com/default.asp?x=dnd/psm/20040723b] is acceptable - if not, let me know and I will reconfigure).

Still need to finish my equipment and background.


Any room for another character? I'm itchin' to get into an Eberron game (my favorite setting at this point)...

- Rebis


Rebis Ouroboros wrote:

Any room for another character? I'm itchin' to get into an Eberron game (my favorite setting at this point)...

- Rebis

Hmm, yeah i think so, i'd like to begin soon so everyone whose almost done, post when you're completed everything. Let me know.

Oh and Khun-Duhn looks good, i haven't seen the psychic rogue in action, but i'm willing to test it out


Vorbis wrote:
Oh and Khun-Duhn looks good, i haven't seen the psychic rogue in action, but i'm willing to test it out

Yeah, I haven't seen it in action either, so this should be interesting!


So, ding dong the game is dead, the sadly-unplayed game is dead?


Sorry, I still gotta finish my character. I got a bit distracted.


Davi The Eccentric wrote:
So, ding dong the game is dead, the sadly-unplayed game is dead?

Not dead just on hiatus until characters are ready


Vorbis wrote:
...just on hiatus until characters are ready

Equipment and background done. Khun-duhn is ready!


Sorry folks, Sim, a Changeling Expert Treasure Hunter is almost ready.

I think all I have left is equipment.

(I just started a new job today and the interview process and paperwork has been kicking my butt lately)

- Rebis


Alright will someone please post another character before we risk the DM and most of the players just floating away?


Davi The Eccentric wrote:
Alright will someone please post another character before we risk the DM and most of the players just floating away?

I just got my backstory left, and some numbers. I'm being really lazy, I should get to work soon. I recently found out about Unforgotten Realms, and it is really addictive. Pure awesomesauce.


Kobold Cleaver wrote:
Davi The Eccentric wrote:
Alright will someone please post another character before we risk the DM and most of the players just floating away?
I just got my backstory left, and some numbers. I'm being really lazy, I should get to work soon. I recently found out about Unforgotten Realms, and it is really addictive. Pure awesomesauce.

Well, the problem isn't really with you. After all, you at least have enough to get through the bit of character interaction that I assume we will start with. I'm more thinking of the people that posted interest then never posted in this thread again. I'm looking at you, Roland Darkwatcher, OnyxTigress, reliantKitten, and Max Hellspont!


Even though it's kinda late, if it's okay with Vorbis, the OP, may I be considered for an alternate spot/placeholder, just in case an extra player is needed?

Am thinking of creating a maenad ardent with life/freedom/mental power mantle (or possibly even an eneko druid with some substitute powers).

(Pathfinder Adventure Path Subscriber)

Davi The Eccentric wrote:
I'm more thinking of the people that posted interest then never posted in this thread again. I'm looking at you, Roland Darkwatcher, OnyxTigress, reliantKitten, and Max Hellspont!

My character is Khun-duhn (it's an alias, like Audric Dolet is your alias). I've been ready for a week now.

By the way, if you take a look you'll see that Sorya Anali is OnyxTigress' alias, and that reliantKitten has their character posted in a spoiler. The only one we haven't seemed to hear from (that I can tell) is Roland Darkwatcher.


I just need to finish buying equipment, and then I am done. I am sorry it took so long, I had finals for school. But now that I am all done with that, I should have everything finished tomorrow.


Here4daFreeSwag wrote:

Even though it's kinda late, if it's okay with Vorbis, the OP, may I be considered for an alternate spot/placeholder, just in case an extra player is needed?

Am thinking of creating a maenad ardent with life/freedom/mental power mantle (or possibly even an eneko druid with some substitute powers).

Sorry i've been away, but if you complete a character tehn yes you can play. It's first done first play system.


Decided not to go Fighter/Psychic Rogue, so I have re-envisioned Khun-duhn as a Psychic Warrior. See character sheet in profile.


Vorbis wrote:
Sorry i've been away, but if you complete a character tehn yes you can play. It's first done first play system.

I see then; sounds fine by me. ;)


Here4daFreeSwag wrote:
And here is what I got thus far with some minor changes made... (no, this is not an already repeated message for this topic)

Spoiler:

Name: Guntar of Tashana
Class: Ardent
Race: Maenad (Inana)
Sex: Male
Level: 3rd

Str: 11 (13 +1 with outburst)
Dex: 10
Con: 12 +1
Int: 12 +1 (10 with outburst)
Wis: 16 +3 (14 +2 with outburst)
Cha: 10
Hp: 18
Align: TN
Lang: Riedran Common, Maenad, Aquan, and Khorvaire Common

Skill: 18 pts.
Heal-6
Concentration-6
Autohypnosis-1
Profession: Sailor-1
Speak Lang: Khorvaire Common(cc)-1 (2)
Perform: Wind Instrument(cc)-1 (2)

Feats: Psicrystal Affinity: Single-minded, EWP: Spinning Sword
Mantles: Life, Freedom, and Elements
Powers: Touch of Health, Dimension Hop, Elemental Steward, and Body Purification

PP: 16 (15 with outburst)
Racial: Med. Siz, 30' speed, +2 PP, Energy Ray: Sonic (1/day), Outburst (4 rounds/day)
Action Points: 6
+2 BAB
+1 Fort/Reflx, +3 Will
Class: 2+int/lvl, all simple weapons, all armors, all shields (not tower shield).
Carry Capacity: 11 (38/76/115) or 13, with outburst (50/100/150)
Enc: TBA
Psicrystal: TBA

Equip:
Masterwork Spinning Sword
Scale armor (and Gauntlets)
Silver Dagger
Cold Iron Steel Flute
Antitoxin
Backpack
Healers Kit
Waterskin
Silk Rope
DarkLight Lantern
Icewild
Flint and Steel
Bedroll
Belt Pouch
Winter blanket
Traveler's Outfit
TBA

Background: Serving as a healer, though not affiliated with either House Jorasco of the Dragonmarked Houses or the Healing Hands of Riedra, Guntar is a native maenad ardent of the Tashana Tundra with ties both to the Saartuk Shifters and the tribes of the Tashyvar islands. He had also gained ties to the both the Qiku Shifters (and the Akiak, by extension) and some explorers from the Khorvaire mainland in the recent past- where Guntar had picked up some knowledge and a working language of the world outside of Sarlona.

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