Teelos shouts into the child's mind, "We've come for your money chuck!", and then makes a dive for one of the chutes in the wall, hoping to draw any guards from
the doors.
Acrobatics check 16 ( sorry I don't know how to copy and paste on my iTouch. It's on invisiblecastle)
Hakeen
your still by the window,give me a perception check
Teelos
Spoiler:
You evade the attack from behind you as you slide into the chute. You skim down the slim ridden chute and find yourself shot into a vast vat of fish slurry the slim caking you, unable to breath and bring drug down by the weight of the disgusting vat. I'll need a str or swim check and a fort save
Some where above you someone calls "It's a spy giggles make it squeal"
Euphegenia draws her Axe and removes the shield from her back ready for battle. She smiles grimly at V, "So deary, if trouble breaks out, I will be a running over there," she indicated the front doors.
Dennis da Ogre(Yes Mostly Human Geek 12/ Mountain Biker 8)
Keeper of Forbidden Lore wrote:
your still by the window,give me a perception check
You hear nothing above the sounds of the street and the docks. And your ogre is showing :}
Reg Darkwintre(Male Chessentan human Paladin/Rogue 1st/1st)
Keeper of Forbidden Lore wrote:
The windows are to small for grown humans or a dwarf to fit though
Is Reg now too big to fit through that window? Oops never mind heading with the other two to the door face will be averted to prevent being recognised but not so its obvious what he's doing (does that require a check?)
Sorry Seeker and all. Professional responsibilities took over and I was unable to get access to the internet until now. Normally I get a little more notice and can likewise pass it on to others, but this was a bit of an emergency. My apologies, I will do my best to ensure that I am more courteous next time. I am ready to resume play.
Teelos struggles to maintain the surface in the vat of chum.
Not an issue man, I figed that be the issue thats why i waited I will NPC to move along but dont like to do so unless I have to
Teelos
Spoiler:
You are pulled deeper into the muck, the disgusting slime fills your mouth, above you here laughter 'hand me that pole" a voice says
Folks at the door
Spoiler:
You hear foot steps and some one yell "Hold you horses" A few moments later the door is pulled open and a sour faced man stands there behind him you can see his office. A wooden desk sits in one corner of the room, its side preventing the western door from opening all the way. The table is heaped with dozens of slate boards covered with chalk scrawls, while to the east a cabinet slouches against the wall. To the south, a few
moldy boards have been nailed over a door. "What do ya want? He asks sourly.
everyone else
Spoiler:
You see the door pulled open and can see a man in the door
Reg Darkwintre(Male Chessentan human Paladin/Rogue 1st/1st)
Keeper of Forbidden Lore wrote:
Not an issue man, I figed that be the issue thats why i waited I will NPC to move along but dont like to do so unless I have to
You hear foot steps and some one yell "Hold you horses" A few moments later the door is pulled open and a sour faced man stands there behind him you can see his office. A wooden desk sits in one corner of the room, its side preventing the western door from opening all the way. The table is heaped with dozens of slate boards covered with chalk scrawls, while to the east a cabinet slouches against the wall. To the south, a few
moldy boards have been nailed over a door. "What do ya want? He asks sourly.
I need to know something before I attempt my get in speech, is it known that Lamm has children working for him? I know that Reg mentioned it but I need to know if it would be something that falls under "common knowledge for those interested in Lamm."
hey sorry for the silence guys had issue, are we ready to start again, hope everyone had a good holiday. And yeah it is known that lamm uses kids
Reg
Spoiler:
The man at the door is Yargin Balkro, a bitter human alchemist who’s served variously as Gaedren’s accountant, advisor, assassin, and fence for nearly a decade. Yargin’s true obsession is acid—he carries several vials of the stuff with him wherever he goes. He even concocted a weak acid that plays a key part in the rendering of fish into slurry
(and is sometimes used to punish wayward orphans).
People at the door
Spoiler:
The man takes one look at reg and tries to slam the door shut[occ] Ya guys are fast enuff if you would like to act[/ooc]
Euphegenia will double move into the room (possibly drawing an attack of opportunity from the man on the floor), she heads for the door in the west wall, trusting that her companions can deal with the man on the floor, but wanting to ensure any reinforcements meet her first.
"Now sir, I'm sure if you calm down and just sit over there and talk to me, everything will be fine for you... we are looking for someone else." Bean shouts into the room.
Do I need a diplomacy roll for that?
If so: 1d20 + 8=10
Bean's Thoughts: No need for extra problems and bloodshed if it can be avoided.
Diplomacy checks take a full minute, the pathfinder rules no longer list a penalty for rushing it as a round action. So I am thinking that we have gone past the point of talking.
Still wouldn't change my action, it's what the character would do. However that is a very good point... with the way I rolled he'll probably not be convinced anyways!
Sees an outlet for his rage and a way to avenge his humiliation Hakeen charges in.
Hakeen moves into the room (5 foot step) and attacks with his 2 claws. If someone occupies the square Hakeen will try and stay out of reach he will move to the nearest unoccupied square and attack.
Keen ya can't get into the room with a 5' step..so i made the move and only counted the first attack...which is fine as ya missed the 2nd anyhow. Anyone else?
If the guy is still standing by the time it gets to Euphegenia's turn she will wade over and attempt to clock him on the back of the head with butt of her axe.
20! come on!!!!! Can I critical with a none lethal attack?
Euphengenia nods in agreement and heads over to the door in the west(?) wall, swinging it open.
I think that is the one that leads to the window Teelos went through.
Dennis da Ogre(Yes Mostly Human Geek 12/ Mountain Biker 8)
Umm... yeah I thought he went in on the righthand (as you are looking at the map) side. The goal is to keep moving in the direction where we saw Teelos go in.
A pair of bunk beds sits against the far wall of this room to either side of a boarded-over window.
Euphengenia and elric
Spoiler:
The stink in this room, a mixture of fish and sweat, is enough to make the eyes water. To the east, a large wooden trough holds a hideous mound of half-rancid fish, seaweed, and brine. Filthy seawater and fish blood stain the floor around this trough. A pair of wooden chutes lead from this trough through holes in the northern wall into a larger room to the
east. To the west, a desk and chair sit in one corner while a tall
cabinet sits in the other.
A dozen or so children scurry about the room working in the stink in filthy cloths
"Oh little ones, get yeah selves to safety, we are for having a word with Gaedren and he may not be liking what he hears," Euphengenia shouts at the wee berns as she scuttles across the room to the door in the north wall.
Reg Darkwintre(Male Chessentan human Paladin/Rogue 1st/1st)
"Well he won't be around much longer to argue," Reg whispers.
Sorry for the lack of response I've been so use to using that marker to note which thread I'm playing in I didn't realise that I'd left posting off for so long that it deactivated
The floor here is slick with seawater, bits of seaweed, and fish blood—the air is thick with the accompanying scent. Wooden catwalks to the north and south allow access to the western part of the fishery, while the floor here is only five feet above the river below. An open bay to the south allows direct access to the sloppy, muddy water, while to the northwest stands an immense ten-foot-tall wooden vat, its sides caked and waterproofed with tar. Inside is a foul-looking mixture of chum, seawater, and who knows what else. To the east are stacked many barrels and crates, each marked in paint with a fish. Nearly two dozen small
hammocks hang from under the catwalks, each with its own ratty blanket and pillow.
Six filthy children toil here, next to the vat a scared half orc with a curl grin climbs down from a ladder on the vat with a hooked pole in his hand.
Reg Darkwintre(Male Chessentan human Paladin/Rogue 1st/1st)
Keeper of Forbidden Lore wrote:
The floor here is slick with seawater, bits of seaweed, and fish blood—the air is thick with the accompanying scent. Wooden catwalks to the north and south allow access to the western part of the fishery, while the floor here is only five feet above the river below. An open bay to the south allows direct access to the sloppy, muddy water, while to the northwest stands an immense ten-foot-tall wooden vat, its sides caked and waterproofed with tar. Inside is a foul-looking mixture of chum, seawater, and who knows what else. To the east are stacked many barrels and crates, each marked in paint with a fish. Nearly two dozen small
hammocks hang from under the catwalks, each with its own ratty blanket and pillow.
Six filthy children toil here, next to the vat a scared half orc with a curl grin climbs down from a ladder on the vat with a hooked pole in his hand.
Anyone Reg recognises especially the half orc? Better make a sense motive on the half orc to discern what he intends to do rolled a 16+7 for 23 (That would be covered by true intentions wouldn't it?)