Paizo Top Nav Branding
Welcome, guest! | Sign In | My Account | My Subscriptions | My Downloads | My Wishlists | Shopping Cart   Shopping Cart | Help/FAQ
About Paizo   Messageboards   News   Paizo Blog   Help/FAQ  
Search
Links
Shop

Messageboards

Ring of Sustanance: Gimmick or Awesome Sauce?, by LoreKeeper

How powerful do you think this is?, by Sangalor

Combat Manager application, by eXaminator

Question about bound blade magus who completes his quest, by Liam Warner

Ninja Two-Weapon Fighting Str build with katana, by blackbloodtroll

Broken Moon (GM Reference), by Drakli

skill points question, by Mord-o

Seeking feedback on variant shapechange mechanic, by Liam Warner

"Charm Person" and in-Group Fighting, by LoreKeeper

Why all the Fighter haste?, by cnetarian

Inquisitor build help, game tonight, by Sangalor

Optimized Drow, by blackbloodtroll

Bestiary 4 Wish List, by ElderNightmare

Mass Effect 3, by magnuskn

Deep 6 FaWtL, by Moorluck

Online Campaigns

Academy of Secrets, by Jorge Hashten

DM Bloodgargler Serpent's Skull Gameplay, by Gatherine 'Taboofox' Deepheavy

Star Wars: Knights of the Old Republic, by Helaman

Left in Sandpoint, by Voronwe Andosana

The Story of the Stone: Kyrademon's Jade Regent PBP, Part III, by Melinda Sorn

DM Barcas - First Steps (PFS), by Dasiji Lekaya

Blood of Dragonscar-Level 15, by Watcher Uatu

The Screaming Sky - DM Downrightamazed, by Alastair Cadwallader

Shackled City (Pathfinder) - GM_Chris, by Doctor Abner Svengalu Toffitt

Chapter 1: A Journey to Start a Story, by Xao Pa-Wu

Legacy of Fire: Upon Shifting Sand [Chapter 1: Howl of the Carrion King] Recruitment, by Aruetii

War of the Beasts Part 1- Crimson Snow, by Deiros

Iron Carnival (VoA's Merc game), by Pvt.Fury

DM Barcas - Kingmaker: Rivers Run Red, by Warden Zander Orlovsky

Shackled City AP Shackled Souls, by Yvette Gallowfall

   RSS Recent Posts Facebook Twitter Email
Search
Search this Thread:

1 to 50 of 80 << first < prev | 1 | 2 | next > last >>
(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Test

1d20 ⇒ 10
3d6 ⇒ (2, 6, 2) = 10
1d20 ⇒ 4

1d20 ⇒ 2

1d20 ⇒ 18


100d20 ⇒ (16, 17, 12, 6, 12, 11, 2, 11, 2, 16, 10, 2, 6, 13, 11, 18, 18, 20, 10, 15, 18, 16, 13, 10, 9, 18, 8, 16, 16, 14, 1, 16, 2, 11, 14, 10, 10, 16, 5, 12, 18, 8, 18, 19, 1, 9, 5, 6, 11, 14, 12, 15, 14, 10, 10, 10, 13, 9, 9, 5, 5, 10, 9, 14, 4, 14, 18, 20, 13, 9, 19, 16, 19, 6, 14, 7, 14, 6, 3, 14, 8, 14, 10, 19, 5, 6, 14, 16, 13, 20, 4, 1, 11, 1, 14, 6, 19, 6, 15, 15) = 1130

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Initiative: 1d20 ⇒ 2
Notice: 1d20 + 7 ⇒ (5) + 7 = 12

Osirion (male Human 8th level seeker/6th level gamer /4th level bad speller)

sorry bout that thought this was off topic yesterday.

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Bluff: 1d20 + 7 ⇒ (9) + 7 = 16


Dribble past defensive guard:1d20 + 6 ⇒ (8) + 6 = 14
Loses possession of the ball.

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Bluff: 1d20 + 7 ⇒ (13) + 7 = 20

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Fort: 1d20 ⇒ 10

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Sense Motive: 1d20 + 7 ⇒ (3) + 7 = 10
Fort: 1d20 ⇒ 9
Sense Motive: 1d20 + 7 ⇒ (8) + 7 = 15


Fortitude Roll: 1d20 + 4 ⇒ (17) + 4 = 21
Sense Motive: 1d20 + 3 ⇒ (16) + 3 = 19


punt poodle1d20 + 25 ⇒ (12) + 25 = 37


Sense Motive Roll: 1d20 + 4 ⇒ (20) + 4 = 24
Fortitude: 1d20 + 1 ⇒ (15) + 1 = 16

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Sense Motive: 1d20 + 7 ⇒ (11) + 7 = 18
Taking Needle: 1d4 ⇒ 3
Seperate Roll: 2d4 ⇒ (3, 1) = 4

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Initiative: 1d20 ⇒ 3
1d12: 1d12 ⇒ 11


1d20 + 14 ⇒ (15) + 14 = 29 Craft Electronic
1d20 + 14 ⇒ (12) + 14 = 26 Knowledge Technology
1d20 + 10 ⇒ (6) + 10 = 16 Investigate


1d20 + 5 ⇒ (18) + 5 = 23 Will roll to see if Trystan can stay focused with the gun-shot and blood, ot sure if there's a real save for this or not but here goes nothing ;)

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

CamarillaMike wrote:
1d20 + 5 Will roll to see if Trystan can stay focused with the gun-shot and blood, ot sure if there's a real save for this or not but here goes nothing ;)

I would think Concentration would be the perfect roll for this type of thing. I have thought about using it should I ever decide to run some kind of gritty campaign with M&M.

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Ref Save: 1d20 ⇒ 8
Wil Save: 1d20 + 2 ⇒ (19) + 2 = 21

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

To detect Emotion Control
Notice: 1d20 + 7 ⇒ (6) + 7 = 13


Fool DM
1d20 + 5 ⇒ (19) + 5 = 24


Reflex Save 1d20 + 2 ⇒ (20) + 2 = 22
Will Save (if needed) 1d20 + 5 ⇒ (5) + 5 = 10
Notice check on Emotional Control (if appropiate) 1d20 + 5 ⇒ (7) + 5 = 12

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Test: 1d3 ⇒ 1

Sweet. It seems to save the die roll even if you change the type and change it back.

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Notice Check: 1d20 + 7 ⇒ (10) + 7 = 17

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Medicine check: 1d20 + 3 ⇒ (5) + 3 = 8
Notice check for scuffle: 1d20 + 7 ⇒ (12) + 7 = 19

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Wisdom roll: 1d20 + 4 - 2 ⇒ (18) + 4 - 2 = 20


d20 roll

1d20 ⇒ 14

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Activate Power - Concentration check: 1d20 + 4 - 2 ⇒ (17) + 4 - 2 = 19

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Mind Control Power Check: 1d20 + 6 ⇒ (11) + 6 = 17


CourtFool wrote:
Mind Control Power Check: 1d20+6

Zeke rolls a Will save: 1d20 + 4 ⇒ (5) + 4 = 9

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Ref Save: 1d20 ⇒ 15
Wil Save: 1d20 + 4 - 2 ⇒ (2) + 4 - 2 = 4


Reflex: 1d20 + 4 ⇒ (8) + 4 = 12
Will: 1d20 + 4 ⇒ (14) + 4 = 18

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Sense Motive: 1d20 + 8 - 2 ⇒ (16) + 8 - 2 = 22
d20: 1d20 ⇒ 7
Will Save: 1d20 + 4 - 2 ⇒ (10) + 4 - 2 = 12

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Mind Control Activation - Concentration Check: 1d20 + 4 - 2 ⇒ (18) + 4 - 2 = 20

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Mind Control Power Check: 1d20 + 6 ⇒ (4) + 6 = 10

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Stealth Check: 1d20 ⇒ 16

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Power Roll: 1d20 ⇒ 11
Notice Check: 1d20 + 8 ⇒ (2) + 8 = 10

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Climb Check: 1d20 ⇒ 9

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Fort Save: 1d20 - 2 ⇒ (11) - 2 = 9

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Activate Check: 1d20 ⇒ 8

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Initiative: 1d20 + 7 ⇒ (1) + 7 = 8

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Initiate Grapple: 1d20 + 16 ⇒ (13) + 16 = 29
Grapple Check: 1d20 + 21 ⇒ (4) + 21 = 25

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Toughness Save: 1d20 + 7 ⇒ (3) + 7 = 10

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Initiate Grapple: 1d20 + 16 ⇒ (11) + 16 = 27
Grapple Check: 1d20 + 21 ⇒ (5) + 21 = 26

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Notice Check if needed: 1d20 + 8 ⇒ (1) + 8 = 9

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Attack Roll: 1d20 + 6 + 4 ⇒ (12) + 6 + 4 = 22 (+4 from Improved Disarm)
Opposed Roll: 1d20 + 3 ⇒ (5) + 3 = 8


Power Check while in Truck: 1d20 ⇒ 3


Second Power Check: 1d20 ⇒ 5

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Notice Check: 1d20 + 8 ⇒ (10) + 8 = 18

(Het-Flexible Poodle PC Coddling Elitist Drama Queen 13 / Anti-D&D Paladin 3 / Gygaxian Naturalism Unbeliever 1)

Fortitude Save: 1d20 - 2 ⇒ (15) - 2 = 13


Fortitude Save vs Tristan: 1d20 + 4 ⇒ (9) + 4 = 13

1 to 50 of 80 << first < prev | 1 | 2 | next > last >>

Paizo / Messageboards / Paizo Community / Online Campaigns / Play-by-Post Discussion / All Messageboards

Want to post a reply? Sign in.



©2002–2012 Paizo Publishing, LLC®. Need help? Email customer.service@paizo.com or call 425-250-0800 Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Publishing, LLC, the Paizo golem logo, GameMastery, Pathfinder, Planet Stories, and Undefeated are registered trademarks of Paizo Publishing, LLC, and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure PathPathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Society, Pathfinder Battles, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Publishing, LLC. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Publishing under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.