The spectre suddenly reappears and unleashes its spectral barrage... or tries to as Graz promptly shoots it both arrows seeming to narrowly miss as the spectre's barrage covers them.
25 vs Graz's reflex doing 8 damage, 13 vs Havelock's reflex which misses, 16 vs Richard's Reflex doing 9 psychic damage, 20 vs NaDarr's reflex doing 7 psychic damage and 21 vs Nass's Reflex doing 9 psychic damage and all bar Havelock are knocked prone
The light dims for a moment and then Havelock looks around as the others try to get up.
Graz has to shove Richard off of him as he was hurled into him by the Spectre's attack and why he took damage not listed as psychic, the others get back to their feet and look around.
It takes a moment but it becomes apparently clear that the Spectre's attack was its last gasp as Graz's attack took it down.
Congratulations you have defeated the guardian of the Preparation room you have each earned 35xp what do you want to do now?
did we get xp for the other encounter or just the stones? and Nass uses 2 surges and is back up to 24 hp
Nass takes a minute and breathes deep. This day has taken its toll on him and says "Maybe we should rest here for the evening and pick up exploration in the morning"
did we get xp for the other encounter or just the stones? and Nass uses 2 surges and is back up to 24 hp
Nass takes a minute and breathes deep. This day has taken its toll on him and says "Maybe we should rest here for the evening and pick up exploration in the morning"
Check on my avatar for the current xp totals, I should have posted what they are currently, the stones were the treasure for the initial encounter and as for the current one well let's just say the fighting part of the challenge is now over
Nass takes a minute and breathes deep. This day has taken its toll on him and says "Maybe we should rest here for the evening and pick up exploration in the morning"
"Why should we? We've barely done anything!"
Havelock glances around the room, his eyes coming to rest on the sarcophagus
"Of course, the burying of valubles along with the dead is a quite common practice."
"That we have barely done anything but I have taken quite a beating and have seen more of my blood today that I care for. Besides I believe its getting late but should we press on lets at least take a short rest." Upon hearing the last statement from Havelock, Nass's eyes get a gleam and he says "I do believe your right. If your intrested in checking out the room let me give you a hand."
"I found out it's going to be a pain getting this gargoyle off the lid. Unless, of course, I decide to save us all some trouble and just blast it off..."
Would use Thunderwave, by the way. History, is this statue historically valuble, or can I just turn it into rubble?1d20+9=18
NaDarr stretches as he watches the others checking the sarcophogus.
NaDarr:
** spoiler omitted **
I will check tonight. I really struggle when I do not have an actual page in front of me. (Or I just suck :)
Don't worry about it, it took me quite a while before I found out holy symbols only apply to powers marked with the implement keyword and that was just one of the mistakes I made and I'm still learning!
Graz and Boe(male Bugbear 1st level Ranger(archer))
"Hay Na'Darr the goyles arms look like they move, try pulling em forward".
"Hmm...Left or Right?" Nass asks as he looks around. Thinking of what they have been through so far Nass takes no chances and draws his sword in one hand and a dagger in the other and waits while the rest of the group decides on what door to head through
Graz and Boe(male Bugbear 1st level Ranger(archer))
"When in doubt go right, lest thats what my granpapy always said untill he walked right into an Valanar ambush".
Looking towards the winged praying gargoyle the panel on the left of it reveals what looks like a covered mirror, the panel on the right reveals a small chest with a plain staff resting next to it.
The chest seems to hold something enchanted, the staff resting upon it is a staff of winter +1 however whatever the covered mirror is it radiates even more than both of these items together
Placing the chest on the ground Nass says " Guys theres 5 sacks, 1 for each" with that Nass picks 1 up and opens it up a few feet away from the group and peers inside
Placing the chest on the ground Nass says " Guys theres 5 sacks, 1 for each" with that Nass picks 1 up and opens it up a few feet away from the group and peers inside
Three jingle with the sound of heavy coin, whilst the other two feel like they hold something that sounds like very small gemstones.
Nass can pick which one of these two two types he has picked up to examine
Nass then hands the other 2 bags out and says "We got a choice here, split everything evenly or just keep our individual sacks" Nass clearly trying to grab a handful of platinum pieces as well as keeping some of the gems
"I'm happy with my haul, brews are on me when we've completed these menial challenges. Do you think there's something still in the sarcophagus under the gargoyle statue?" Richard taps on the sarcophagus with the hilt of his Greatsword and tries to hear if it's hollow. Perception Check (Listen) 1d20+1=20
"I'm happy with my haul, brews are on me when we've completed these menial challenges. Do you think there's something still in the sarcophagus under the gargoyle statue?" Richard taps on the sarcophagus with the hilt of his Greatsword and tries to hear if it's hollow. Perception Check (Listen) 1d20+1=20
Something taps back...
It looks as though whoever or whatever built this place made very sure whatever is buried beneath the gargoyle won't be going anywhere anytime soon...
Graz and Boe(male Bugbear 1st level Ranger(archer))
"Whats up with the mirror, it maybe part of the test. Maybe we gotta use it to get to the next challange"?
"And what's up with the tapping?" NaDarr is torn between investigating the mirror and investigating the gargoyle. He tosses the bag from one hand to the next, as if this would make the decision for him. Finally, figuring there is safety in numbers he stands next to GraZ and examines the covered mirror. perception 1d20=13
Havelock gazes at the coffin for a few seconds in surprise before turning around to Graz and Nass. "What are you doing? Alright so it is magic, but I'm not talking about "slight increase in accuracy" level enchantments here. I talking about "tear out your soul" kinds of magic here!"
"And what's up with the tapping?" NaDarr is torn between investigating the mirror and investigating the gargoyle. He tosses the bag from one hand to the next, as if this would make the decision for him. Finally, figuring there is safety in numbers he stands next to GraZ and examines the covered mirror. perception 1d20=13
"Well, don't blame me if that mirror turns out to be a thing of unholy evil. I'll stay over here with Tapping Zombie. We're the only ones with any brains in this group."
Havelock kneels down next to the coffin and wonders what could be inside this.
"Well, don't blame me if that mirror turns out to be a thing of unholy evil. I'll stay over here with Tapping Zombie. We're the only ones with any brains in this group."
Havelock kneels down next to the coffin and wonders what could be inside this.
Its very likely the corporeal remains of the spectre you just fought, even if you could break in would you want another fight on your hands when you haven't even seen whats' waiting for you in the next room?