I'll follow up at the back of the party and cover our rear Deelin says as he lets the others head into the passage and gives them a 10' gap before falling into step.
If we're going to get round behind them it looks like lefts the way to go.
"Before we light a torch, I can scout ahead. When I see what is going on, I'll send down a light.'" Haunrar moves past Willy, silently creeping to the end of the passageway.
Haunrar wiggles his fingers and mumbles a chant under his breath, suddenly four flames appear in the air in front of Willy, illuminating the corridor in front of Willy.
You see the feint outline of multiple paw prints on the ground by the double doors that seem to both come from and go to the northern section of the hallway.
Willard Barnable(Male Human (Taldan) Barbarian (Invulnerable Rager) 5)
After exmaming the ground for a couple of minutes, Willy looks up and points North down the passage.
If they're wolves, they've probably left at the sign of us so why don't we get that door open properly and start in that room, he says pointing to the western double doors that are slightly ajar.
Pews of darkwood lie tipped over and covered in dust on either side of this ancient shrine. At the far end sits a large ceremonial anvil, but its surface is defaced and ruined.
You don't find any mushrooms in the room, but you note a space atop the altar with five small depressions. Suddenly, the light from Haunrar's spell seems to disappear. Before you can react, a pair of darkmantles drop from the ceiling and attack. Somehow, despite their subtlety, you notice them before they hit the ground.
One of the darkmantles flies towards Willard, opening it's webbed tentacles to wrap itself around him. The other darkmantle follows suit, going after Deelin.
Willard and Deelin get an attack of opportunity against their respective attackers.
Willard Barnable(Male Human (Taldan) Barbarian (Invulnerable Rager) 5)
Hoy!"
Willy takes a swing as the dark leathery thing tries to grab him.
Unfortunately afaik my bow doesn't have a threat range so no oa for me. After it's attack
Deelin backs away from the creature as it descends at him and lets loose his ready arrow at it. 5'step back and attack creature with bow + pb shot: 1d20 + 6 + 1 ⇒ (15) + 6 + 1 = 22
Willard cuts open a large tear in the darkmantle's webbing right before it wraps it's body around him and constricts itself (5 dmg). Deelin is unable do anything as the other of the darkmantles grapples him squeezes (5 dmg), as well. Althesia shoots at one of the darkmantles and misses.
Willard and Deelin are both grappled. Willard and Deelin, you still get to make a full round's worth of actions in round 1.
Droping the arrow Deelin tries desperately to shove the creature off of him and if successful backs away from it raising his bow and fitting a new arrow. If he fails he drops the bow as a free action and uses his move action to draw his dagger.
CMB roll to escape grapple:1d20 + 2 ⇒ (18) + 2 = 20
Willard Barnable(Male Human (Taldan) Barbarian (Invulnerable Rager) 5)
Willy roars, drops his axe and tries to throw the creature off him.
Willard struggles to break free, but fails, while Deelin manages to get away and takes a step back. Haunrar cants a rythmic verse in orchish, and despite not being able to understand it, everyone suddenly feels more self-confident and braver.
Round 2
The injured darkmantle squeezes Willard tighter (6 dmg + pinned condition), while it's comrade goes after Deelin again.
Round 2 is up. Deelin, you get another AoA this round.
Willard Barnable(Male Human (Taldan) Barbarian (Invulnerable Rager) 5)
"Kill it!" Willy screams and again tries to free himself from the creature's grasp.
The darkmantle charges Deelin, avoiding his shot, and wraps its body around him, again, crushing Deelin's ribcage and possible breaking an arm (7 dmg). In a last-ditch effore, Willard shoves his attacker off of him, then draws his dagger. Althesia attempts to aid him, slicing at the darkmantle, but it dances around her sword undamaged.
With it's first victim now taken care of, the other darkmantle drops Deelin's body. Not even a moment later, though, Haunrar cleaves through the creature, cutting it half. It's gory halves land on either side of Deelin.
Next round.
Deelin is dying.
Willard Barnable(Male Human (Taldan) Barbarian (Invulnerable Rager) 5)
After the creature drops around him, Haunrar considers for a split second his next action. He almost changes his tune from the courage chant to the one that creates lights, but he decides that he might as well keep attacking, figuring his spell stopped early for a reason.