Percival shakes his head, then makes a foolhardy decision.
"Fetch Silkwind and my accoutrements. I shall face the knave if he survives the others. But I hope that is not necessary for I have never done this for real."
He puts down his drink and the platter with the last untouched mince pie.
Kornelius laughs at Kargan, who is covered with eggnog, but when Kargan takes another swing of his sword, he stops laughing and takes a swing of his sword.
Round 5:
Kargan
Kallista -- has a sword now
Manfred -- turning his mount (should have got 'Ride-by attack')
Kornelius
Kargan grins at his brother's lousy swing and brings his battleaxe up, around, and down hard.
1d20 + 9 ⇒ (18) + 9 = 27
1d8 + 3 + 2d6 ⇒ (1) + 3 + (2, 1) = 7
You are so unbelievably lucky, Kornelius. Kornelius now has 8 hp I believe. Most of the damage was non-lethal from the joust but 7 hp damage is lethal.
A deep curtsey and wide smile reward Sir Kerrigan as Kallista gracefully catches the blade by the hilt. She considers her options and moves protectively towards Kornelius.
"I hope you won't take some assistance amiss? I'm a bit unversed in the knightly code, but he looks as if he's breaking most of it."
1d20 + 5 ⇒ (18) + 5 = 23 - readied attack on Kargan if he tries to trample Kornelius again.
A deep curtsey and wide smile reward Sir Kerrigan as Kallista gracefully catches the blade by the hilt. She considers her options and moves protectively towards Kornelius.
"I hope you won't take some assistance amiss? I'm a bit unversed in the knightly code, but he looks as if he's breaking most of it."
1d20+5 - readied attack on Kargan if he tries to trample Kornelius again. ** spoiler omitted **
[ooc]Oops. Should be an attempt to unhorse the git. Say I'm trying to cut through a stirrup leather. That should send him crashing.
Kallista slices into the saddle straps (and the horse wearing the saddle) and Kornelius bashes Kargan's platemail so badly it bites into the leg beneath it.
Kargan must make a DC 20 handle animal check to keep the horse from rearing and a DC 15 Ride check to keep from falling from his saddle. 1d20 + 6 ⇒ (10) + 6 = 16
1d20 + 3 ⇒ (18) + 3 = 21
EDIT: his horse rears and Kargan is going to spend this round getting his horse under control. He hasn't fallen yet, surprisingly.
Round 6:
Kargan -- busy playing horsee
Kallista
Manfred
Kornelius
Sir Manfred VonFalkenburg(Male Human Cavalier L1-- AC 20 | hp 14/14 | F+5, R+1, W-1 | Init+1; Percep -1 (Tornado Perc +5))
"If there's one thing I hate more than an unpaid bar tab, it's a cheat and a coward," remarks Kallista as Kargan crashes to the ground.
"I'm sorry I had to hurt the horse, but he deserves anything he gets."
If she can move to flank with Kornelius or Manny, she will. Then she'll clock Kargon on the bonce with the hilt of Sir Kerrigan's sword.
1d20 + 5 ⇒ (18) + 5 = 23, on hit 1d8 + 3 ⇒ (1) + 3 = 4 non-lethal damage.
Kargan takes a knock to the back of the head from Kallista's sword. (remember -4 for trying to do non-lethal damage and +2 for flanking). He raises his battleaxe and swings at his brother with a blow that is clearly not playacting.
1d20 + 7 ⇒ (10) + 7 = 17
1d8 + 3 + 2d6 ⇒ (4) + 3 + (3, 4) = 14
Kornelius takes the brunt of the axe, his armor bites so hard into his shoulder that blood pours out.
"Sir Manfred! Let us teach this rogue a lesson he will not forget."
Abandoning all attempts at sweet reason, Kallista holds her flanking position and urges Manny to join her in demolishing Kargan.
We can always try and revive him later. Otherwise it does put a blight on the party.
Sir Manfred VonFalkenburg(Male Human Cavalier L1-- AC 20 | hp 14/14 | F+5, R+1, W-1 | Init+1; Percep -1 (Tornado Perc +5))
"Together then Lady Kallista!"
Sir Manfred moves up to face Kargan, interposing between Kargan and Kornelius if he can. But he does not move to flank and won't take advantage if someone flanks with him.
To Kargan he only says; "You are finished in this tournament, Knave."
Kallista has no scruples about using any advantage she can find particularly as she's only capable of hitting at +5 without a flank .
"Indeed, Sir Knight, I do believe it is time for his curtain call."
1d20 + 7 ⇒ (16) + 7 = 23, which ought to hit based on previous rolls. Doing 1d8 + 3 ⇒ (4) + 3 = 7 damage.
Spoiler:
This girl rocks the block. She's an utter softie though and hates killing things. Any second now I just know she's going to start feeling sorry for Kargan.
You take the look of concern in Kargan's face for regret for what he's done until he lashes out at you. Manfred and Kallista strike Kargan from the front and back as he whirls, trying to defend himself now that Kornelius is down. Kargan falls.
The priest, Father Soojung, is kneeling at Kornelius' side. He puts a hand on Percival's shoulder, "He'll be fine."
Lord Kerrigan approaches the site of the skirmish, a few guards behind him. The guards begin to carry Kargan off.
Kerrigan addresses Manfred, Percival, Kallista, and Kornelius, "We'll keep him under lock and key tonight and then decide what to do with him in the morning. That last little match came as quite a surprise."
Kornelius, relieved, says, "I cannot express my thanks to all of you. I could be a dead man if it wasn't for you! As for the joust, I thank all participants for the great show. And Kargan, put as many guards as possible around the tower. He will try to escape."
Sir Manfred VonFalkenburg(Male Human Cavalier L1-- AC 20 | hp 14/14 | F+5, R+1, W-1 | Init+1; Percep -1 (Tornado Perc +5))
Sir Manfred bows to Lord Kerrigan. "It was of course my honor to compete with all of you." He turns to Sir Kornelius. "I hope you can fill us all in on just who that was; you appear to know him. Or he appears to know you."
To Manfred he says, "He is indeed my older brother. I don't know what made him to be like this, but..." Kornelius ends his sentence suddenly and solemnly.
To Kallista "I cannot count how many times I've tried to stop him, but older brothers are older brothers. I cannot stop him."
Lord Kerrigan turns to the guests and guards from the keep, and in his deep booming voice recites:
And, my loyal friends, so ends our second day
of martial combat both real and for play
a day of strangers joined by sense of right
and of brother against brother in unfair fight.
I warmly thank this bold and chivalrous band
who for our amusement took lance in hand
and demonstrated for us a rough and manly art
in which our guards training is about to start.
So that when next the Belkzen hordes head west
choosing our keep for their first conquest
we will know how to fend off those vile orcish dogs
Aye! -- with a mighty arsenal of thick egg nog.
The contest as such is over with Kornelius, oddly enough, being the winner only because his brother's sulkiness gave him a second chance to advance. The real winners, of course, are those noble knights who earned the admiration of the keep by coming to Kornelius' aid.
If anyone wants to playtest cavaliers, this thread would be a good place to do it but we don't need to do it as a tournament.