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We're Gonna Start a New Life, Under the Sea

Wednesday, February 7, 2017

I'm the first to admit that when I first read the Starfinder Core Rulebook, I quirked an eyebrow at some of the environmental protections armor offers. Coming from other RPGs, it was clear that Starfinder had a different concept of what environmental hazards should challenge PCs. When it came time to outline Starfinder Society #1-08: Sanctuary of Drowned Delight, I discovered that Starfinder armor provided a plethora of opportunities for adventuring in environments often reserved for higher-level play in other games. So, despite being a Tier 3-6 scenario, this month's scenario is going underwater!

With this scenario, the PCs travel to a mostly unexplored oceanic world in the Vast. The Starfinder Society once set-up a forward outpost on the world, only to hastily abandon it shortly after the complex came online. Now, the planet is the only known source of a rare mineral required to repair the Society's most storied starship, the Master of Stars. It's up to the PCs to visit the planet and reclaim the sunken lodge. Of course, things aren't always as easy (or difficult) as they appear, and the lodge has some new occupants...

Kate Baker makes her debut as an author for Organized Play with Sanctuary of Drowned Delight. Once I assigned the outline, Kate went to work at creating some truly unique creatures. The term "psychedelic walruses" soon became a common term when discussing this scenario. In fact, you can see one of these creatures (who prefer to be called morlamaws) in this blog post's attached art preview. The morlamaws are an entirely new species debuting in this scenario—one of the cool avenues we can explore in Starfinder Society is the introduction of new species to the setting. I suspect players are going to enjoy the morlamaws quite a bit, if only because alien space walruses are pretty rad. I'm sure players will also enjoy morlamaws for other reasons... but you'll need to play this scenario to find out!

This scenario uses the Faction (Wayfinders) scenario tag.

While I'm still in the flurry of outlining summer scenarios, there's a lot of upcoming content to get excited for. Next month sees the hotly anticipated release of Starfinder Society #1-09: Live Exploration Extreme! by Organized Play's own, John Compton. Following that, we have the start of our two scenarios per month rollout, with Starfinder Society Roleplaying Guild Scenario #1-10: The Half-Alive Streets and Starfinder Society Roleplaying Guild Scenario #1-11: In Pursuit of the Scoured Past. There's a whole lot of Starfinder Society coming up, so be sure to keep your eyes peeled on this blog for more updates!

See you soon!

Thurston Hillman
Starfinder Society Developer

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Tags: Organized Play Starfinder Society Starfinder Society Scenarios
* Starfinder Society Developer

9 people marked this as a favorite.

So proud. So majestic. So blurple...

Paizo Employee ***** Organized Play Lead Developer

7 people marked this as a favorite.

This majestic illustration brought to you by Nicholas Espinoza

Scarab Sages ** Venture-Agent

2 people marked this as a favorite.

Psychedelic space walruses are indeed rad. I'm really looking forward to running this Saturday.

*** Venture-Agent aka Lindley Court

1 person marked this as a favorite.

Played this last Sunday with the gnome I got the boon for last fall... Best time for a GM-baby debut? I think so!

Venture-Lieutenant, Online—ACG aka Hawkmoon269

5 people marked this as a favorite.

That's your solution to everything: to move under the sea. It's not gonna to happen.

Shadow Lodge ***** Venture-Lieutenant, California—San Francisco Bay Area North & East aka thistledown

1 person marked this as a favorite.

Go Kate! Your adventure is awesome!

Wayfinders ****

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I get to play this adventure under GM Kate at OutPost! I cannot wait to meet psychedelic walruses!

I wonder if they like tea?

Silver Crusade

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Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game Subscriber; Pathfinder Comics Subscriber

Space walruses are known to have the freshest milk.

Silver Crusade ***** Venture-Captain, Indiana—Bloomington aka CanisDirus

1 person marked this as a favorite.
Charli Poshkettle wrote:

I get to play this adventure under GM Kate at OutPost! I cannot wait to meet psychedelic walruses!

I wonder if they like tea?

I am jealous...but also hoping to either sneak in if someone drops out, or play it with her soon after OutPost, so not too jealous!

Congratulations, Kate, and really looking forward to seeing it! :D

Scarab Sages ***** Venture-Captain, Netherlands aka Woran

psychedelic walruses. So majestic!

Sovereign Court *** Venture-Lieutenant, Netherlands—Leiden aka Ascalaphus

1 person marked this as a favorite.
Blog Post wrote:
I'm the first to admit that when I first read the Starfinder Core Rulebook, I quirked an eyebrow at some of the environmental protections armor offers. Coming from other RPGs, it was clear that Starfinder had a different concept of what environmental hazards should challenge PCs. When it came time to outline Starfinder Society #1-08: Sanctuary of Drowned Delight, I discovered that Starfinder armor provided a plethora of opportunities for adventuring in environments often reserved for higher-level play in other games. So, despite being a Tier 3-6 scenario, this month's scenario is going underwater!

I think this is one of the great things about setting up a new game in a different setting: the chance to revise traditional barriers.

Starfinder makes some things that were hard in Pathfinder a lot easier. Resisting gas attacks with armor, or a 200 credit armor upgrade that provides Darkvision (12000gp in Pathfinder).

I'm hoping the equipment book is going to delve a lot deeper into descriptions of what Starfinder technology is capable of - so far I'm getting the feeling that for example computer technology is even a little behind our own world, while space travel and combat tech is way ahead.

I'm fine with the computer tech being a bit behind - if the game becomes all about leveraging power through networks, data mining, supersurveillance, AIs, operating remotely through expendable drones and so forth, it's really not a 'Finder game anymore. Space Opera in a way requires some technology to be behind, to keep the "human" element central.

But pushing some technology forward and others backwards, does make it far more useful to have a good book giving an explanation about what Starfinder technology is and isn't capable of in broad terms (not getting bogged down in specific buyable items).

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