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(male hobgoblin Fighter 1/Evoker 2)

Quentin Silverhome wrote:
Yeah, my chain shirt is mithril and light enough to sleep in without penalty. And just as a question, I had the 5 non-lethal from before. That heals pretty quickly, between the cleaning and the sleeping, has it been long enough that would have faded?

Nonlethal damage heals at a rate of 1 hit point per hour per character level. So, you should be healed if it's been two or more hours since being hit.


Kauul wrote:

Kauul does this only if he's not adjacent to any opponents.

Energy Ray against Drow: Ranged Touch Attack 1d20 4=20; Electricity Damage 1d6 1=2

As long as Quick is wearing his armor, he took no damage from the whip. Kauul always sleeps in his armor, since there is no penalty for doing so. Sorry, I'm usually GM and have a bad habit of pointing out little things like this when playing.

I've always had issues with that rule not holding up to logic. A real bullwhip would be much more dangerous than the rules allow for. She hit his hand. A chain shirt doesn't cover the hand. And it was subdual damage, and I was already being nice about not adding in her sneak attack or hitting him in the face. Since all he got from it was a sore hand, just roll with it. And yes, the nonlethal from before had already healed.


Garan wrote:
Garan spends his round beating the BLEEP out of the Bosun, and he readies an action to draw his axe in case things start getting lethal.

You can't attack the Bo'sun and ready an action this round. Also, I need actual attack actions here. Do you try to bullrush him? or punch him? or trip him?

(male hobgoblin Fighter 1/Evoker 2)

Lynora de Trevante wrote:
I've always had issues with that rule not holding up to logic. A real bullwhip would be much more dangerous than the rules allow for. She hit his hand. A chain shirt doesn't cover the hand. And it was subdual damage, and I was already being nice about not adding in her sneak attack or hitting him in the face. Since all he got from it was a sore hand, just roll with it. And yes, the nonlethal from before had already healed.

Okay boss.

(Male Human Fighter 3)

Its alright with me, damage is already noted. As for Garan, I think what he might have been doing was that with the bosun bullrushing nimm who he was next to, he'd get an attack of opportunity on the bosun(you still provoke for the movement). He could take that attack and then still use his standard to ready on his turn(or take another attack for that matter).


Quentin Silverhome wrote:
Its alright with me, damage is already noted. As for Garan, I think what he might have been doing was that with the bosun bullrushing nimm who he was next to, he'd get an attack of opportunity on the bosun(you still provoke for the movement). He could take that attack and then still use his standard to ready on his turn(or take another attack for that matter).

Thanks. I'd forgotten about the AoO. I still need to know what attack action was used for it, but yes, in that case Garan can both attack and ready an action.


Looking at a couple of the earlier posts, I think Garan posted a standard attack action before we settled on the initiative order. He already rolled the hit and damage on invisible castle.


Tarlane wrote:
Looking at a couple of the earlier posts, I think Garan posted a standard attack action before we settled on the initiative order. He already rolled the hit and damage on invisible castle.

Thanks. Found it.

Garan's punch lands solidly in the Bo'sun's gut, and the big man turns and glares at him with a look that clearly says "You're next."


Sorry if I sounded a little cranky on some of the previous posts. The boards keep kicking me off today, which makes it darn difficult to look stuff up and post. Please bear with me. I'm trying.

Nimm, you are able to get to the boat, and climb about halfway up this round.

(Male Human Cleric 3)

Heres the effect of Obscuring Mist... meant to add in my post last nite but forgot

Spoiler:
Duration 1 min./level= 3 mins. Saving Throw none; Spell Resistance no. The vapor obscures all sight, including darkvision, beyond 5 feet. A creature 5 feet away has concealment (attacks have a 20% miss chance). Creatures farther away have total concealment (50% miss chance, and the attacker cannot use sight to locate the target)

(Male Human Warlock 1)

Lynora de Trevante wrote:
Sorry if I sounded a little cranky on some of the previous posts. The boards keep kicking me off today, which makes it darn difficult to look stuff up and post. Please bear with me. I'm trying.

I had the same sort of problem. Internet Explorer stopped going to Paizo when I was in the middle of posting a long background. I'm just glad I copied it. In other words, we understand.

Realizing a major brawl is beginning, Fin simply backs off into the mist.


The minotaur goes to charge Kauul, but gets turned around in the mist and runs into a stack of coiled rope instead. He looks very confused.

(Male Human Fighter 3)

Yeah, Paizo has been having some net issues this morning. No worries. And I know that running a combat can be confusing, especially in your early play by posts. Things will run smoother as we go along and that will be easier on you.


The Bo'sun takes a swing at Garan.

1d20+10=15

In his anger he overbalances a little, swinging and missing on his first try. He curses and swings again.

1d20+5=22

Edit: woops, misremembered Garan's AC. Good grief, he's going to have an awful hard time swimming in all that :)

Tak curses in frustration as his second blow glances off Garan's armor, leaving him with bruised knuckles to match his bruised ego.

(Male Human Fighter 3)

I think that its just Arioch and any of the other crewmembers who are up before me. So I'm just going to clear up what I was planning again when my action comes up.

Blinking in the mist, Quentin makes his way to where the dwarf and bosun were fighting, drawing his rapier as he moves. He positions himself at the dwarfs back, to prevent anyone from running up and flanking him. As his standard, he readies an attack(non-lethal) for any of the officers who move within range, slapping them with the flat of his blade.

Attack roll, including non-lethal -4, 1d20+4=16
Damage roll, nonlethal, 1d6+2=8

I don't have any special bonus for miss chance, so there is a 20% chance I miss due to the mist, assuming a 16 would hit anyway. I assumed you would want to roll that so I didn't know if the 16 was enough.

(Male Human Fighter 3)

Note: Armor check penalty applies, but I don't think that it is doubled anylonger for swim in beta. It doesn't say it under the skill, armor check penalty, or on the chart of skills.

Also, I think Garan underestimated his skills a bit. Assuming I'm reading it right, at least for swim, he put the 3 ranks in there, added the 4 for his strength, but left off the +3 for it being a class skill that has ranks in it. So it should be 3 higher, before the armor check applies.(and that armor check is reduced by 1 because of our armor training)

So he shouldn't be -too- bad off.

Besides, if he falls in and does sink like a rock, we will just have to send one of our aquatic friends after him.

(Male Dwarf Fighter 3)

Not too terribly afraid of falling into water, I have a potion of water breathing, and yes, I probably miscalculated some of my skills. Does an unarmed strike provoke AoO? I have combat reflexes


Garan wrote:
Not too terribly afraid of falling into water, I have a potion of water breathing, and yes, I probably miscalculated some of my skills. Does an unarmed strike provoke AoO? I have combat reflexes

And he has Improved Unarmed Strike. So no AoO on this one. The feat no fighter who likes fisticuffs as much as this guy can be without. :)

(male hobgoblin Fighter 1/Evoker 2)

I couldn't tell from reading, did I connect with my energy ray against the drow?


Kauul wrote:
I couldn't tell from reading, did I connect with my energy ray against the drow?

Yes, you did. And she is very irritated with you :)

(Female Aventi Druid 3)

So who's turn is it at the moment? I am a little confused.


Sanura Agashti wrote:
So who's turn is it at the moment? I am a little confused.

That's okay. It's easy to get confused with all the chatter back and forth. It's Arioch's turn, followed by the first mate, and then Quick, who has already declared his action presuming that nothing crazy happens before it gets around to him.

(Female Aventi Druid 3)

Lynora de Trevante wrote:
Sanura Agashti wrote:
So who's turn is it at the moment? I am a little confused.
That's okay. It's easy to get confused with all the chatter back and forth. It's Arioch's turn, followed by the first mate, and then Quick, who has already declared his action presuming that nothing crazy happens before it gets around to him.

Ok. Not like I have anything to do at the moment anyways, heh.

(Male Alzanti Sorceror 3)

Fire elemental ray at Bosun's head, preferably his ear if possible. Intent is to give him one hell of a brain freeze.

Spoiler:
Attack roll:
#151 1d20 + (+3) = 19
Damage roll:
#152 1d6 + (+1) = 5

then focus to cast spell Grease next chance I get, target is the "Other" crews deck area [directly under their feet].


"What the BLEEPing hell?" the first mate yells. "I walk away for a minute and I come back to a BLEEPing mutiny!"
He blows loudly on the signal whistle around his neck.


Okay next round.

Garan
Sanura
Liealla
Adrick
Nimm
Kauul
Minotaur
Finreal
Bo'sun
Arioch
First Mate
Quick

You've got this round before the rest of the crew gets up to the deck.

(male hobgoblin Fighter 1/Evoker 2)

Since talking is a free action which can be done even outside you turn....

"PARLEY!"

*points at Fineal* "He talk." *sheathes his sword*

(Male Human Warlock 1)

"Wait, what? You lot got yourselves into this mess, you can get yourselves out!"

(male hobgoblin Fighter 1/Evoker 2)

*looks at Fineal* "You good talk. Help or I cut." *pats his sword*


"By Besmara's teats! Hold yer damn arms! Hold it!" Nimm shouts from over the edge of the ship. "I started this mess, don' I get a frickin' word before you lot start killin' each other?!?"

Climb: 1d20+9=21

(Male Human Warlock 1)

Kauul wrote:
*looks at Fineal* "You good talk. Help or I cut." *pats his sword*

"Hmm. That is a good point. I have been moved to change my opinion based on your eloquent wordplay."

(Male Dwarf Fighter 3)

Garan eyes the Bosun warily, waiting for any indication he is going to strike, but moves back approximately 5 feet.

"Woulda been fun."

Turns to Nimm "What the BLEEP took so long?!"

(Male Alzanti Sorceror 3)

unsure of free action or not
Blows signal whistle to belay last order to rest of crew below decks.
Profession (sailor) : #158 1d20 + (+6) = 25
"First Mate, threat of kneelhaulin' will make any want to defend themselves over a painful death. Respect is earned, brute force and fear can be accomplished by any fool."

(Male Dwarf Fighter 3)

nice.

(Male Human Fighter 3)

Definitely, keeping the others from being summoned up here would be very useful in giving us some 'bargaining' room.

(Female Aventi Druid 3)

The mist, making it just about impossible to see, was quite annoying. She moves to the side of the ship, looking down over to Nimm, "Do you need any help?"


Sanura Agashti wrote:
The mist, making it just about impossible to see, was quite annoying. She moves to the side of the ship, looking down over to Nimm, "Do you need any help?"

"Help might be appreciated. You may not know it, but these things really aren't made for climbing on the outside!"

(Female Aventi Druid 3)

Nimm Qa'dim wrote:
Sanura Agashti wrote:
The mist, making it just about impossible to see, was quite annoying. She moves to the side of the ship, looking down over to Nimm, "Do you need any help?"
"Help might be appreciated. You may not know it, but these things really aren't made for climbing on the outside!"

"Then give me a moment and I will throw a rope down to you for you to get up."

(male hobgoblin Fighter 1/Evoker 2)

*steps to the side of the ship next to where Nimm will be climbing over and offers a hand to help pull him up and over the rail*

Strength check if needed: 1d20+2=19

(Male Human Cleric 3)

Adrick frowns more to himself, his spell was supposed to have ended the combat before it really got started and that wasnt the case. Figuring he only had about another minute or two left to his spell, Adrick quickly goes through his mental list of prepared spell to see if he had any other ones that would prove useful. Finding none that would really suit his needs Adrick sighs and makes ready his spell hold person should when his mist spell ends and someone gets the great idea to attack the cleric he will cast it on them

Readies Hold Person


Nimm takes the offered hand or rope and hauls himself over the edge. He takes a minute to glance around at what he sees.

DM: How lethal has this gotten? Does it look like it can be salvaged, or are we at full mutiny status yet?

(Male Human Fighter 3)

Well so far other then the energy rays, everything has been non-lethal thus far. I haven't struck anyone yet, but when I do, that was going to be non-lethal as well. I was hoping we would be standing up for ourselves and maybe earn a little grudging respect, but I wasn't trying to murder the officers or anything. Don't know if they will pay that same courtesy back yet.


If the officers look like they still might be appease, then see the following. If not, then Nimm will draw his sword and take up a defensive stance.

Nimm shouts loudly: "OY! You lot, stop the fisticuffs, eh? I surrender. I cut the big man's hammock, I tossed him on the floor, I insulted him to his face. I'll take my lumps like a man, yeah?"

To his new shipmates: "Enough of this! Now you lot might this whole bit harsh, yeah? But this here is navy life: you work hard, you sweat a lot, you wait for your promotions and you dream of beatin' the bos'un's head in, 'cuz that's his job, eh? Make you so darn angry that you give it your best even when you ain't at yer best. I cut the man's ropes to give him a rankle, not to incite a riot! I'll take my lumps. Bos'un's tossed me into the drink, so I reckon I done paid for my lip to 'im. He still owes me for the prank and I'll take my punishment for that."

To the crew: "This lot ain't sailors. They don't unnerstand the rules yet, eh? You call this a mutiny, you lose some good crew. You call this lads spiced up on a bit too much high spirits, needin' a little rough and tumble to get the sand out of their shoes, you keep a good crew and earn their respect wit' yer wisdom. Either way, I submit. I'll take my punishment. I was born a sailor and I'll die that way."

(Female Aventi Druid 3)

Sanura places her hand on Fish's head, telling him softly, "Down." The wolf lies down at her feet, still keeping an eye on the crew. She keeps a lost hold on her scythe as she listens to Nimm, careful not to show any emotion on her face, though she wasn't sure anyone else could see her at the moment with the mist still about.

He wanted them to give up? After all this, he was just throwing down his weapon and giving in? She definitely did not understand what she was getting herself into. She wished she was back at her home. Things were much more simple than this. Though she would have had had the experiences that she does now if she had stayed home. Perhaps life here will get better, but currently they were down in the dumps.


Good work with the whistle. That saved you an ugly combat. The rest of the crew is not currently headed up, although the captain has been woken by the sound of the scuffle.

There is the sound of slow clapping as the captain walks on deck. He looks as immaculate in the middle of the night as he did during the middle of the day. “A very rousing speech, well delivered,” he says dryly. “Although, I’m afraid I find such speeches much less moving when I am awakened by them in the middle of the night.”
He turns to the first mate. “Report. I want to know exactly what happened here.”

The first mate saluted smartly. “Sir, Bo’sun Tak awakened me because of a foolish prank pulled by the new recruits. I asked Liealla to accompany us, to deliver a little punishment in the form of an extra nighttime work detail. The recruits were rowdy and disobedient. Several of them earned an extra punishment, which was to be five lashes apiece for talking back to an officer. I went below for a couple minutes to fetch some extra help for the administration of said lashes, and when we got back to the deck all hell had broken loose and the recruits were brawling with Tak and Liealla. At which point, I blew my whistle, although one of them called off the crew’s summons with their own signal whistle. They tried to call for parley, and the dripping wet one gave his rousing speech, which is when you walked out, Sir.”

“I see,” the Captain said. “Liealla, give me your report.”

Liealla saluted, although it was a sloppy salute. “Sir, I was asked by the First Mate to come and help administer the punishment of the new recruits. They were given instructions for a night work detail, but would not stop talking back. They were assigned lashes, and the mate went below. They wouldn’t stop taunting the Bo’sun, and he lost his temper and threw one overboard. The others all decided to take this opportunity to attack as well. They threw some spells and some punches, and did not attempt to desist their defiance until the mate blew the signal whistle, Sir.”

“Recruits. Pick a spokesperson to give your report, and then I will decide what to do with you.”

(Male Human Fighter 3)

Quentin nearly opens his mouth to speak but then catches himself. They are all in this together now as a team after all, so he looks to the others to see who they nominate to act as their face.

He looks to Nimm, while perhaps not fully stepping himself into a leadership role he has done the most to speak for the party as a group, and even with rousing the boatswain, he also has seemed the most qualified to calm things down. Fin could certainly talk his way out of a corner, but with the navy punishment looming Nimm appears to know the most of the ins and outs of what to expect.

There is an obvious look of resolve in his eyes however, if Nimm or anyone else speaks, he won't have them take all the punishment for the group. Should the captain decide that one of his new friends should be keelhauled, they will have to put him along side them and he'll be damn sure that doesn't come easy.

(Male Human Warlock 1)

Fin steps forward, dusts off his coat and begins.

"Now, I cannot tell you what happened, I can only tell you what I saw. What I saw is three young men who saw a chance to take a small measure of revenge against a man whom they hated, and they took it. Now, I am not asking you to let them off without any punishment for their actions tonight, I am asking you to put yourself in their shoes. They were unceremoniously dumped into this ship's hold, not knowing how or why they were there. Then, the bosun came. He became the personification of all the hatred they felt over this turn of events. Captain, I ask you to think back to when you were first starting out as a sailor. Was there not an officer above you that you absolutely hated, that you forlornly hoped would some day be punched in the face? To us, the bosun is that man. Now tell me, do these men look like they have sailed long enough to not to indulge these wishes? Tell me *Grabs Quentin's chin* is this the face of a sailor? No, this is the face of a young boy who believes himself to be a sailor! All I ask is that you take pity on these poor souls!"

Diplomacy: 1d20+11=16 Quick, everyone look innocent! Maybe that will let you Aid Another!

(Male Human Fighter 3)

Quentin frowns at the telling of the story. Deception certainly can have its place with a purpose, but flatly lying of your own deeds was quite different.

"I believe he wished our side of events, Fin, rather then our excuses." He turns to look towards the captain. "We were assigned our duties in the bilge on arriving, sir. Seeing that we were cleaning for the pilot, it was decided that I should ensure that nothing was to be kept, being how none of us knew what an ooze may cherish. The boatswain informed me well that it was not our place to do the job properly, just to do the job directly, with a blow to the jaw. I took my lick and returned to work. It seems that one of the lads took offense to this treatment and sought to balance the scales as it were.

When we were called to deck it was clear it was for punishment. I understood this, I think we all did, and I believe we were all ready to accept the work detail. However, the idea of keelhauling quickly surfaced, and that brought the group together, with several of us ready to accept the worsened punishment for us all. The backtalk that is spoken of, sir, was the crew attempting to stay a team without the loss of any of our number, while the miss quite eagerly dolled out whippings.

This was the point where things went sour, sir. For it seems that while your officers would prefer an easily cowed group of sailors who turn on each other at the first moment, we acted as a unified front and this seemed to be something they felt they must break. As the threats of punishment became more severe, so did our resistance to them and bond to unite against them.

The near mutiny has come about because a whale with a temper and a far too eager torteress met with what they thought were lone men, but found they were a crew who did not abandon one another easily."


"I see," the captain said dryly. "I believe I see quite clearly now. I will remind you that just this morning I paced this very deck and told you that I demanded one thing and one thing only from my crew. Unquestioning obedience. I do not have the time to cajole my crew into liking me and taking my orders. Nor do I have the luxury of offering second chances. However, given your lack of experience I can find it in my heart to show the smallest modicum of mercy. You will not be keelhauled. You will be given a dinghy and you will be set loose. Assemble the men, I want this riff-raff off my boat, best speed."

"Yes, sir," the first mate blew a long peal on his signal whistle, and the rest of the crew came up from below.

"Put the rats on a dinghy and cut them loose," the mate bellowed.


Lynora de Trevante wrote:


"Put the rats on a dinghy and cut them loose," the mate bellowed.

Nimm smiles ear to ear, and nudges Quentin in the ribs. "Good news, mate! Looks like we just got a ship of our own!"

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