I scarcely hesitate before dropping my crossbow and moving in to attack. Realizing that there might be other gnolls nearby, I try to keep as quiet as possible.
"NOI!..." The words almost slip out anyway. I try and position myself across from Bandle to attack. If I get flanking, add +2 to the following rolls.
Despite flanking the gnoll priestess, neither Bandle nor LJ land a punch on her. She spins her falchion around her in a bobbing and weaving pattern forcing you to pull your punches or lose your limbs.
Bandle, reckless as he is, comes close to doing just that.
Uh, have you control his actions for the rest of the combat then have him disappear until his player comes back?"
I can do that? I have that type of power? I feel all tingly! ... Still, we need an action for both Bandle and Lord Flash. That's half the party being NPCed.
Flash should post soon now that he's actually around posting again. (Unless we managed to miss his window of free time entirely and now have to wait a few more weeks for him to post.)
Then he whirls around and attacks attemptimg a complicated spin kick followed by an rather ineffective looking elbow smash with a deadly serious look that is almost comical given the lack of any sort of offense.
Uh, have you control his actions for the rest of the combat then have him disappear until his player comes back?"
I can do that? I have that type of power? I feel all tingly! ... Still, we need an action for both Bandle and Lord Flash. That's half the party being NPCed.
You could always have a stone slab come down right before flash gets in the room temporarily cutting him off from the rest of us
I might do that. The problem is, this is cleric is a tough one. You may not survive. The good news is, if you die, we'll be ready to start a PbP with the new base classes whenever they release them for playtesting. ;-)
Last round
Lord Flash, drops down from the tomb through which you've entered this large cavern, dusts off some bone fragments, complaining "Ashes to ashes; dust to f#!&ing dust."
He then tumbles in to a flanking position behind the gnoll cleric.
1d20 + 9 ⇒ (8) + 9 = 17
This round 1d20 + 6 ⇒ (20) + 6 = 26
1d20 + 6 ⇒ (13) + 6 = 19
1d6 ⇒ 3
1d6 ⇒ 1
EDIT: Confirm crit (and adding the flanking bonus this time): 1d20 + 8 ⇒ (2) + 8 = 10
"I can do this. I can do this. I know I can," chatters Bandle to himself as he whirls around again and executes the same complicated spin kick and elbow smash.
I wasn't next as I had posted the next rounds actions last round before Jakie's post of last saturday. Just sayin (I probably would not have rolled tha good either :)
As an aside, a halfling monk with no strength bonus has to rely on doing lots of strikes to be effective. A halfling monk with a strength penalty is good for either providing a flanking bonus or as a paperweight. :P
I wasn't next as I had posted the next rounds actions last round before Jakie's post of last saturday. Just sayin (I probably would not have rolled tha good either :)
Bandle attacks again with spin kick and elbow smash, coming in low with the kick and high with the elbow, trying desperately to avoid the blut that is is the beasts falchion.
"Talk about biting the hand that doesn't feed! You'll have to eat through a reed when we're done you mangy cur!!" diplomacy1d20+2=21
The gnoll grunts is taking a pounding but she looks like she can take it. Having identified Lord Flash as the most troublesome foe, she continues to attack him.
Bandle will attempt to drag Lord Flash's inert form away from the melee, if he is successful and avoids the falchion's bite he will administer a potion from his pouch.
Provided Flash is adjacent to me: action-grab flash, move-5ft step and prepare to administer potion next round otherwise tumble or 5ft step to an adjacent to flash yet unthreatened square and take a full defense till next round when I will drag him out of threat and administer the CLW Potion...whew
The gnoll growls and leaps toward Bandle, "Leave the meat and live."
1d20 + 8 ⇒ (7) + 8 = 15
2d4 + 3 ⇒ (2, 2) + 3 = 7
You will not be able to administer a potion without suffering an Attack of Opportunity. I don't think you can drag Lord Flash, administer a potion, and maintain full defense so, unless she decides to let you or someone kills her, you're not getting that potion into him without the AoO.
I knew that wouldn't happen in one turn, and I was giving options so you wouldn't have to concoct a battle map. I figured the the 4 of us were in base to base contact with the gnoll (I never applied flank because I was moving in and out via 5 ft steps) I just didn't know wether I was adjacent to flash or had to get there. Just attempting to drag flash back may provoke an AoO but, if we get out of threatened range (not happening now that she wants the meat) the potion wouldn't provoke. :)
1d8 + 1 ⇒ (3) + 1 = 4
Bandle ignores the Gnoll priestess with a quick "talk to the hand" movement before he attempts to pour a draught of curative down the gullet ot the limp and extremely pale Lord Flash.
defensively. But seriously, my dodge will be on the gnoll if that wasn't obvious.
"My, my you look terrible" says Bandle eyeing the vile slash wound with an apparently appraising eye. "I think you've severed your epiglottus" he says professionally.