Torbyne |
3 people marked this as a favorite. |
Nice, lots of thoughts about this.
First, minor bit but i think this is a typo in the write up, "made to his trust de-icing flamer." unless there is a new trust infusion i would guess it is his trusty de-icing flamer. though an infusion to make people believe you shot them with the best of intentions would be a lot of fun...
Next, i have had little to no interest in the Ysoki since everytime i see art of them they end up looking way to cutsy/cartoony for me to take seriously with the rest of the setting... somewhere between the write up and maybe a little bit of wearing a mask to hide his fluffy little face i ended up being much more interested in them. Nicely done, you got me.
Lastly, so very much i now want to use a Tau firewarrior and Gun Drone for a similar concept...
Cant wait to see the class preview!
EDIT: fixed a typo...
bugleyman |
1 person marked this as a favorite. |
Another great iconic background. Reading the Iconics backgrounds make me want to play....reading the mechanic previews make me just not want to play...sigh.
Funny. I'm all in on the mechanics -- at least as far as I've seen -- but this left me so-so. Loved the bit at the end about the drone "making decisions," but otherwise this just reminded me of Rocket Raccoon (which isn't necessarily a bad thing, I suppose).
Pathfinder is severely over-complicated at this point. If anything, Starfinder could stand to tip matters even MORE in the other direction than they appear to have...
bugleyman |
I like over-complicated. It's the nature of the beast, as Gary Gygax himself observed.
Many people do. But I've yet to see any RPG with new mechanics published at anything close to the pace Paizo publishes them for Pathfinder endure. The faster you publish new mechanics for a game, the sooner you make that game -- as the forward to 2nd edition A&D put it -- "physically and intellectually unwieldy." In my personal opinion, Starfinder is, at least partially, a test balloon for a new edition of Pathfinder (not that Paizo would/should admit to that, of course).
That said, I probably shouldn't derail this thread any further, and instead just say that I'm looking forward to seeing what Paizo does with a clean slate (be it Starfinder later this year or, someday in the future, a hypothetical Pathfinder 2E).
Woran |
2 people marked this as a favorite. |
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bugleyman |
1 person marked this as a favorite. |
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Ned Beatty, is that you?
Marco Massoudi |
I'm Hiding In Your Closet wrote:I like over-complicated. It's the nature of the beast, as Gary Gygax himself observed.Many people do. But I've yet to see any RPG with new mechanics published at anything close to the pace Paizo publishes them for Pathfinder endure. The faster you publish new mechanics for a game, the sooner you make that game -- as the forward to 2nd edition A&D put it -- "physically and intellectually unwieldy." In my personal opinion, Starfinder is, at least partially, a test balloon for a new edition of Pathfinder (not that Paizo would/should admit to that, of course).
That said, I probably shouldn't derail this thread any further, and instead just say that I'm looking forward to seeing what Paizo does with a clean slate (be it Starfinder later this year or, someday in the future, a hypothetical Pathfinder 2E).
I´m quickly loosing interest in Pathfinder rules (playing rpgs for 30 years) at the moment, but i love the Golarion lore.
Starfinder has me re-excited because of streamlined rules (no multi-attack roling beyond two, no 7th-9th level spells) and i plan on adapting some rules that are already based on the excellent "Pathfinder Unchained" to Pathfinder after playing the first Starfinder AP volume. :-)
Torbyne |
Many people do. But I've yet to see any RPG with new mechanics published at anything close to the pace Paizo publishes them for Pathfinder endure. The faster you publish new mechanics for a game, the sooner you make that game -- as the forward to 2nd edition A&D put it -- "physically and intellectually unwieldy." In my personal opinion, Starfinder is, at least partially, a test balloon for a new edition of Pathfinder (not that Paizo would/should admit to that, of course).
That said, I probably shouldn't derail this thread any further, and instead just say that I'm looking forward to seeing what Paizo does with a clean slate (be it Starfinder later this year or, someday in the future, a hypothetical Pathfinder 2E).
I see someone is speculating about this being the beginning of Pathfinder 2.0, so let me make my case on this idea as i have for... geez, the APG, the ARG, Ultimate Combat, Ultimate Magic, Unchained... every hard back book with new options since Core?
No, of course its not except that it kind of is. Everytime Paizo tries something new they get to learn from that and see how it interacts with things. And there will be hundreds to thousands of posts on their forums looking at a new mechanic from every possible angle. And they will retain a lot of the people who were involved in creating those rules and who themselves have used them in play. So when they get around to making new mechanics and rules they have all of this experience and feedback to draw on and influence their future decisions. We may very well see a lot of Starfinder's rules making their way into a future version of Pathfinder but that in no way makes this a secret beta test, that is just how brains work.
Jason Keeley Editor |
18 people marked this as a favorite. |
I couldn't quite get it to fit in the story as I wrote it, but my original pitch for Quig contained a longer example of conversation between him and his drone. And it went a little something like this:
Quig (to criminal he is about to take in): Let you go? It’s really not up to me, it’s up to my associate here. (to drone) What do you think? (drone whirrs and clicks in a way that couldn't possibly be language) No, huh? Wait, what? (drone beeps) And punch him in the stomach after I put the restraints on him? (turns to criminal) Sorry pal, you heard the robot.
In my mind, Quig just loves messing around with people, especially his bounties.
Marco Massoudi |
I couldn't quite get it to fit in the story as I wrote it, but my original pitch for Quig contained a longer example of conversation between him and his drone. And it went a little something like this:
Quig (to criminal he is about to take in): Let you go? It’s really not up to me, it’s up to my associate here. (to drone) What do you think? (drone whirrs and clicks in a way that couldn't possibly be language) No, huh? Wait, what? (drone beeps) And punch him in the stomach after I put the restraints on him? (turns to criminal) Sorry pal, you heard the robot.
In my mind, Quig just loves messing around with people, especially his bounties.
I liked the story, it gives a player using this iconic as a PC enough background material but not too much to not add his/her own ideas.
Well done!Remy P Gilbeau |
I'm glad they said he's often their tracker. Gives me hope that we'll get perception as a class skill on the mechanic :D
They mentioned tracking. Tracking isn't Perception, that's Survival, and probably comes part of the Bounty Hunter theme, with some side benefit like, "The Survival DC to track and the Diplomacy DC to learn information about your target is 5 lower."
Amanuensis RPG Superstar 2015 Top 8 |
Remy P Gilbeau |
What kind of bounty do you 'capture' with a flamethrower?
The drone handle is a nice detail. I wonder if it could carry a Small-sized creature through the air.
Nah, that's just so Quig can keep Scout from wandering off. It's like the leashes some parents put on their kids at Disney. Keeps the little guy from getting distracted on missions.
Joking aside, I'm curious if drones have a battery life. Do they need to be recharged on the ship for a few hours every day, or do they have infinite energy? If they just go like Energizer Bunnies, I'm gonna plug my guns into one of these guys.
KhaozKnight Owner - La Guarida Game Center |
Gilfalas |
1 person marked this as a favorite. |
So it is a legit companion rather than a tool. Wonder how that'll go mechanically.
From what I saw in the first play preview you could spend a (move?) action to give your Drone a full action and then take an action yourself OR you could have your drone take a single action and take a full round yourself IIRC.
Zwordsman |
Zwordsman wrote:So it is a legit companion rather than a tool. Wonder how that'll go mechanically.From what I saw in the first play preview you could spend a (move?) action to give your Drone a full action and then take an action yourself OR you could have your drone take a single action and take a full round yourself IIRC.
Hmm. I like that style more than a normal animal companion.
I could never... get into ACs....but so far the bits of the Drones I hear, it sounds pretty interesting.
John Kretzer |
1 person marked this as a favorite. |
John Kretzer wrote:Another great iconic background. Reading the Iconics backgrounds make me want to play....reading the mechanic previews make me just not want to play...sigh.Funny. I'm all in on the mechanics -- at least as far as I've seen -- but this left me so-so. Loved the bit at the end about the drone "making decisions," but otherwise this just reminded me of Rocket Raccoon (which isn't necessarily a bad thing, I suppose).
Pathfinder is severely over-complicated at this point. If anything, Starfinder could stand to tip matters even MORE in the other direction than they appear to have...
you pretty much have been saying Pathfinder is 'over complicated' since the Corebook has come out...and pretty much have repeated your dislike for the system pretty much constantly. Heck the only reason you play Pathfinder is that the only game your group will play.(Which I get can be very annoying)
But I dislike the fact they are separating the flavor from the mechanics in every aspect of the game. I found this to be lazy and simple minded.
But anyway this is not the place to discuss this.
thecursor |
But I dislike the fact they are separating the flavor from the mechanics in every aspect of the game. I found this to be lazy and simple minded.But anyway this is not the place to discuss this.
Respectfully, I don't get what you mean but, yeah perhaps not the place to get into that.
Mikko Kallio Contributor |
Rysky |
1 person marked this as a favorite. |
Set wrote:"So it's like this, I can bring you in, then get paid and buy food...or I can cook you and eat you. Either way, I get a meal."Amanuensis wrote:What kind of bounty do you 'capture' with a flamethrower?The kind that surrenders because it doesn't want to be on fire? :)
I have used this almost exact phrase in negotiating before.
Leo_Negri |
2 people marked this as a favorite. |
I'm realizing that I don't know who the Shobhad are.
Which makes me realize... is anybody doing a Starfinder Wiki that will be as useful a reference as the Pathfinder Wiki is?
Answer: Perhaps.
The Shobhad - Akhiton's resident 4-armed giant nomads armed with Raydium rifles. :) They are an homage to ERB's Green Martians, though culturally distinct.