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Note: Talk about 4th Edition here. Politely. Personal attacks or insults directed at other members of the Paizo community, or other companies in the industry, will not be tolerated.

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Chris Pramas reviews 4th Edition
Watcher (Pathfinder Superscriber),

Eruditeowl avatar

Read it here folks, and then discuss.. or even discuss over there is you like.

Link for ease of travel

Or here.. spoiler for keeping it short on return visits

Spoiler:

Chris Pramas wrote:
4E Test Drive

I had a chance to actually play D&D 4th edition today. A friend of mine who still works at WotC got permission to run the demo adventure from the D&D Experience at her monthly game day. Since I'm still waiting for WotC to finalize the Game System License, this was the first opportunity I've had to see something of the rules and try them out.

Short Review
It's an interesting system that didn't so much feel like D&D in play; nonetheless, the brand power of D&D all but ensures this will be a success and it may even redefine what D&D means for the next generation.

Long Review
Since the announcement of 4E last Gen Con, a common critique of the emerging rules was that they looked more to MMOs than RPGs. My play experience suggests something else. The roots of the new rules are not in MMOs at all, but collectible card games. Building your character seems much like building a deck in Magic: the Gathering. You have a selection of powers and special abilities that are exceptions-based. Some powers you can only use once per encounter, like tapping a card in a CCG. Character turns have a very specific order, with beginning and end of turn actions used to handle bookkeeping issues. Part of character and party building revolves around power combos. In short, 4E seems to be what people feared was going to happen with 3E after WotC bought TSR, though thankfully without a collectible component.

Now one of my concerns had been that 4E would simply be a revised 3.5. I'm glad 4E is not that. I really felt that 3.5 was just more complicated than it needed to be and I hoped that 4E would simplify things. While it does fix many of the ongoing issues with 3.5, my feeling after today's session is that it's just complicated in a different way. It's not something I think experienced gamers will have a huge amount of trouble with, but it does seem that 4E may be even more unfriendly to new players than 3.5 was. It looks like 4E requires newbs to make too many choices and track too many things to make it truly accessible. Since D&D has always been the entry point for most RPG players, this is my most serious concern.

Of the current D&D players, I suspect most of them will switch over to the new edition, despite the unimpressive marketing campaign that we've seen to date. There are many options for character customization and players who like tactical combat will find a lot to work with. I understand there are some kind of social interaction rules, but I haven't seen them. The focus seems squarely on combat from what I could tell. There were interesting choices to make during fights and it wasn't just a matter of trotting out your best attack again and again. The CCG style of the rules and the changes to the IP did make the game feel a lot less like D&D though, at least to me. And since the rules seem to have been tailored to provide a very particular experience, I don't think they will make as good of a base for the variety of campaign settings D&D used to see. It's pretty clear that WotC realizes this, which explains why they felt the need to advance the timeline and have an apocalyptic event in the Forgotten Realms. I don't think many of the old campaign settings will transition over without a lot of cutting, spindling, and mutilating.

What I think WotC is going for here is what Marvel managed to pull off with their Ultimate line of comics: take the core of the IP and redefine it for a new generation. There will certainly be some longtime fans disenfranchised by this move, but I don't think there will be enough of those folks to hurt 4E. (I do think, however, that there will be enough of those for a third party company to carve out a good business for itself catering to them, but that's a topic for another day.)

All of this is, of course, based on what I've managed to glean so far from released info and today's play experience. I would naturally like to see the new rules in their entirety and doing so may change my opinion about some things. If the GSL gets sorted out this month, maybe I'll get the chance for a more in-depth read soon. If I feel like spending 5K to do so anyway.


Watcher (Pathfinder Superscriber),

Eruditeowl avatar

Speaking as myself now.. wow.. this is thought provoking.

You know, having played a lot of MMO's myself, I wasn't quite seeing the connection that everyone else was pointing to, and yet there was something to it that I just couldn't put my finger on.

Chris' likening 4th Edition to a CCG without the collectible aspect suddenly crystalizes what I couldn't quite identify for myself.

Being a very rules neutral person, this has been one of the reports that has really given me pause in regards to 4th edition.

When you're an ex-diceless guy, fluff is everything, and 4th edition sounds like it might well be inimical to the old fashioned style campaign that I've come to love as Pathfinder.

Osirion DMcCoy1693,

D 1-Cover-Small-Dn S-filter avatar

Watcher wrote:
Chris' likening 4th Edition to a CCG without the collectible aspect suddenly crystalizes what I couldn't quite identify for myself.

While he makes a good argument about how it is like MtG, everything I've read makes it sound closer to DDM. Now, I'd argue that DDM was originally based on MtG, but I feel that 4E is closer to DDM. But then again, I never played 4E. I have however played DDM and MtG.

EDIT: Single biggest example I have why I feel that 4E is more like DDM then MtG. MtG has (or at least had) a blue deck option. Blue deck was the controller deck. You made your opponent spend cards to their trash so they'd run out of cards faster and lose, or make them put creatures back in their hand, so they'd have nothing to defense themselves with or steal your opponent's creatures or etc. There really isn't that kind of build in DDM, atleast not to a large extent. The Controller Role, from everything we've heard is artillery, not someone that can make like hell for the DM by charming monsters, dominating people to follow your will, moving their pieces around on the board, stealing their powers, etc.

Taldor DitheringFool (Pathfinder Charter Superscriber),

Djarrus Gost avatar

Thank goodness someone intelligent, thoughtful, and respected wrote this...but why does everyone assume we'll all succumb?

I just deleted the pages long rant that went here...mainly because no one cares or I don't care if you do. You play your D&D and I'll play mine.

Anyway, I appreciate Chris' review because it is not glowingly positive and yet not negative either.

Andoran Coridan (Pathfinder Charter Superscriber),

Calconnet avatar

Chris Pramas wrote:

It's pretty clear that WotC realizes this, which explains why they felt the need to advance the timeline and have an apocalyptic event in the Forgotten Realms. I don't think many of the old campaign settings will transition over without a lot of cutting, spindling, and mutilating.

Great news for the 3.75ers

Taldor Zootcat (Pathfinder Charter Superscriber, Planet Stories Subscriber),

A 10-Glorio-Arkona avatar

Chris Pramas wrote:
The roots of the new rules are not in MMOs at all, but collectible card games.

S'funny, I always thought that 3.x was like a CCG. Buying a new game book was like buying a booster pack, what with all the Prestige Classes, feats, spells, etc.

Watcher (Pathfinder Superscriber),

Eruditeowl avatar

Coridan wrote:

Great news for the 3.75ers

Indeed!

And Dithering...? Don't you take heart in that he feels a company could probably do well catering to those who chose not to succumb to this redefinition of the hobby?

Andoran SirUrza (Pathfinder Charter Superscriber),

TSRDUN 148 B avatar

Coridan wrote:

Chris Pramas wrote:

It's pretty clear that WotC realizes this, which explains why they felt the need to advance the timeline and have an apocalyptic event in the Forgotten Realms. I don't think many of the old campaign settings will transition over without a lot of cutting, spindling, and mutilating.

Great news for the 3.75ers

Whoever those are. Of the dozen people I know locally, besides myself, only 1 other is remotely interested in third party D20 options. Everyone is willing to stick with 3.5 or change over to 4.0 if it works. I myself would play a 3.75 option only because D20 rules are D20 rules and if a certain spin on those rules makes the game easier, I'll try them. However, I know any venture would be short lived since the campaign settings I like don't use said rules.

The cutting, spindling, and mutilating of a certain campaign setting effects more then our game play, but our reading also. The Forgotten Realms is more then just a world some of us play in, it's a novel series we enjoy and this mutation directly effects the books.

Here's hoping for an eventual "Age of the Chosen" product like, similiar to how Dragonlance has 2 lines.

Andoran Coridan (Pathfinder Charter Superscriber),

Calconnet avatar

SirUrza wrote:

Whoever those are. Of the dozen people I know locally, besides myself, only 1 other is remotely interested in third party D20 options. Everyone is willing to stick with 3.5 or change over to 4.0 if it works. I myself would play a 3.75 option only because D20 rules are D20 rules and if a certain spin on those rules makes the game easier, I'll try them. However, I know any venture would be short lived since the campaign settings I like don't use said rules.

There are quite a few of us who would prefer Paizo went their own way with the ruleset. Honestly, there is no better time for them to, they could literally steal away the D&D fanbase out from under WotC (or at least split it considerably). The OGL lets them do that, and I think the GSL is going to be so ridiculously restrictive that this will be anyone's only chance to.

They're taking chainsaws to my childhood and Paizo is the shining knight.

lojakz (Pathfinder Superscriber),

27 Demon War 3 avatar

Strange, I sort of reached the same conclusion about 4th edition feeling more like MtG myself over the weekend, after having read the rules primer, and several reviews from D&DXP (most of them neutral).

The feel I get from most of the folks in my area is one of reluctance: most don't want, or don't intend to change. There's a small group that's fairly enthusiastic about it (though many of them are moving next month). But most of the folks at my FLGS aren't enthusiastic about 4th, no one in my games are enthusiastic about it. This may very well change (I realize this) once the books are available.

Having no intention of switching, I'm primarily interested in what the GSL does, and what third party publishers intend to do. If the GSL is a bomb (so to speak) and many publishers decide not to switch, there may be a very decent chance that individuals that are luke-warm to 4th that want to keep playing 3.5 (or whatever) will support those companies whole heartedly. The question is, will there be enough? It's hard to say at this point. Nobody seen the GSL, and we've only seen a smattering of the rules.

Dalvyn,

29 Hoseseller Col Final avatar

Coridan wrote:
Honestly, there is no better time for them to, they could literally steal away the D&D fanbase out from under WotC (or at least split it considerably).

I wouldn't say that such a move would split the fanbase, because the split is already there: even with such a move, Paizo shouldn't be accused of splitting the community. But it sure would be good for those who feel like WotC's new edition made them jump out of the bandwagon / is not for them.

(And I feel a tiny amount of "pride" at seeing that I'm not the only one who found many similarities between 4E and collectible card games.)

farewell2kings (Pathfinder Subscriber, Pathfinder Modules Subscriber),

325 avatar

True 20 will be my 4th edition. I've never played CCGs and never will. No one in my gaming group has ever played CCGs. If that's what 4e is supposed to be, then there's another reason for not buying it.

Let me see....yeah, let's disenfranchise those stogey old 40 somethings who are now making more money than they ever have by turning their favorite childhood hobby into something totally alien to many of them.

Who needs the disposable hobby income of a family of gamers that makes more than $120,000 a year anyway?

Paizo? Yeah....

The Last Rogue,

19 Opener Hanging Plaza 01 D avatar

The only problem with Paizo (or anyone else for that matter) going against 4e is the influx of new gamers.

Yes, Paizo may have a solid group of stalwarts who stay 3.5 . . .but in 2-3-4 years they will likely be facing diminishing returns.

Essentially, what I am saying is this:

The danger of hitching your business to the current edition is you have a set # of people (most set in their ways and games) and that number is likely to be much more limited and much less likely to grow as quickly as 4e consumers.

I do not envy Paizo's choice.

Sir Kaikillah,

Demon-prince Orcus avatar

I've never played CCGs. So the whole power options thing is new to me. I like it. Still have no plans to play CCGs.

The Last Rogue,

19 Opener Hanging Plaza 01 D avatar

Also Eberron and K. Baker fans, he has posted his thoughts on his blog. A link is on ENworld

Tobus Neth,

Dragon 2 B avatar

Yeah it what I knew was going to happen, 4e has made a Mockery out of D&D. It's a Miniature Board game now...action packed... battle playset with a few books and different boards(Dungeons)

Shroomy,

Grood Flat Final avatar

Tobus Neth wrote:
Yeah it what I knew was going to happen, 4e has made a Mockery out of D&D. It's a Miniature Board game now...action packed... battle playset with a few books and different boards(Dungeons)

What? I though the game du jour was CCG. Before it was mini skirmish, board game, first-person shooter, MMORPGs, WoD, Exalted, etc., etc (I'm sure I forgetting a few)

Tobus Neth,

Dragon 2 B avatar

The Real Troll wrote:
Eventually they will succumb to the greed and brand mismanagment that the WoTC execs are all too guilty of.

...but think of all the fun they have!

The Last Rogue,

19 Opener Hanging Plaza 01 D avatar

Tim,

While I am in no position to argue that Paizo has created an intensely loyal fanbase with fairly deep pockets for gamers, I think there are two salient points:

1) The community here on the forums is a very vocal and loyal, however, it is but a slice of the entire pie. It must be for the Paizo boards still feel like a small town to me, I can recognize just about everyone . . .they are obviously drawing people from elsewhere with their products and it has yet to be seen where these people stand on 4e.

2) Does Paizo want to go toe to toe with WoTC/Hasbro. As Pramas said, WoTC has the $ to make 4e the most widely played RPG. Would it not be wise for Paizo to use all the skills and talents you so aptly named in pursuit of this much larger and faster growing audience. Also, wouldn't it be nice to not have to worry about the headache of marketing and actively seeking converts to their particular game system, when they can just focus on telling awesome stories that D&D players want?

Andoran Coridan (Pathfinder Charter Superscriber),

Calconnet avatar

The Last Rogue wrote:
The only problem with Paizo (or anyone else for that matter) going against 4e is the influx of new gamers.

What makes you think Paizo can't attract new gamers? They've been doing a pretty damn good job of it so far methinks. I was never a Dungeon/Dragon subscriber, I picked up a few issues every now and then but held no Paizo loyalty whatsoever until Pathfinder started coming out.

At first it was just curiosity, I wanted to jump in on a new campaign setting as it was coming out; then I found out Paizo listens to their fanbase!. It was an amazing experience and I feel like Pathfinder is as much my own homebrew world as it is their's.

Everything I've seen from 4E flies in the face of the D&D traditions which Pathfinder seems focused on preserving, it just seems counter-productive for Paizo to make their jobs harder by going with the new system.

The Last Rogue,

19 Opener Hanging Plaza 01 D avatar

Coridan wrote:
The Last Rogue wrote:
The only problem with Paizo (or anyone else for that matter) going against 4e is the influx of new gamers.

What makes you think Paizo can't attract new gamers? They've been doing a pretty damn good job of it so far methinks. I was never a Dungeon/Dragon subscriber, I picked up a few issues every now and then but held no Paizo loyalty whatsoever until Pathfinder started coming out.

At first it was just curiosity, I wanted to jump in on a new campaign setting as it was coming out; then I found out Paizo listens to their fanbase!. It was an amazing experience and I feel like Pathfinder is as much my own homebrew world as it is their's.

Everything I've seen from 4E flies in the face of the D&D traditions which Pathfinder seems focused on preserving, it just seems counter-productive for Paizo to make their jobs harder by going with the new system.


Misunderstanding.

Of course Paizo can attract new customers. They attracted you and I and a host of others. BUT, that is because partially we were all* indoctrinated into 3.5 via WoTC. As you said, you happened to be looking for something within the realm of 3.5 (a Campaign Setting) and Paizo had it.

Listen, I will be one of the first ones up the mountain top to sing Paizo's praises, and I've made that clear here, on other boards, and during the chat . . . Paizo consistently blows me away

I am just thinking out loud, and while I back Paizo 100%, I just have a hard time believing that Paizo can rival the number of 4e players we will see in the coming years. There is something to be said for name brand regardless of quality**, and in our hobby DUNGEONS & DRAGONS is name brand, the name brand.

* all = many

** not an indication that I am expecting poor quality from 4e

Disenchanter,

TSR 95053-31 avatar

The Last Rogue wrote:
I am just thinking out loud, and while I back Paizo 100%, I just have a hard time believing that Paizo can rival the number of 4e players we will see in the coming years.

As much as I would like to prove you wrong, I just don't have the knowledge to do so.

But you do have to keep in mind that Paizo doesn't have to rival the number of 4th Edition players. They need a much smaller customer base to remain comfortable. I'd love to be able to say with certainty that they would get it without switching to 4th. But...

The Last Rogue,

19 Opener Hanging Plaza 01 D avatar

Disenchanter wrote:
The Last Rogue wrote:
I am just thinking out loud, and while I back Paizo 100%, I just have a hard time believing that Paizo can rival the number of 4e players we will see in the coming years.

As much as I would like to prove you wrong, I just don't have the knowledge to do so.

But you do have to keep in mind that Paizo doesn't have to rival the number of 4th Edition players. They need a much smaller customer base to remain comfortable. I'd love to be able to say with certainty that they would get it without switching to 4th. But...


True, Disenchanter, but I believe Paizo, if faced with the option of being comfortable with a smaller base from which to start or growing quickly with a larger base from which to start . . .

well, you see what I mean.

Of course, this is all conjecture and Paizo knows whats best for them.

Taldor DitheringFool (Pathfinder Charter Superscriber),

Djarrus Gost avatar

Watcher wrote:
And Dithering...? Don't you take heart in that he feels a company could probably do well catering to those who chose not to succumb to this redefinition of the hobby?

Yes, as a publisher, I think this statement carries a lot of weight! I hope lots of old and new shops keep the faith. I throw as much money as I can at them and I advise people to vote with their dollars.

hallucitor,

Arcanaton Detail avatar

farewell2kings wrote:
True 20 will be my 4th edition. I've never played CCGs and never will. No one in my gaming group has ever played CCGs. If that's what 4e is supposed to be, then there's another reason for not buying it.

Let me see....yeah, let's disenfranchise those stogey old 40 somethings who are now making more money than they ever have by turning their favorite childhood hobby into something totally alien to many of them.

Who needs the disposable hobby income of a family of gamers that makes more than $120,000 a year anyway?

Paizo? Yeah....


You know, I've heard alot about True 20 and have not yet touched it... I'm about tempted, how is it?

Christopher Hauschild (Pathfinder Subscriber),

Jack avatar

I think that paizo would be able to gain new players if they kept with the 3.5 edition model. I consider myself a serious gamer but I have never kept with one game system model for long. I started with FASERIP marvel super heros (still love it), moved to a D&D/AD&D hybrid, jumped on the 2nd edition D&D band wagon (no interest in going back), then would play only WoD for my entire college experience. Once 3rd edition came out I floated back into the D&D camp and a big reason for that was the OGL. As a gamer I like to play different games and try out/read different systems occasionally (even rifts god help me). I do not buy the "to be successful it must be D&D" logic though I will say that it is easier from a marketing standpoint to jump on Wizard's coattails and let them bring in the new blood. Even if Paizo is not 100% compatible with the new rules there will be a subset of the population always looking for something different and with good stories and quality like paizo has they will gain a share of that market.

Erik Mona (Publisher),

Rel avatar

The Real Troll wrote:
I'm just waiting to see which of the rats leaves before the ship sinks. My money is on that Chris Tomasson characer who now calls himself Chris Young.

Anyone know why the guy changed his name?


My understanding is that he did so for personal reasons.

Guys, I appreciate support and lord knows whatever we decide we're going to need a ton of it, but I respectfully ask you guys to draw the line at personal insults against WotC staffers, particularly ones that used to work at Paizo.

Chris Youngs is a good guy. Please don't insult him here.

Thanks.

hallucitor,

Arcanaton Detail avatar

DitheringFool wrote:
Watcher wrote:
And Dithering...? Don't you take heart in that he feels a company could probably do well catering to those who chose not to succumb to this redefinition of the hobby?

Yes, as a publisher, I think this statement carries a lot of weight! I hope lots of old and new shops keep the faith. I throw as much money as I can at them and I advise people to vote with their dollars.

I agree. I am a writer in the gaming industry, and may have to buy the three main books for 4th for merely that reason, but I plan to stay with 3.5 and may also pick up the 3.0 core books again because I've noticed that many of them go for dirt cheap at places like Half.com now. For the companies that stay with 3.5 I plan to become much more active as a consumer... I'll be voting with my dollars... but for the 3.5 camp. Also for companies that make system/edition generic products.

Andoran Coridan (Pathfinder Charter Superscriber),

Calconnet avatar

The Real Troll wrote:

Same one you are. When I refer to talent I am speaking to the crappy art that fills most of the books WoTC has produced post core, the lousy writing, poor editing (I wonder if anyone over there uses spell check), poor product quality, and most importantly poor management.

Except that Hordes of the Abyss book, those guys should be the ones in charge...oh wait =p

Stebehil (Pathfinder Charter Superscriber),

Coin avatar