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Note: Talk about 4th Edition here. Politely. Personal attacks or insults directed at other members of the Paizo community, or other companies in the industry, will not be tolerated.

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I will purchase D&D 4th edition, but my campaign will keep the 3.5 edition feel that we have worked hard to achieve. We will keep the Game going no matter what happens, even if we have to hide hand written copies of the Game in our basements...

(Pathfinder Adventure Path Subscriber)

Leafar the Lost wrote:
I will purchase D&D 4th edition, but my campaign will keep the 3.5 edition feel that we have worked hard to achieve. We will keep the Game going no matter what happens, even if we have to hide hand written copies of the Game in our basements...

Suddenly, I'm inspired to run a d20 Modern campaign with just that premise... :)

Qadira (Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Campaign Setting, Companion, Battles Case Subscriber)

Leafar the Lost wrote:
We will keep the Game going no matter what happens, even if we have to hide hand written copies of the Game in our basements...

Sounds like an excellent plot for a CoC campaign.


Leafar the Lost wrote:
I will purchase D&D 4th edition, but my campaign will keep the 3.5 edition feel

I learned my lesson with 3rd Edition. I'll skip 4.0 and wait to see if 4.5 is any good.

Rez

(Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Modules, GameMastery Maps Subscriber)

Leafar the Lost wrote:
I will purchase D&D 4th edition, but my campaign will keep the 3.5 edition feel that we have worked hard to achieve.

I whole-heartedly agree with You there. I was particularly impressed with the premises laid out in the prefaces of the Fiendish Codex books. In fact, almost all of the 3.x books dealing with deities, celestials, fiends and planes are really excellent IMO.

In particular, the "fluff" in these books will stand for my games regardless of which Edition of D&D I end up playing:*
Deities and Demigods
Manual of the Planes
Book of Vile Darkness
Book of Exalted Deeds
FC1: Hordes of the Abyss
FC2: Tyrants of the Nine Hells

* Unless there is compelling new material that further builds upon such excellent mythology.

In terms of "building" upon this foundation, a number of issues of Dragon Magazine have also done a good job in this department. The most recent example [that comes to mind] being the treatment given to St. Cuthbert in #358.


It'd be nice if they did something....anything....with the ignored yugoloths. Why, they could create up a storm there without retconning; there's not much in 3.e. to retcon there. I reckon Planescape 2.e. prolly had some bits here and there.


Rezdave wrote:
Leafar the Lost wrote:
I will purchase D&D 4th edition, but my campaign will keep the 3.5 edition feel

I learned my lesson with 3rd Edition. I'll skip 4.0 and wait to see if 4.5 is any good.

Rez

I'd love to laugh at that statement, but I have to shake my head and say I'll probally do the same.


Back to back to the dungeon!

-The Gneecheon

(Publisher, Legendary Games & Necromancer Games)

I think that would be "Return to Back to the Dungeon"

Clark

Andoran (Pathfinder Roleplaying Game, Adventure Path Subscriber)

Expedition to Back to the Dungeon?


Whenever someone makes a statement like this, I always think "what exactly is the feel of X edition?"


Tequila Sunrise wrote:
Whenever someone makes a statement like this, I always think "what exactly is the feel of X edition?"

4th edition kind of feels like a Brillo pad vigorously applied to the private parts.

And 3.5 feels like a cute girl that's a little chubby and wearing clothes that are too tight. She doesn't look bad, but there is a little too much squeezed into places it shouldn't be.

2nd edition felt that that girl that was hot and you couldn't wait to date her, but then she wanted to move too fast and had way too much baggage for you to deal with, but you didn't know how to tell her you wanted to see someone else.

1st edition felt like the girl you took to your first dance. She wasn't everything you wanted, but you are glad she was your date for your first dance.

Osirion (Pathfinder Adventure Path Subscriber)

KnightErrantJR wrote:

4th edition kind of feels like a Brillo pad vigorously applied to the private parts.

And 3.5 feels like a cute girl that's a little chubby and wearing clothes that are too tight. She doesn't look bad, but there is a little too much squeezed into places it shouldn't be.

2nd edition felt that that girl that was hot and you couldn't wait to date her, but then she wanted to move too fast and had way too much baggage for you to deal with, but you didn't know how to tell her you wanted to see someone else.

1st edition felt like the girl you took to your first dance. She wasn't everything you wanted, but you are glad she was your date for your first dance.

Same here, except (me being an engineer) replace the brillo pad with a metal file.


actually, 4E is more like a sex change done with a brillo pad.

"see, we got rid of that old stuff that you were still using, and gave you something totally new and different that we think you'll like better!"

(Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Campaign Setting, Companion, Modules Subscriber; GameMastery Superscriber)

BOZ wrote:

actually, 4E is more like a sex change done with a brillo pad.

"see, we got rid of that old stuff that you were still using, and gave you something totally new and different that we think you'll like better!"

Well said! Heh....


Mothman wrote:
Expedition to Back to the Dungeon?

We have a winnah! =D

Clip me off a piece of that.

-The Gneech


BOZ wrote:
"see, we got rid of that old stuff that you were still using, and gave you something totally new and different that we think you'll like better!"

Hey! That was the 3e feel too!


not as much, though!


BOZ wrote:

actually, 4E is more like a sex change done with a brillo pad.

"see, we got rid of that old stuff that you were still using, and gave you something totally new and different that we think you'll like better!"

So it might be fun to play with alone in your room, but you sure as hell don't want to show it to your friends? ;)

(Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Modules, Tales Subscriber)

DangerDwarf wrote:
BOZ wrote:
"see, we got rid of that old stuff that you were still using, and gave you something totally new and different that we think you'll like better!"
Hey! That was the 3e feel too!

Dangerdawrf,

I completely disagree. I recently converted the old Keep on the Borderlands adventure for my gaming group and hardly had to change a thing. I just plugged in the new monster stats, added some skill and trap DCs, and fleshed out a few of the 'boss' mobs with some cool feats to fit the fluff descriptions from the original adventure and I was off and running. Before that, I had converted Steading of the Hill Giant Chief and it also went smooth. The 3e Players Handbook has fighters, clerics, druids, wizards, elves, gnomes, halflings, ...The feel is very close to the same, it's just the mechanics that changed.

With 4e, the Players Handbook will have warlocks, warblades, tieflings, and eladrin. The Great Wheel is gone and succubi are now devils, erinys don't exist, and the Blood War never happened.

Sorry, it just doesn't feel the same to me.


Eric Tillemans wrote:

The Great Wheel is gone and succubi are now devils, erinys don't exist, and the Blood War never happened.

Sorry, it just doesn't feel the same to me.

Of course these things are subjective but...

Not feeling the same as 3e is a good thing to me.


I liked the title of this thread. 4th ed rules, 3.5 feel.

Being in the military I don't get to game often but I don't have the budget obligations a civilian does (*I don't pay for rent, utilities, or food. I just have to settle for what the army gives to me and my whole paycheck is mine to use however I wish. I could blow the whole thing on day one and not worry about how I am gonna eat at the end of the month.*)

what I felt that the title meant was:

1. Here comes a whole bunch of hype about our new product...
2. then comes the players message board posts...
3. then comes the announcement "we already knew we had to do another edition because"... (*yeah, they knew it was bad years ago- it wasn't the players pointing our the chapter of "cut and paste" errors in the psi book... 'scuse me, the authors interview stated that writing psionics would be too hard so he just copied wizards and spells, changed some names and was done.
4. We fans called them on the crap, and were promptly banned from the wotc website. but thanks for content that certain people claimed as their own to fix the problems.*)
5. then comes the announcement, "it's here! it's here! you have to buy it or you won't be playing real D&d!"

6. then comes the "oh yeah, I guess that is broken..."
ah well, didn't we learn with psionics?

7. to quote monte cook and bruce cordell, "If you want to have an opinion you need to be published first".
and
"I am a game designer and designers are never wrong."

then it starts all over again.


Leafar the Lost wrote:
I will purchase D&D 4th edition, but my campaign will keep the 3.5 edition feel that we have worked hard to achieve. We will keep the Game going no matter what happens, even if we have to hide hand written copies of the Game in our basements...

This is exactly what I am planning to do. I like a lot of the mechanical changes they are making with 4th Ed.

The flavour changes, I don't really care about. I plan on running almost exclusively Golarion campaigns anyway, so all my flavour is going to come from the fantastic guys here at Paizo.

That also means I only ever need to buy the core three books from wizards. That is all my money they will get. I will rely on Paizo for the rest.


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