"Haha! Basher bash some more!" Basher pivots and starts pummeling the next scorpion.
No move, using his reach. Rage and full attack on scorpion I. Attack 1: 11+14+1(Aid)-2(power attack)=AC 24, damage 6+10+4(PA)=20. Attack 2: 11+14+1-2=AC 24, damage 7+10+4=21.
Jalana keeps creeping slowly away from the scorpions.
The scorpion spins and grabs at the two nearest foes behind it - Rolund and Lightbringer. Rolund ducks and the claw snip shut above his head, but the scorpion seizes Lightbringer with a saw-edged, vice-like grip (9 damage, and you are now grappled). It attempts to sting him, put cannot find a gap in his plating.
The other scorpion takes advantage of the distraction to grab his opponent, its claw yanking hard at one of the other scorpion's back legs.
Darting around the battlefield, blazing sword in hand, Runzyl swoops in beside Rolund and delivers a powerful stroke against the creature before swiftly moving across it's field of vision and standing opposite the Karrn knight.
Spring Attack. Moving from current location to J18, where I make this attack: 1d20 + 19 ⇒ (5) + 19 = 24, dealing 1d6 + 11 + 1d6 ⇒ (3) + 11 + (5) = 19 damage. I'll spend an Action Point to add the higher of 2d6 ⇒ (2, 1) = 3 to the damage and, thanks to my Bladebearer of the Valenar feat, I add the same value to my damage. Then I continue movement to M19 and end there. 6 rage rounds remaining today.
EDIT: Seeing the rolls, looks like I hit AC 26 for 21 damage.
I'll let this go, as I never mentioned anything before and you have taken your action accordingly. However, the corpse of a giant scorpion counts as difficult terrain (since they are quite big) from this moment henceforth.
Rodergo Xativa(m human CLERIC 6 EXORCIST SLVR FLAME 4exp =94,670(cast as a 8th level cleric))
Rod moves up behind LB in L17;
casts another cure mod wounds 2d8 + 7 ⇒ (7, 4) + 7 = 18 divided by two is 9.
Diving downward Kadesh croaks, "Clear!" as he passes above Ezreal on his way back to a tree branch.
"Janosz, can you drive this last one off or is still going to fight with the others down?" He warily draws a wand from his forearm holster and waits for the last scorpion to make a move.
MA: Draw Wand - Lesser orb of Electricity, 5' step to K16
SA: Readied to fire if the remaining scorpion closes to within 25'
In the interest of speed, should that happen: Point Blank Ranged Touch with cover from allies 1d20 + 7 + 1 - 4 ⇒ (13) + 7 + 1 - 4 = 17 for 1d8 + 2 ⇒ (3) + 2 = 5 damage.
My map is probably off. I have Basher still occupying J-K/16-17. Has he moved?
On Gil's action, she will move to H18 for a clear shot with the wand if the last scorpion approaches. Essentially, if it gets within 25' feet of her, she'll do her best to fry it.
The lask scorpion moves forward, its claws waving cautiously as it examines the corpse of its fallen foe. It then begins to pry open its shell and eat the dead scorpion, ignoring the small mammals.
The party backs away as the scorpion becomes engrossed in prising the carapace from its dead rival and gobbling up the meat inside. It mouthparts macerate the flesh as it drools digestive juices to soften it for consumption. It makes no attempt to pursue, and soon it is left behind along the jungle track.
1130 xp each.
Progressing further, the narrow gorge opens out into a steep-sided valley. The track clings to the side of the rocky wall as the river foams below. Trees lean overhead, shutting out the light as brightly coloured flying lizards flit between the branches.
If it wasn't obvious before, it is now certainly plain that the track is the remains of a road - there are clear signs of where the cliff walls have been shaped by tools and magic or the trackway shored up to stop it falling in the river. However, it is certainly ancient - the rampant jungle growth conceals most of the roadway and accumulated leaf litter has thickly buried most of the artificial features. Ferns, shrubs and even full-sized trees - some clearly of some antiquity themselves - burst through the roadway in places.
At approximately noon, the group stumbles upon another man-made feature - a bridge takes the track from one side of the valley to the other to avoid a splashing waterfall that drops into the main river from a tributary. The bridge is cloaked with vines so that hardly any stonework can be seen, its single arch looking disconcertingly crumbled.
Knowledge (Architecture and Engineering), DC 20:
Spoiler:
The bridge looks in a fairly bad way, but if people are careful and not too many cross at once, it should be fairly safe.
Jalana Well, Jalana's the only one who can make that check with bardic knowledge or lore master, so...
Bardic Knowledge: 1d20 + 2 ⇒ (5) + 2 = 7
Hmm... It was a long shot with bardic knowledge but if everybody is ok for her to use her lore master ability, she'll use it. I'm just concerned that we're very close to the main fight and we may need that natural 20 in a hurry.
Rodergo Xativa(m human CLERIC 6 EXORCIST SLVR FLAME 4exp =94,670(cast as a 8th level cleric))
"When we cross this, there's no going back. It's do or die."
There's the tent and invisibility. The same stunt you pulled with Trose at the Cannith factory.
Rodergo Xativa(m human CLERIC 6 EXORCIST SLVR FLAME 4exp =94,670(cast as a 8th level cleric))
"Oh, yeah....this uh....jungle....all the pollen's messing up my sinuses. I can't think straight. Should we all just get in the tent; let the angel fly us?"
So you are going with WoSsy and the tent? Exposing him to danger, to who knows what, all by himself? Not that I'm trying to influence your decisions. (Hours of work, defeated by a tent...)
Rodergo Xativa(m human CLERIC 6 EXORCIST SLVR FLAME 4exp =94,670(cast as a 8th level cleric))
at least Basher; he's kinda heavy.
"Maybe we should cross this thing, with Basher in the damn tent, so we don't leave our good acquaintance Wings of Silver alone....I'm no architect, and the only thing I could engineer is a hangover, but yon bridge looks old and possibly unstable for such a large bodied critcher as Basher."
Rodergo Xativa(m human CLERIC 6 EXORCIST SLVR FLAME 4exp =94,670(cast as a 8th level cleric))
damn neighbors shaking my house with the base of their stereo at 3 a.m. or is it 4 a.m....
"Maybe we should cross this thing, with Basher in the damn tent, so we don't leave our good acquaintance Wings of Silver alone....I'm no architect, and the only thing I could engineer is a hangover, but yon bridge looks old and possibly unstable for such a large bodied critcher as Basher."
"It may be wise for Lightbringer to travel in such a way as well. I am light on my feet, as is Jalana and Frogshanks. Perhaps the three of us should cross on foot with the tent. If something goes wrong, we can release the rest of you."
You can run with your original idea if you want. Don't feel railroaded because I planned a massive ambu- er, might have planned something for the bridge. Part of play is outwitting your enemies - you don't have to beat them to death, you can just avoid them.
Rodergo Xativa(m human CLERIC 6 EXORCIST SLVR FLAME 4exp =94,670(cast as a 8th level cleric))
yes, but I WANT to destroy them! Maybe we should buff'n'bake these b~$%&es....we are in the bidness of smiting evil.
"If there is an ambush, crossing the bridge with just three of us is far worse than everybody crossing. If we tiptoe across just one at a time we should be just fine."
“I thank the holy one greatly if he is willing to fly me – and any of us – across the ravine in the tent,” says Lightbringer. “But my concern is that if there is danger on the other side, it will leave our holy ally vulnerable as he sets the tent to let us back out. I would seem wise to scout the area on the far side first.”
LB suggests something along the following lines; WoS and Kadesh fly over the other side and have a look about. If it all looks safe, WoS brings say LB, Basher and some of the other heavier and less dextrous party members across in the tent, whilst those better equipped to run across the bridge or used ranged attacks should trouble break out on the far side stay behind. The tent is unpacked, then WoS flies back across for the rest of the party.