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Aubrey's Rise of the Runelords campaign
Game Master Aubrey the Malformed


Gameplay

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Illes Elandru wrote:
No AoO if I've got that right.

No AoO for using a wand anyway.

Vethran: 19
Dravite: 13
Hudak: 13
Alwyn: 13
Elisile: 11
Illes: 5

I think it's Vethran again.


Aubrey the Demented/Malformed wrote:
Illes Elandru wrote:
No AoO if I've got that right.

No AoO for using a wand anyway.

Ah ... yes, you seem to be correct. Damn. One of my players in last Friday night's game is really going to hate me now...


Any word on whether Hideous Laughter had any effect?


Illes Elandru wrote:
Any word on whether Hideous Laughter had any effect?

Ah yes, sorry...

The creature stares at Illes for a moment, seemingly entranced and its twisted mouth turning up at the corners. Then it shakes its head and presses the attack.

I.e. it worked, but it saved.

(Male Dwarf Ranger/7 XP- 35674)

On Dravite's turn...
***Gurgle.....cough.............*bleed*..... -9hp.

(Male Human (Shoanti) Cleric 9)

I'm delaying until after Illes to see how the whole saving Dravite thing turns out. Put me at initiative 3.


Vethran up


Another Fiery Burst. Keep the slow effect going. I'll use a partial defense action for my move action, so +2 AC. Not much else to do...


Alwyn or Hudak.

(Male Human (Shoanti) Cleric 9)

Hudak's up. I'm delaying a bit.

(male Human Shoanti Fighter 9 xp 51,066)

"DRAAAAAAAVIIIIIITE! I'M SORRY!!!"

Hudak 2h pow atk Nualia's tongue on the golem
r13+11-5+bardic3=22
dmg r8+7+10+bardic3=28 h.p.


Illes grasps one of the wands strapped to his belt and ducks down to tap Dravite.

5' step
MA: Draw wand
SA: CMW 1+5 +3 = 9


I think I left out the bad guy from the initiative above, so he will go now.

Taking two massive blows from Hudak, the creature clearly decides than enough is enough. It turns tail and tries to flee back up the path.

AoOs from anyone in melee range, which I think is Hudak and Alwyn.

(male Human Shoanti Fighter 9 xp 51,066)

sheesh! couldn't get on all afternoon. That golem's probably half way to Vudra by now.

r11+11-5+3=20
damage 9+7+10+3=29.

"f!*+ with my buddy Dravite, b#@%+!!!"


Mighty Hudak cuts the creature down as it tries to flee, his sword severing its bloated head from its deformed shoulders.

End of combat.


By the way, I've noticed that there may be a problem with the way you (Hudak) use a shield but also swap between one-handed and two-handed use of your bastard sword. I think, per the rules, you can only use a two-handed weapon with a buckler. So you can use the b'sword one-handed and get the AC bonus of the shield, or you can use it two-handed and not get the benefit of the shield and take a -1 penalty to hit (they changed these rules slightly between 3.0 and 3.5). However, I think that you are using a heavy shield, and this swapping around isn't possible using that. You might want to re-jig your gear (and AC) to take account of this.

(Male Human (Shoanti) Cleric 9)

Huzzah!

As the creature falls, Alwyn immediately turns to the bleeding Dravite.

I'll start off with a Cure moderate wounds; Dravite recovers 15 hp. I'll do the rest of the healing by wand.

(Male Human (Shoanti) Cleric 9)

Two taps each of the CMW wand for Dravite and Hudak - they recover 27 and 28 hp respectively. Anyone else hurt?

(Male Dwarf Ranger/7 XP- 35674)

First friggin' combat with something big enough to use my Big Game Hunter feat and I spend every second of it unconcious...f~~*!
Dravite wakes up wondering why his hook is in hand instead of his bow.....


After making sure Dravite is alright, Elisile moves over and kneels down to investigate the downed golem. Search: 16+9 = 25

“You supposed this creature to be intelligent Vethran,” she muses, looking up at the evoker. “I have not heard of such a thing; but if true, it could indicate that this Xanesha is a very powerful spell-caster to have such a guardian.”

(male Human Shoanti Fighter 9 xp 51,066)

Aubrey the Demented/Malformed wrote:
By the way, I've noticed that there may be a problem with the way you (Hudak) use a shield but also swap between one-handed and two-handed use of your bastard sword. I think, per the rules, you can only use a two-handed weapon with a buckler. So you can use the b'sword one-handed and get the AC bonus of the shield, or you can use it two-handed and not get the benefit of the shield and take a -1 penalty to hit (they changed these rules slightly between 3.0 and 3.5). However, I think that you are using a heavy shield, and this swapping around isn't possible using that. You might want to re-jig your gear (and AC) to take account of this.

Right on.

(male Human Shoanti Fighter 9 xp 51,066)

So I'm like "ac 18/or 20 with shield (+5 chain shirt, +2 hev wood shield, +2 dex +1 ring of protection)"
I got that written in my ac slot now.


Yes. However, since you get most punch from being able to use the sword two-handed you might want to swap to a buckler instead of a heavy shield. Otherwise you have to take the shield off in order to use your weapon two-handed, which is an action, and then you can't swap at will.

The open door to the lighthouse awaits.

(Male Human (Shoanti) Cleric 9)

Alwyn gives the stitchwork abomination's head a good kick, sending it flying into the darkness. "Let's take a look inside, shall we? If anything else is in there, it must have heard this ruckus, so be prepared for the worst."

I think we've spent 5 rounds after Patch-man went down before being ready for more action, if anyone's counting.


Elisilizard nods in agreement, and heads forward with the others, after casting another enhancing spell on herself and retrieving a scroll from her pack.

Casts Cat’s Grace just prior to entering the tower and takes out a scroll of mirror image. Also, she offers to cast Enlarge Person on Hudak or Alwyn or anyone else who wants it.
With spells currently active her AC is 25.

(I AM THE LORD OF ALL HELLFIRE!!!!!)

Aubrey the Demented/Malformed wrote:

Yes. However, since you get most punch from being able to use the sword two-handed you might want to swap to a buckler instead of a heavy shield. Otherwise you have to take the shield off in order to use your weapon two-handed, which is an action, and then you can't swap at will.

The open door to the lighthouse awaits.

I think that sounds like a plan...I'll also make sure to be more explicit about my status re: sword and board. (URK! I SAID SWORD AND BOARD!!!)


Elisile Starbrow wrote:
“You supposed this creature to be intelligent Vethran,” she muses, looking up at the evoker. “I have not heard of such a thing; but if true, it could indicate that this Xanesha is a very powerful spell-caster to have such a guardian.”

"Either that, or the intelligence was an unintended side-effect of a binding ritual gone awry. There's really no way to be certain at this point, but I would err on the side of caution. Be watchful for signs of her magics in the future. We don't know what she's capable of."

Casting mage armor on myself.


The inside of the tower is mostly filled with rubbish, a few sagging wooden walls dividing up the space on the lowest level. A rickety-looking wooden staircase clings to the interior wall of the tower as it ascends in a spiral.

(Male Human (Shoanti) Cleric 9)

Does the stair look safe? Also, how big is the tower?


No, they don't look especially safe. The tower is about 25' across the bottom and maybe 100' high.

(Male Dwarf Ranger/7 XP- 35674)

Aubrey the Demented/Malformed wrote:
No, they don't look especially safe. The tower is about 25' across the bottom and maybe 100' high.

I wuz wantin' ta be burnin' doon da ol' house, now I be thinkin' we should be knockin' doon dis ol' tower. What be in dere will be needin' ta be coomin' doon ta us or fall wit' de tower. I be gettin' no where near dem stairs!

(male Human Shoanti Fighter 9 xp 51,066)

"That smart golem hurt me up. can somebody heal me some?"
down 16 h.p.
"Want me go up them stairs?"

(Male Human (Shoanti) Cleric 9)

Hudak wrote:

"That smart golem hurt me up. can somebody heal me some?"

down 16 h.p.
"Want me go up them stairs?"

Does that include the 28 hp you got back when I healed you after the thing went down?

(male Human Shoanti Fighter 9 xp 51,066)

Missed that.
Hudak's a little dumb.
Nevermind!

(Male Human (Shoanti) Cleric 9)

Aubrey the Demented/Malformed wrote:
No, they don't look especially safe. The tower is about 25' across the bottom and maybe 100' high.

What's up topside? Can we see the roof from the bottom, or are there structures in the way?


There seem to be a few more floors on the way up.

Not wishing to quash the "let's burn the place down" idea, but this is in a swamp and the whole place is rather damp.


"Elisile, I've seen you manage short bursts of flight in the past. Any chance you could scout up there?"

(Male Human (Shoanti) Cleric 9)

"The stairs must have been able to support our stitched-up friend, so they can't be that unsafe, right?" Alwyn doesn't sound entirely convinced by his own argument.


“I can manifest wings for a brief period,” answers Elisile, gazing upwards. “I could probably fly to the top, but my flight is quite slow, and I would not have the energy to maintain the wings for the flight back down. As for the golem, it was resting here at the ground floor, it may not use the stair.”

She looks at the other wizard. “You seem quite knowledgeable about buildings and structures; do you observe any points along the stair that look particularly unsound? If you can point any-such out to me, I propose that I go carefully up the stairs first, and should they collapse below me I may be able to fly to safety. If it seems safe enough, the rest of you may follow.”

Pending a Knowledge (Architecture and Engineering) check from Veth, Elisile will start moving slowly, carefully and quietly up the stair, examining the treads for any sign of previous passage or footprints, particularly any indications that certain treads may have been by-passed by the tower’s inhabitants.

Move Silently: 14+7 = 21, Search: 6+9 = 15, Survival: 17+6 = 23. Ready to use Sudden Shift as an immediate action to grow wings and fly to safety should the stairs collapse etc.


The stairs groan ominously but hold in place.

Elisile:

Spoiler:
There are tracks - medium-sized humanoids - going up and down the stairs.


Elisile keeps going until either she reaches the top, or a doorway, or some point where to go any further would put her out of sight of her companions. At whatever that point is she will stop and watch and listen for any signs of danger Spot: 9+6 = 15, Listen: 12+6 = 18 then return to report her findings.


Kn Arch&Engi: Nat 20! + 12 = 32. Dammit, I know everything about those stairs. :)

(male Human Shoanti Fighter 9 xp 51,066)

"What do you think, stairmaster?"


Vethran Tallomane wrote:
Kn Arch&Engi: Nat 20! + 12 = 32. Dammit, I know everything about those stairs. :)

Not just those stairs, but all possible permutations of steps, stairs and ladders. More pertinently, you reckon they will hold the weight of the party.


Hudak wrote:
"What do you think, stairmaster?"

"They're rickety, but they'll hold us. It's safe to continue on."

(male Human Shoanti Fighter 9 xp 51,066)

"Stealthy or Boot to the door?"

(Male Human (Shoanti) Cleric 9)

"The way these stairs creak, we probably won't be able to sneak up on anything awake. So let's be reasonably quiet - no yelling and singing, just in case whatever might be here is inattentive." With that, Alwyn carefully makes his way up the stair.

(male Human Shoanti Fighter 9 xp 51,066)

Hudak follows; he's packing the 'tongue (bastard sword) two handed...

(male Human Shoanti Fighter 9 xp 51,066)

making him a.c. 18.

(Male Dwarf Ranger/7 XP- 35674)

Yeah, ummm....I be tinkin' no fer dem stairs..... I'll be hanging ootside fer a spell, toss any bastards doon to me fer killin' an' I'll be watchin' fer 'im. It don't be lookin' too big in dere anyway.
Dravite goes outside to wait, bow out, watching the tower.

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