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Azmahel wrote:
Brodiggan Gale wrote:
Azmahel wrote:
Palys up and can charge, Summoner is grappled by two angry Cats.
Sadly the Pally is still too far away, even on a charge.
Now the archer.
Full Attack:
Manyshot +14 1d20+14; for 2d6+34; damage.
Rapid +14 1d20+14; for 1d6+17; damage.
Haste +14 1d20+14; for 1d6+17; damage.
Iterative +9 1d20+9; for 1d6+17; damage
thats sad for the paly.if he was hasted it would have been enough. Yeah, gotta remember not to charge ahead too much until after the buffs are handed out.
so thats 85 dmg for summoner , even without paly. who detects evil around the farm and charges the eidolon .
Darkjoy wrote:
OK, win for you
Let's reset to the start of round 3 with the changes to terrain in effect (sty and paddock are difficult terrain an block charges).
Perhaps tomorrow, it's been a long day already, I have to take care of some non-gaming stuff.
dmg TAKEN:
1st Summoner ca. 100
2Nd Eidolon ca. 70
3rd Farmer ca. 15
rest Kitty, paly and mount ca. 5
Tomorrow I will force meself offline, to get some learning done.
Azmahel wrote:
Tomorrow I will force meself offline, to get some learning done. Good for you, let's see how things fare without you ;>
Gale,
You do still have the round 3 map?
Darkjoy wrote:
Gale,
You do still have the round 3 map?
Yep, you can find it here . I've also added it back to the wiki as the current map.
All of the HP totals, positions, buffs and whatnot on the wiki are set back to the state they were in at the beginning of Round 3.
Initiative order was Singer, Felicitas & Kitty, Naylisk & Yasha, Archer, Thrasher & Eidolon.
I may or may not have a lot of time tomorrow, but I'll try and keep an eye open for any playtesting going on.
Brodiggan Gale wrote:
Darkjoy wrote:
Gale,
You do still have the round 3 map?
Yep, you can find it here . I've also added it back to the wiki as the current map.
All of the HP totals, positions, buffs and whatnot on the wiki are set back to the state they were in at the beginning of Round 3.
Initiative order was Singer, Felicitas & Kitty, Naylisk & Yasha, Archer, Thrasher & Eidolon.
I may or may not have a lot of time tomorrow, but I'll try and keep an eye open for any playtesting going on.
Thank you!
I am sorry to announce that playtest #2 was slighlty botched as well. Yesterday I discovered that the hp for the eidolon are off, by 10 points. It should have 71hp not 61 (stupid addition mistake on my part).
I'll see if I can correct it at the wiki.
What if..
Spoiler:
Melee bite +15 (2d6+12 and 1d6 acid),
Melee bite +15 (2d6+12 and 1d6 acid),
2 claws +15 (1d6+8 and 1d6 acid),
2 tentacles +15 (1d6+4 and 1d6 acid)
bite 1d20 + 15 ⇒ (9) + 15 = 24
2d6 + 12 ⇒ (5, 2) + 12 = 19
1d6 ⇒ 2
trip 1d20 + 17 ⇒ (2) + 17 = 19
bite 1d20 + 15 ⇒ (9) + 15 = 24
2d6 + 12 ⇒ (4, 4) + 12 = 20
1d6 ⇒ 5
trip 1d20 + 17 ⇒ (4) + 17 = 21
claw 1d20 + 15 ⇒ (11) + 15 = 26
1d6 + 8 ⇒ (5) + 8 = 13
1d6 ⇒ 1
claw 1d20 + 15 ⇒ (4) + 15 = 19
1d6 + 8 ⇒ (6) + 8 = 14
1d6 ⇒ 6
tentacle 1d20 + 15 ⇒ (16) + 15 = 31
1d6 + 4 ⇒ (6) + 4 = 10
1d6 ⇒ 3
tentacle 1d20 + 15 ⇒ (17) + 15 = 32
1d6 + 4 ⇒ (3) + 4 = 7
1d6 ⇒ 3
Darkjoy wrote:
What if..
** spoiler omitted ** I killed kitty ;>
Oh, yeah, whoever plays kitty, beware. with the stats as they are it's a little game of "who pounces first wins" between kitty, the eidolon , Paly and Druid. but being 3 to one one should be able to outmaneuver the Doggy, or get to the summoner.
and with that I'm off for today ;)
Azmahel wrote:
and with that I'm off for today ;) Liar! You'll be back, I just know it.
Darkjoy wrote:
I am sorry to announce that playtest #2 was slighlty botched as well. Yesterday I discovered that the hp for the eidolon are off, by 10 points. It should have 71hp not 61 (stupid addition mistake on my part).
I'll see if I can correct it at the wiki.
I get to 66,5: 7*5.5+7*4
Remember It gets companion HD not full on first.
*shuffles away, plugs out router*
Azmahel wrote:
Darkjoy wrote:
I am sorry to announce that playtest #2 was slighlty botched as well. Yesterday I discovered that the hp for the eidolon are off, by 10 points. It should have 71hp not 61 (stupid addition mistake on my part).
I'll see if I can correct it at the wiki.
I get to 66,5: 7*5.5+7*4
Remember It gets companion HD not full on first. I made a blanket ruling on first dice in the a man and his dog thread. But even with that ruling in place, Kitty's hp are off too.... with full die at 1st your kitty has only 54hp and only 51 with 1/2.
Azmahel, did you notice that you were the only one that jumped through the wall of fire?
Other people respect the wall of fire, why not you?
if they get intimidated by 2d6+9 dmg... not my fault ;)
also you left enough space to easily walk around it.
*drat you got me out of hiding. I'm on my way to lunch though ;) *
Kittys HP is wrong, somehow an extra HD sneaked in ( copied from Yasha, perhaps theres the error too)
Full HP at first level is for characters only.
*hides again*
They paly should have jumped through. He would have traded one use of lay on hands for being able to do something that matters in this fight.
Darkjoy wrote:
Azmahel, did you notice that you were the only one that jumped through the wall of fire?
Other people respect the wall of fire, why not you?
I would have jumped through it if i had to, it was just not neccessary. I could go around without taking damage and not really diverting my intended course much.
Azmahel will not be joining us today (or so he says ;>) so we need to establish who drives who - and who will actually play today.
Darkjoy wrote:
Azmahel will not be joining us today (or so he says ;>) so we need to establish who drives who - and who will actually play today. I can play i guess we can see if brod is available.
If neccessary i think i can run the whole party, will just have to be careful as the current statistics contain buffs, though I think i would likely replicate most of them, but not all depending on the situation.
Want to give it a try?
Kolokotroni wrote:
If neccessary i think i can run the whole party, will just have to be careful as the current statistics contain buffs, though I think i would likely replicate most of them, but not all depending on the situation.
Want to give it a try?
Why not, probably will be some crying anyway (if PCs die)
Ok give me a map
Initiative order was Singer, Felicitas & Kitty, Naylisk & Yasha, Archer, Thrasher & Eidolon.
Kolokotroni wrote:
Ok give me a map wiki is all set up, scroll upwards.
brod did ready almost everything in the wiki. simply keep things consistent from there and everything should be fine.
Darkjoy wrote:
Kolokotroni wrote:
Ok give me a map wiki is all set up, scroll upwards. ah so same map same situation?
Darkjoy wrote:
Kolokotroni wrote:
Ok give me a map wiki is all set up, scroll upwards. remember: paddock and sty are now difficult terrain.
Darkjoy wrote:
Darkjoy wrote:
Kolokotroni wrote:
Ok give me a map wiki is all set up, scroll upwards. remember: paddock and sty are now difficult terrain. yep that much i remember, what is the range for starting positions? I will set up.
Kolokotroni wrote:
Darkjoy wrote:
Kolokotroni wrote:
Ok give me a map wiki is all set up, scroll upwards. ah so same map same situation? Yes we are at round 3, the moment where things got fubar-ed
Darkjoy wrote:
Kolokotroni wrote:
Darkjoy wrote:
Kolokotroni wrote:
Ok give me a map wiki is all set up, scroll upwards. ah so same map same situation? Yes we are at round 3, the moment where things got fubar-ed oh you want to start from where things were at round 3?
you are jumping right into round 3 , just before kittys charge.
Just remember to keep pressure high on summoner, while not letting doggy charge. Felicitas/Kitty/doggy and to a lesser degree Paly are MAD ( Mutually assured destruction) considering charges. If Doggi must charge before you can get to summoner let it charge Paly, since he can best avoid attacks/ stand the punishment.
ok give me one minute
Azmahel wrote:
you are jumping right into round 3 , just before kittys charge.
Just remember to keep pressure high on summoner, while not letting doggy charge. Felicitas/Kitty/doggy and to a lesser degree Paly are MAD ( Mutually assured destruction) considering charges. If Doggi must charge before you can get to summoner let it charge Paly, since he can best avoid attacks/ stand the punishment. Azmahel, go study already
Singer double moves to S15 (going behind the wall of fire
Kolokotroni wrote:
I can play i guess we can see if brod is available. Sadly, I am not, work beckons.
On a parting note, Darkjoy is correct on Doggie's hp, he should be at 71. Kitty and Yasha have the right HP though.
Doggie's hp breaks down as:
8 (max first)+ 4.5x7 (31.5)+ 3x8 (Con, 24) + 8 (toughness) = 71.5
The other two have the correct total:
8 (max first)+ 4.5x5 (22.5)+ 3x7 (Con, 21) + 6 (toughness) = 57.5
everyone needs a break.
I've done about 1/3 of the lectur in the last hour. need to clean some thoughts.
Brodiggan Gale wrote:
Kolokotroni wrote:
I can play i guess we can see if brod is available. Sadly, I am not, work beckons.
On a parting note, Darkjoy is correct on Doggie's hp, he should be at 71. Kitty and Yasha have the right HP though.
Doggie's hp breaks down as:
8 (max first)+ 4.5x7 (31.5)+ 3x8 (Con, 24) + 8 (toughness) = 71.5
The other two have the correct total:
8 (max first)+ 4.5x5 (22.5)+ 3x7 (Con, 21) + 6 (toughness) = 57.5
Normal situation would be no max at first. (PF society for ex.) For companions (or Non-Pcs in general)
Kitty Jumps through the wall of fire, to IIJJ1314 (next to the chicken coup)
Taking 2d6 + 9 ⇒ (3, 5) + 9 = 17 fire damage
Brodiggan Gale wrote:
Kolokotroni wrote:
I can play i guess we can see if brod is available. Sadly, I am not, work beckons.
On a parting note, Darkjoy is correct on Doggie's hp, he should be at 71. Kitty and Yasha have the right HP though.
Doggie's hp breaks down as:
8 (max first)+ 4.5x7 (31.5)+ 3x8 (Con, 24) + 8 (toughness) = 71.5
The other two have the correct total:
8 (max first)+ 4.5x5 (22.5)+ 3x7 (Con, 21) + 6 (toughness) = 57.5
Actually eidolon has d10's and 7hd. I rulled that everyone gets ful hp from first die.
48 left on kitty's protection from fire.
kitty does have protection from energy active I believe, please adjust.
Darkjoy wrote:
kitty does have protection from energy active I believe, please adjust. yep i subtracted the 17 from what was left in the wiki and 48 is left.
I have question about felicitas though, is she wild shaped yet? Her combat statistics seem to imply she is but doesnt seem so yet.
Darkjoy wrote:
Actually eidolon has d10's and 7hd. I rulled that everyone gets ful hp from first die. Did not realize that Eidolon's have d10's or that they're HP progresses at a different rate. That makes Doggie's total:
10 (max first)+ 5.5x6 (33)+ 3x7 (Con, 21) + 7 (toughness) = 71
Works out the same either way, thankfully.
Kolokotroni wrote:
Darkjoy wrote:
kitty does have protection from energy active I believe, please adjust. yep i subtracted the 17 from what was left in the wiki and 48 is left.
I have question about felicitas though, is she wild shaped yet? Her combat statistics seem to imply she is but doesnt seem so yet.
NO, felicitas is not wild shaped at this time, notice the small icon for her