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Meet the Iconics: Keskodai

Monday, May 15, 2017

The countdown to Starfinder is on! We're highlighting the iconic characters and core classes that appear throughout the pages and covers the Starfinder line. Today we meet Keskodai, the iconic mystic!

Illustration by Remko Troost

For those inducted into the faith of Pharasma, the Lady of Graves, death is not an ending, but a doorway: an entry into a new existence and way of being. The shirren Keskodai understands this transition well, and greets it with the joyful reverence it deserves—an outlook that's not always comforting to the patients in his medical bay.

Keskodai grew up in the burning deserts of Fullbright, the side of tidally locked Verces that's always turned toward the sun. Though cosmopolitan, his hometown of Takoris was primarily shirren, having been an early satellite settlement of the original shirren colony on that world. The child of a priest of Hylax, the Forever Queen, Keskodai grew up steeped in the values of friendship and diplomacy, and felt a deep connection to the divine, yet chafed at the idea of serving the same god as his parent. Exactly which god he'd serve instead remained unclear, until the coming of the Gray Shakes.

Believed to be the result of a biotech experiment gone wrong at the local university, the plague called the Gray Shakes burned through the city like a wildfire, turning shirrens' chitin gray, rotting off their antennae, and eating away at their telepathy and motor function, leaving them awake but unable to communicate until they finally expired. In the weeks it took the local government to find a cure, thirty percent of the city's shirren population died.

In the midst of this horror, a young Keskodai first encountered priests of Pharasma, black-robed beings of all different races who'd come at news of the plague. Somberly, the Pharasmins walked among the afflicted, offering magical healing where they could and comfort to those too far gone, whispering to them of the Cycle of Souls and the new worlds that awaited them. The beauty of their ministry moved Keskodai, and he quickly joined their hospice work, leaving home to study at a temple in the Ring of Nations once the plague was safely contained.

After years as an initiate, Keskodai returned home a full priest of Lady of Graves, ready to tend to his people. He quickly fell in love with two members of his congregation, a female-host couple, and the three soon joined arms in marriage. Yet as much as he loved his community and his partners, a part of him remained unsatisfied. That part of every shirren that thrills at choice and decision-making began to wonder: Had he made the right choice in coming home? In choosing a life so similar to his parent? How could he know if he wanted this when there was still so much out there that he'd never experienced? The desire to explore continued to grow, until at last, after the birth of their first son, he and his partners sat down and made a plan. He would leave and see the galaxy, taking their child with him to expose him to the same new experiences. Once the child was old enough to leave his cradle-jar, Keskodai would decide whether he'd seen enough to return in good conscience, in which case both of them be welcomed with open arms. If not, the child would return alone.

In his effort to see as many worlds as possible, Keskodai took to signing on with freelance adventurers and starship crews, particularly those headed out beyond the edges of the solar system. While quite capable in combat, he prefers to act as the ship's medic, trusting that his mercenary companions will give him plenty of opportunities to employ his goddess-granted magic in patching up the broken or blessing them on their journey into the Great Beyond. The cheerful manner in which he talks about death often initially disturbs those under his care, yet anyone who spends much time with the shirren quickly learns that his even-keeled, fatalistic approach to life and death doesn't make him cavalier about it: for him, to give less than his best effort in healing his friends would be to risk them dying before their appointed time—a loss for him, and a grave failure in his duty to his goddess.

As with many shirren, Keskodai is a team player, always ready to throw in to help others, and a social butterfly who loves meeting new people. A crewmate once called him "the galaxy's friendliest death priest," and he wears the badge with pride. Though quite fond of option bars and other artificial means of stimulating his choice centers, he's careful not to let himself overindulge... usually. More often he satisfies his need for independence by customizing his gear—though he doesn't consider himself vain, Keskodai is intensely proud of the aesthetics of his gear, his collection of trophies, and his mustache (which he thinks lends him an air of gravitas). His greatest pride, however, is his son Chkoresk, still in his larval stage. Like many shirren parents, Keskodai constantly carries Chkoresk—affectionately nicknamed "Chk Chk"—around in a heavily fortified cradle-jar designed to let Chk Chk learn about the world from relative safety. While Chk Chk isn't old enough to speak yet, his telepathy only good enough to grant brief blasts of childlike emotion, Keskodai holds conversations with him regularly, with Chk Chk tapping on the glass to communicate his answers.

Though Keskodai is generally as easygoing as he appears, he still has his demons. The Gray Shakes tragedy left him deeply distrustful of certain types of research and technology, and he's constantly torn between his faith in individual freedom and his desire to protect the community through heavy government regulation. Worse, he's come to love the life of a wanderer and the friends he's made along the way, and deeply fears the day when Chk Chk grows old enough to return home, and Keskodai has to choose whether to head back to Verces with him, or continue on alone.

James L. Sutter
Creative Director

More Paizo Blog.
Tags: Iconics Keskodai Meet the Iconics Mystics Remko Troost Starfinder
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5 people marked this as a favorite.
Pathfinder Campaign Setting, Roleplaying Game Subscriber; Starfinder Charter Superscriber

"Ok Chk Chk, time for your first roleplaying game. Your 'ol dad likes to roll for stats, so step number one is to grab this here six-sided kesko-die!"


Isn't there supposed to be some taboo about Shirren having their thorax arms out all higgledy-piggledy?


Out is fine. Using them to do work or hold something is taboo


3 people marked this as a favorite.
Pathfinder Companion, Maps, Modules, Roleplaying Game Subscriber; Starfinder Charter Superscriber
Dyldor wrote:
Isn't there supposed to be some taboo about Shirren having their thorax arms out all higgledy-piggledy?

I made that mistake soon after the blog post came out. Apparently showing the extra arms is fine, but using them for any practical purpose is taboo.

I am getting the distinct impression that Navasi, as the only human iconic, is going to seem the most "normal" to us when we have blogs for all of the iconics. Paizo is not holding back on making the alien races alien.


7 people marked this as a favorite.

So as always I love the setting info dropped in the iconic write-up. The Gray Shakes got me thinking about it as a deliberate act. Testing a bioweapon on the Shirren for later use on The Swarm. Maybe by persons that see no difference between Shirren and the hive they split from. Yeah I'm well on my way to a robust headcanon.


12 people marked this as a favorite.
David knott 242 wrote:
I am getting the distinct impression that Navasi, as the only human iconic, is going to seem the most "normal" to us when we have blogs for all of the iconics. Paizo is not holding back on making the alien races alien.

If the core races are this weird, I can't wait to see what the Alien Archive holds in store. ^_^


David knott 242 wrote:

Apparently showing the extra arms is fine, but using them for any practical purpose is taboo.

I wonder what the logic is, could it be because they're reserved for procreation? ╰╰( ͡° ͜ʖ ͡° )ノノ


10 people marked this as a favorite.
Dyldor wrote:
David knott 242 wrote:

Apparently showing the extra arms is fine, but using them for any practical purpose is taboo.

I wonder what the logic is, could it be because they're reserved for procreation? ╰╰( ͡° ͜ʖ ͡° )ノノ

Or like Italians, they need the extra hands for speech.


8 people marked this as a favorite.

*Goes to the Starfinder Blog*
*Sees new Iconic*
*reads about new Iconic*
*Pharamsa, being a Good Dad, medic, and a happy death god cultist*

SOLD.

SOLD SOLD SOLD SOLD SOLD.


3 people marked this as a favorite.

You know, Kostchtchie kind of sounds like Keskodai and Chk Chk mashed together...

Paizo Employee Creative Director, Starfinder Team

8 people marked this as a favorite.
MageHunter wrote:
You know, Kostchtchie kind of sounds like Keskodai and Chk Chk mashed together...

Fun fact: Managing Editor Judy Bauer played a shirren named Kostchtchie in one of our playtests. :D


2 people marked this as a favorite.

Kostchtchie Kostchtchie Koo?

Paizo Employee Developer

5 people marked this as a favorite.

Psst... minor correction: Kostchek


4 people marked this as a favorite.
Pathfinder Comics Subscriber
Ambrosia Slaad wrote:

Lone Wolf and Grub!!!!

Edit: I kept picturing Chk Chk in a Samus morph ball, but Freehold's idea is much much better.

Wouldn't that be Lone Bug and Grub?


Adam Daigle wrote:

Psst... minor correction: Kostchek

As in "Kostchek for Raid on register 3"?

Paizo Employee Creative Director, Starfinder Team

5 people marked this as a favorite.
Adam Daigle wrote:

Psst... minor correction: Kostchek

Fun fact: It's only Kostchek in the core book because we told Judy, "Dude, regardless of how awesome it is, we can't have a shirren named Kostchtchie in the core rulebook." :D


1 person marked this as a favorite.

What about Pazuzu? I hear good things about that guy.

Grand Lodge

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Pathfinder Starfinder Adventure Path, Starfinder Maps Subscriber

Keskodai’s Song

♫ Traveling with my child side by side
The stars arrayed before us in some grand design
You, my son, will see the wonders of the galaxy

Spreading the Lady’s gospel out in space
Meeting denizens of new worlds face to face
Life and death and their tangled destiny

I cannot tell you who you are --
Can't find answers in an option bar
Chk-Chk, my sweet love

Do you see the worlds beyond your jar?
Are you dazzled by their many revelations?
Our sacred individuality
When we face out we discover what’s within
Emerging from your bottle like a djinn
Then once more begin

And I see colors in a different way
Where once there was only dark and grey
Perhaps that’s why we both need this journey

Oh what am I to do-o-o?
You’ve expanded my point of view
Chk-Chk, my sweet love

I think of your mothers late at night
They gave me their trust without hesitation
Our beloved reciprocity
When will I ever be in their sweet arms again?
Watch you escape the bottle like a djinn
Then once more begin

How do we ever know if our path is right?
How do we balance life’s many equations?
I guess we just have to trust and see
When you escape your bottle like a djinn
When you discover what lies within
Travelling the edges of the outer rim
Then you’ll take flight
In the starry night
Chk-Chk, no other will shine so bright ♫

___
*Source: “Bright” by Echosmith

Silver Crusade

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber, Campaign Setting, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Roleplaying Guild, Tales Subscriber; Pathfinder Comics Subscriber

*applauds*


10 people marked this as a favorite.
Pathfinder Starfinder Society Roleplaying Guild Subscriber
Ambrosia Slaad wrote:
Dyldor wrote:
David knott 242 wrote:

Apparently showing the extra arms is fine, but using them for any practical purpose is taboo.

I wonder what the logic is, could it be because they're reserved for procreation? ╰╰( ͡° ͜ʖ ͡° )ノノ
Or like Italians, they need the extra hands for speech.

As an Italian, I can confirm that we ALSO use our hands for mating.


1 person marked this as a favorite.
Leo_Negri wrote:
Ambrosia Slaad wrote:

Lone Wolf and Grub!!!!

Edit: I kept picturing Chk Chk in a Samus morph ball, but Freehold's idea is much much better.

Wouldn't that be Lone Bug and Grub?

Lone Wolf Spider and Grub

Paizo Employee Developer

12 people marked this as a favorite.
thecursor wrote:
Ambrosia Slaad wrote:
Dyldor wrote:
David knott 242 wrote:

Apparently showing the extra arms is fine, but using them for any practical purpose is taboo.

I wonder what the logic is, could it be because they're reserved for procreation? ╰╰( ͡° ͜ʖ ͡° )ノノ
Or like Italians, they need the extra hands for speech.
As an Italian, I can confirm that we ALSO use our hands for mating.

Whoa! Keep it PG, people! There's a larva present!

Grand Lodge

TheGoofyGE3K wrote:
Out is fine. Using them to do work or hold something is taboo

They probably have social mores similar to the rules of a nudist resort or nude beach. They don't necessarily have to be covered but it would be in extremely poor taste to say try to pilot a boat with them. *COUGH*Tommy Lee*COUGH*

Staring and commenting would be rude no matter how much they're waving them around.

SM


Hm. So since we got Keskodai, I wonder if that means we'll get a preview for the Mystic next :D


TheGoofyGE3K wrote:
Hm. So since we got Keskodai, I wonder if that means we'll get a preview for the Mystic next :D

I had that same thought after this post dropped. :)


TheGoofyGE3K wrote:
Hm. So since we got Keskodai, I wonder if that means we'll get a preview for the Mystic next :D

That is the logical conclusion.


2 people marked this as a favorite.
Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

So, Pharasma still around and doing the whole "Dead=Good, Undead=Bad" thing, where does that leave the previously rules of "Undead=Inherently Evil, Undead=Inherently Hates Life" and the whole "Eox=Ask Us About Becoming Undead Pact Worlders"?

Seems like some religions might have had to compromise on their principles to get along in the modern age... Pharasman extremist terrorists using positive energy bombs on Eoxian Embassies? Do you need a license to cast consecrate?

Silver Crusade

4 people marked this as a favorite.
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Don't think so. In Pathfinder you have Qadira on one side and Cheliax on the other, and then you have Geb on the other continent. Just because the governments (or however Pact World thingies function*) accepted the undead world doesn't mean those with religions do.

Pretty sure those in charge just go the "Don't leave the Pharasmin and the Eoxian Ambassador in the same room together. Or the same building".

*Has what exactly Pacts worlds are been answered? Pretty sure it's not "We're all buddy-buddy" and everything.


Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Rysky wrote:

Don't think so. In Pathfinder you have Qadira on one side and Cheliax on the other, and then you have Geb on the other continent. Just because the governments (or however Pact World thingies function*) accepted the undead world doesn't mean those with religions do.

Pretty sure those in charge just go the "Don't leave the Pharasmin and the Eoxian Ambassador in the same room together. Or the same building".

*Has what exactly Pacts worlds are been answered? Pretty sure it's not "We're all buddy-buddy" and everything.

I think they briefly brought it up in one of the video interviews? i would have to dig through the Starfinder hub to pull it out again, but in gist of it is that is is somewhere between NATO and the UN? It started as a mutual defense pact to defend against the Vesk and then the Vesk allied with the Pact World against the Swarm with the current situation being something closer to the UN where everyone tries to get along as no one by themselves would be strong enough to hold out against these other polities.


Pathfinder Starfinder Roleplaying Game Subscriber
Torbyne wrote:
Rysky wrote:

Don't think so. In Pathfinder you have Qadira on one side and Cheliax on the other, and then you have Geb on the other continent. Just because the governments (or however Pact World thingies function*) accepted the undead world doesn't mean those with religions do.

Pretty sure those in charge just go the "Don't leave the Pharasmin and the Eoxian Ambassador in the same room together. Or the same building".

*Has what exactly Pacts worlds are been answered? Pretty sure it's not "We're all buddy-buddy" and everything.

I think they briefly brought it up in one of the video interviews? i would have to dig through the Starfinder hub to pull it out again, but in gist of it is that is is somewhere between NATO and the UN? It started as a mutual defense pact to defend against the Vesk and then the Vesk allied with the Pact World against the Swarm with the current situation being something closer to the UN where everyone tries to get along as no one by themselves would be strong enough to hold out against these other polities.

"Fiercely militant and highly organized, vesk have strict honor codes and social mores based on conquest and prowess in battle—a cultural focus that quickly led them to conquer all the other races in their solar system, establishing a massive empire called the Veskarium. For generations, their conquest ended there, stifled by the vast distances between stars. With the introduction of Drift travel, however, they quickly turned first contact with the races of the Golarion system into an all-out war of invasion (and inadvertently created the Pact Worlds as the governments of that system banded together in mutual defense)."

-Unveiling a New Starfinder Race: The Vesk!

The vesk were the reason the Pact Worlds began, but the swarm were the reason the Veskarium and Pact Worlds stopped beating eachother up.


2 people marked this as a favorite.
Torbyne wrote:

So, Pharasma still around and doing the whole "Dead=Good, Undead=Bad" thing, where does that leave the previously rules of "Undead=Inherently Evil, Undead=Inherently Hates Life" and the whole "Eox=Ask Us About Becoming Undead Pact Worlders"?

Seems like some religions might have had to compromise on their principles to get along in the modern age... Pharasman extremist terrorists using positive energy bombs on Eoxian Embassies? Do you need a license to cast consecrate?

My understanding on it was that undeath is an unnatural state that corrupts the soul, of both the subject and necromancer, and that it disrupts that natural cycle of the soul.

However, Eox's very biosphere is destroyed and thus cannot support this natural cycle. I could see TN Pharasma granting a very limited reprieve/relaxation in Her strictures, allowing souls to be incarnated in undead forms under very specific conditions and limits. Such undeath would likely be much more difficult to accomplish, needing higher level spells & rituals with specific prohibitions to limit corruption of the souls, and would always require a soul freely willing to return in an undead incarnation. Those brought back as undead must avoid using any undeath powers that sap or harm the soul, and must do their best to work against (or at least work to contain) undead beings that have no such moral qualms. And any such undead would be required to surrender to Her final judgement when She deems it time.

But nothing I've read about Eox so far suggests they would find any such terms remotely acceptable.

But, IANAP*.

(* I Am Not A Psychopomp.)


4 people marked this as a favorite.
Mark Moreland wrote:
thecursor wrote:
Ambrosia Slaad wrote:
Dyldor wrote:
David knott 242 wrote:

Apparently showing the extra arms is fine, but using them for any practical purpose is taboo.

I wonder what the logic is, could it be because they're reserved for procreation? ╰╰( ͡° ͜ʖ ͡° )ノノ
Or like Italians, they need the extra hands for speech.
As an Italian, I can confirm that we ALSO use our hands for mating.
Whoa! Keep it PG, people! There's a larva present!

This is Paizo, kids probably see that sort of thing all the time.

I mean, this is the first iconic who's married, and a parent...and they're in a poly relationship.

This is why I like Paizo. ^_^

RPG Superstar 2009 Top 32

TheGoofyGE3K wrote:
Hm. So since we got Keskodai, I wonder if that means we'll get a preview for the Mystic next :D

Yes, I am most interested in how limited the "Mystic" class is.

Is it only "cleric" types, or can it be others such as psychics or arcanists?


Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Lord Fyre wrote:
TheGoofyGE3K wrote:
Hm. So since we got Keskodai, I wonder if that means we'll get a preview for the Mystic next :D

Yes, I am most interested in how limited the "Mystic" class is.

Is it only "cleric" types, or can it be others such as psychics or arcanists?

My guess would be more support, buff/debuff sorts of spells. Mixing up some cleric, druid and psychic flavors.

RPG Superstar 2009 Top 32

Torbyne wrote:
Lord Fyre wrote:
TheGoofyGE3K wrote:
Hm. So since we got Keskodai, I wonder if that means we'll get a preview for the Mystic next :D

Yes, I am most interested in how limited the "Mystic" class is.

Is it only "cleric" types, or can it be others such as psychics or arcanists?

My guess would be more support, buff/debuff sorts of spells. Mixing up some cleric, druid and psychic flavors.

What I am trying to find is ... if I were to abandon the "default" setting, could they be reflavored as "psionics"?

Hence my desired for more info on the class.


Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Lord Fyre wrote:
Torbyne wrote:
Lord Fyre wrote:
TheGoofyGE3K wrote:
Hm. So since we got Keskodai, I wonder if that means we'll get a preview for the Mystic next :D

Yes, I am most interested in how limited the "Mystic" class is.

Is it only "cleric" types, or can it be others such as psychics or arcanists?

My guess would be more support, buff/debuff sorts of spells. Mixing up some cleric, druid and psychic flavors.

What I am trying to find is ... if I were to abandon the "default" setting, could they be reflavored as "psionics"?

Hence my desired for more info on the class.

Isnt that the intent with all magic using classes? They state somewhere that some mystics are connected to the gods but not all. i think it wouldnt take much to make them setting agnostic.

Dark Archive

Rysky wrote:
Slothsy wrote:
THIS IS MY FAVORITE DUMB DAD.
I LOVE OUR POLYAMOROUS SPACE MEDIC DAD.

I don't think that counts as polyamory, because the bugs seem to have a nuclear 3 insect unit.

Grand Lodge

Pathfinder Starfinder Adventure Path, Starfinder Society Roleplaying Guild Subscriber
Lord Fyre wrote:

What I am trying to find is ... if I were to abandon the "default" setting, could they be reflavored as "psionics"?

Hence my desired for more info on the class.

You most likely can reflavor it very easily, since Starfinder doesn't do different types of magic.

If you want to call whatever the mystic (and technomancer) do as psionics, and give them your own flair that should be very easy to do I think.


AlgaeNymph wrote:
Mark Moreland wrote:
thecursor wrote:
Ambrosia Slaad wrote:
Dyldor wrote:
David knott 242 wrote:

Apparently showing the extra arms is fine, but using them for any practical purpose is taboo.

I wonder what the logic is, could it be because they're reserved for procreation? ╰╰( ͡° ͜ʖ ͡° )ノノ
Or like Italians, they need the extra hands for speech.
As an Italian, I can confirm that we ALSO use our hands for mating.
Whoa! Keep it PG, people! There's a larva present!

This is Paizo, kids probably see that sort of thing all the time.

I mean, this is the first iconic who's married, and a parent...and they're in a poly relationship.

This is why I like Paizo. ^_^

That is because Shirren are the best.


Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Angel Hunter D wrote:
Rysky wrote:
Slothsy wrote:
THIS IS MY FAVORITE DUMB DAD.
I LOVE OUR POLYAMOROUS SPACE MEDIC DAD.
I don't think that counts as polyamory, because the bugs seem to have a nuclear 3 insect unit.

yup, it seems more likely to be seen as socially deviant to be in a two unit relationship in Shirren culture as that would imply they are only in it for the love/physical intimacy vice breeding.

Lantern Lodge

Pathfinder Adventure Path Subscriber, Campaign Setting, Companion, Roleplaying Game Subscriber; Pathfinder Comics Subscriber; Starfinder Charter Superscriber
Torbyne wrote:
Angel Hunter D wrote:
Rysky wrote:
Slothsy wrote:
THIS IS MY FAVORITE DUMB DAD.
I LOVE OUR POLYAMOROUS SPACE MEDIC DAD.
I don't think that counts as polyamory, because the bugs seem to have a nuclear 3 insect unit.
yup, it seems more likely to be seen as socially deviant to be in a two unit relationship in Shirren culture as that would imply they are only in it for the love/physical intimacy vice breeding.

Wow, um, so this gets me wondering about what it means for the concept of accidental pregnancy in Shirren society. I mean, is that even possible? Are there any lost, shirren love-childs out there or would they only come from triplings(?) of parents where the male and female up and left the host to deal with it all after they had their fun? Would that be a thing? Maybe it's just a thing attributed to choice-junkies who don't worry about the repercussions of their choices until after they are confronted with them...?

"Lets make a family! (some time passes along with a fertilized egg to the host) "Oh, wow, reponsibility and limited choices in my future because of kids? I don't think so! I want to experience more choices before I settle down! What about you honey? Yeah, you, too?! We're outta here host-mama/egg-sitter!"

Lantern Lodge

Pathfinder Adventure Path Subscriber, Campaign Setting, Companion, Roleplaying Game Subscriber; Pathfinder Comics Subscriber; Starfinder Charter Superscriber
Ashanderai wrote:
Torbyne wrote:
Angel Hunter D wrote:
Rysky wrote:
Slothsy wrote:
THIS IS MY FAVORITE DUMB DAD.
I LOVE OUR POLYAMOROUS SPACE MEDIC DAD.
I don't think that counts as polyamory, because the bugs seem to have a nuclear 3 insect unit.
yup, it seems more likely to be seen as socially deviant to be in a two unit relationship in Shirren culture as that would imply they are only in it for the love/physical intimacy vice breeding.

Wow, um, so this gets me wondering about what it means for the concept of accidental pregnancy in Shirren society. I mean, is that even possible? Are there any lost, shirren love-childs out there or would they only come from triplings(?) of parents where the male and female up and left the host to deal with it all after they had their fun? Would that be a thing? Maybe it's just a thing attributed to choice-junkies who don't worry about the repercussions of their choices until after they are confronted with them...?

"Lets make a family! (some time passes along with a fertilized egg to the host) "Oh, wow, reponsibility and limited choices in my future because of kids? I don't think so! I want to experience more choices before I settle down! What about you honey? Yeah, you, too?! We're outta here host-mama/egg-sitter!"

Then, I wonder how long shirren live... the article on the race says that when they split from the Swarm, it was generations later. Could you imagine when they did split? It could have been an era like the 60s. Free love with no queen telling you who to mate with and choice addicts going crazy with their new vices.


Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Actually with Shirren and their... choice problems, it could very well be a thing in their culture that parents will often opt out of parenting. Whose to say that Shirren dont have a robust social program to care and educate larva?


Pathfinder Companion, Maps, Modules, Roleplaying Game Subscriber; Starfinder Charter Superscriber
Torbyne wrote:
Actually with Shirren and their... choice problems, it could very well be a thing in their culture that parents will often opt out of parenting. Whose to say that Shirren dont have a robust social program to care and educate larva?

I think the most disturbing thing about the Shirren is that any TPK that includes Shirren PCs has a high likelihood of including the death of at least one child.

Liberty's Edge

Pathfinder Adventure Path Subscriber, Companion, Roleplaying Game Subscriber; Pathfinder Comics Subscriber; Starfinder Charter Superscriber
Torbyne wrote:
Angel Hunter D wrote:
Rysky wrote:
Slothsy wrote:
THIS IS MY FAVORITE DUMB DAD.
I LOVE OUR POLYAMOROUS SPACE MEDIC DAD.
I don't think that counts as polyamory, because the bugs seem to have a nuclear 3 insect unit.
yup, it seems more likely to be seen as socially deviant to be in a two unit relationship in Shirren culture as that would imply they are only in it for the love/physical intimacy vice breeding.

I think the "conservative" viewpoint - if there is such a thing in shirren culture - is that such pairs are just still looking for their third. Society would probably approach them more as singles now or couples without children are judged: "Oh, you'll find a third and have kids one day, I promise you. You might think you don't want them now, but that itch will start up, you'll realize there's something missing from being alone with just the two of you, and then that special third will walk into your life. It'll happen, I guarantee it."

Although, frankly, shirren choice-lust makes me believe that social norms in general are going to be fairly weakly enforced, so they might well never develop a construct analogous to a real-world "nuclear family." Singletons, pairs, trios, groups with even higher exponents, all accepted as-is, because no one wants to limit anyone else's options...


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I wonder is there are seedy option dens in Shirren settlements where choice-addicted shirren go to do things like make role playing game characters or build LEGOs.

Paizo Employee Developer, Starfinder Team

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Lord Fyre wrote:
What I am trying to find is ... if I were to abandon the "default" setting, could they be reflavored as "psionics"?

You don't even have to abandon the setting to run a mystic as psychic.

And you don't have to play a mystic, or even a spellcasting class, if you want your character to have some noteworthy level of psychic power.


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Ventnor wrote:
I wonder is there are seedy option dens in Shirren settlements where choice-addicted shirren go to do things like make role playing game characters or build LEGOs.

Or shirren that seek out professional "doms", not as a sex thing, but for brief respites from the pressures of having to make their own decisions and choices.


Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Ventnor wrote:
I wonder is there are seedy option dens in Shirren settlements where choice-addicted shirren go to do things like make role playing game characters or build LEGOs.

I would guess there are option bars and other artificial means of stimulating choice centers, so yeah, Lego club.


I wonder if fidget spinners and gadgets would be popular with shirren?

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