Come walk down the darkened alleys of your game store's shelves and breathe deep the dark miasma that wafts from the assembled multitudes.
They come to worship him that has risen from fell Rilyeh, and to dice with Nyarlothep in the forests of EuroAmeriAbstractia. But first we needs to alter -- altar? -- those other games that lack our most wonderous cyclopean Elder by tossing him into the mix.
What shall be the result, I wonder? Does it matter, you say. No, I suppose not.
Dread Cthulhu shall now infest these games that have heretofore ignored him. And boy is he nonplussed.
Which games need more Cthulhu and why?
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Cthulhu calls kids through >Candy Land<. Start them young on the road to insanity.
... the original premise of tossing the dart into the ring now becomes a frantic bid for survival as the ground opens up and gibbering horrors start climbing up. I am especially fond of the metagame stage where you realize your lawn dart partner couldn't hit the ring if he were standing right next to it - adds a completely new level of fun and competition to the game as you try to shove HIM/HER into the ring so you can make the get-away.
This game is started by you and your fellow players casting a spell out of the dread Necronomicon. The rolling of the dice into specific combinations is actually a unique counterspell mechanism necessary to stop the arrival of whatever horror it is that answers that fell, arcane call you did to start the game.
Xaaon of Xen'Drik(Pathfinder Adventure Path Charter Subscriber; Companion Subscriber)
... the original premise of tossing the dart into the ring now becomes a frantic bid for survival as the ground opens up and gibbering horrors start climbing up. I am especially fond of the metagame stage where you realize your lawn dart partner couldn't hit the ring if he were standing right next to it - adds a completely new level of fun and competition to the game as you try to shove HIM/HER into the ring so you can make the get-away.
I drop the ball and TigerDave returns it for a touchdown!
More cTHuLhu?
hahaha; run in fear; all the Old One are the prime evil protagonists in my game and they are almost awake from their eons of magical slumber.
A fun party game for a group of 5 to 30 people to play. The rules of the game can be learned in less than 3 minutes. One person acts as moderator, overseeing a village of people, one (or more) of which are secretly Cthulhu worshippers! The worshippers begin sacrificing the other villagers one by one.
Mairkurion {tm}(Pathfinder Adventure Path, Tales, Battles Case Subscriber)
Twister
Gavgoyle(Pathfinder Adventure Path Charter Subscriber)
-Cthooties
-Shudde M'ell and Ladders
-Wheel of F'thagen
-Tindalos Pursuit
-Vermis Mysteriis Date
Velcro Zipper(Pathfinder Companion, Battles Case Subscriber)
Gavgoyle wrote:
-Vermis Mysteriis Date
Who's that lurki..I mean, waiting, at the threshol..er..door?! Is it the hot football captain, the sexy class president, the buff lifeguard? Oh no! It's the Crawling Chaos, Nyarlathotep! *face melts off*
Velcro Zipper(Pathfinder Companion, Battles Case Subscriber)
Keepers take note: Failing a sanity check after watching the above video results in a loss of 1d100 sanity points. Success reduces the loss to 1d20. Investigators add 1% to their Cthulhu Mythos skill.
My son thought that that was the coolest thing ever. He was trying to do the dance along with them. :)
Heh, he wouldn't be the first to try; as evidenced by things here, here, and here. Needless to say, anime fandom is rife with little dance crazes that pop up now and then (ie. Caramelldansen or Hare Hare Yukai).