Quests for All!

Monday, September 29, 2014

Pathfinder Society Organized Play serves many purposes, among them the opportunity for a group to sit down and play a short adventure. Most scenarios have a run-time of 4-5 hours, but even that can be a little too long for some people, schedules, and venues. Sometimes it's just a matter of finishing one game early and needing something quick to play to pass the time until the next convention slot begins. Over three years ago, the campaign introduced a solution: Quests. The first was "Ambush at Absalom," which appeared in Kobold Quarterly #17, followed a little over a year later by "Urge to Evolve" in the publication's final issue, #23. Since then, the campaign has produced several series of demos released at major conventions or as part of a major product release.

These have worked really well as introductions for new players of any age, yet the feedback I've heard is that they're not an attractive option for more experienced players. Is that an issue? Thinking back to myriad discussion threads inquiring about adding more Tier 1–5 scenarios to the schedule, I believe the answer is yes. Any chance to sit experienced players with newer ones is an opportunity to build the community, share tips, and impart good roleplaying values. To facilitate this, the experience should provide an incentive to make it more immediately worthwhile for the veterans as well as sufficiently appealing for the beginners to keep playing. The feedback I received about previous Quests was that no matter how fun they were, they provided no gold, XP, or Prestige Points to participants. No rewards meant virtually no use.

So what should a successful set of Quests do?

  • Deliver a Society-friendly RPG experience that lasts about one hour
  • Provide a solid introduction (i.e. diverse, fun, and generally nonlethal) for new players
  • Reward participants with gold, XP, and Prestige Points
  • Serve as a testing ground for new authors.

These were my goals when assigning and developing the latest batch of Quests, a six-part series called The Silverhex Chronicles. While working on the outline, I also remembered conversations I had with venture-captains over the past year, requesting 2-hour adventures that could be played on a weekday evening yet had enough substance to warrant traveling to a game day. Changing the 1-hour model was unlikely, but it was possible to link the Quests to one another loosely as part of a longer, flexible story that participants could experience in any order.

Balancing the rewards structure was tricky. If the Chronicle sheet were to provide only gold or Prestige Points but not XP, then a PC could complete the adventure and get ahead of the wealth curve. If the Quests were to provide minimal gold and Prestige Points with 1 XP, then veteran players would consider them suboptimal and avoid them. Instead, the Chronicle sheet provides scaling rewards depending on how many of the Quests one finishes before starting a different scenario. It's even possible to play the Quests over multiple sessions or with different groups and still get the full rewards. What's more, these Quests are replayable.

Of course, I had to find authors for the series, so I took this as an opportunity to draw upon the Open Call submissions. I wasn't disappointed. Josh Foster, Scott Sharplin, and Walter Sheppard did a great job of working together to integrate their adventures and vary the types of challenges presented so that these Quests provide a wide range of combat, roleplaying, and puzzle-solving opportunities.

The series was a blast at Gen Con. It was a hit at PAX. Now it's available as a free download to the public. Let us know what you think!

Happy gaming!

John Compton
Developer

More Paizo Blog.
Tags: Pathfinder Society Pathfinder Society Quests
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4/5 *

Very cool - these are great for introducing new players to the game! I've only just scanned them, but I know they'll see heavy use at our upcoming cons. Thanks for these!

I am a bit surprised to see so little tie-in to the Society... I am guessing it was intentional, and the "explorer" is easily cast as a Pathfinder, but I am interested in why this link was not made explicit? Is the background considered too much information for a novice? Or should we amp that up when running them, to build the expectation of "Explore Report Cooperate" from the outset?

Also,

Spoiler:
one of the quests requires robbing one grave and destroying another to "succeed",
which sets an odd precedent for the rest of the campaign... Anyone who ran these at PAX have any insight to share?

Grand Lodge 4/5 5/55/55/5

Pathfinder Adventure, Adventure Path, Maps Subscriber; Starfinder Charter Superscriber

Sounds really cool and I like the locations being used for this. Like seeing some info into Razmiran and Gralton and Ustalav. Only thing missing is a boat. My players are afraid of boats...

I understand a GM being able to receive credit up to 6 times even if they GM'd the same part 6 times but does this follow the usual rules for tier scenarios / tier 1-2 modulars in that it can be GM'd/Played for credit more than once?

Paizo Employee 4/5 Developer

GM Lamplighter wrote:
I am a bit surprised to see so little tie-in to the Society... I am guessing it was intentional, and the "explorer" is easily cast as a Pathfinder, but I am interested in why this link was not made explicit? Is the background considered too much information for a novice? Or should we amp that up when running them, to build the expectation of "Explore Report Cooperate" from the outset?

The Silverhex Chronicles do not explicitly call out involvement in the Pathfinder Society, but the acquisition of Silverhex can serve as an in-game reason for the Society to take note of the PCs and work to recruit them—similar to Master of the Fallen Fortress.

Kadasbrass Loreweaver wrote:
I understand a GM being able to receive credit up to 6 times even if they GM'd the same part 6 times but does this follow the usual rules for tier scenarios / tier 1-2 modulars in that it can be GM'd/Played for credit more than once?

It sure does. Take a look at the first page of the Quests for more information about how to run them and gain credit.

Liberty's Edge

As another question, are there any thoughts on some reprints of older flip mats that are being used in current modules? Deep Forest (used in two of these quests) seems to be impossible to find, except in PDF form. Same for Town Square. Is there any chance of a reprint, or should I just pay for the PDF and go to kinkos for a large format printing? I'd even buy a pack of commonly used classics, were such a product made available.

Sovereign Court

This will be a perfect way to introduce my interested friends to Pathfinder. Been looking forward to these- thanks John!

4/5 *

Personwholives: they haven't reprinted a map yet, so I would get the PDFs. Cheaper to tile-print them and tape them together.

3/5

personwholives wrote:
As another question, are there any thoughts on some reprints of older flip mats that are being used in current modules? Deep Forest (used in two of these quests) seems to be impossible to find, except in PDF form. Same for Town Square. Is there any chance of a reprint, or should I just pay for the PDF and go to kinkos for a large format printing? I'd even buy a pack of commonly used classics, were such a product made available.

I can't find the link right now, but Paizo has previously posted a really good explanation of why this isn't possible. The economics of it don't add up.

Dark Archive 4/5 5/55/5 ****

Does the text about the requirement to play a 1st level pre-gen apply to those who have level 1 PFS characters? I'm assuming yes, but that may hurt the replay a bit, especially amongst more experienced players.

Liberty's Edge 4/5 5/55/5 **

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

While we are on the subject, what happened to the promised Goblin Attack Quests for the 4 Star+ Gms? Is that no longer happening?

Grand Lodge 4/5 Global Organized Play Coordinator

DrParty06 wrote:
Does the text about the requirement to play a 1st level pre-gen apply to those who have level 1 PFS characters? I'm assuming yes, but that may hurt the replay a bit, especially amongst more experienced players.

No, you may not play a first level character of your own creation. First level pregens are required to play through these.

Grand Lodge 4/5 Global Organized Play Coordinator

Dragnmoon wrote:
While we are on the subject, what happened to the promised Goblin Attack Quests for the 4 Star+ Gms? Is that no longer happening?

That isn't happening at this time or for the foreseeable future.

Liberty's Edge 4/5 5/55/5 **

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Michael Brock wrote:
Dragnmoon wrote:
While we are on the subject, what happened to the promised Goblin Attack Quests for the 4 Star+ Gms? Is that no longer happening?
That isn't happening at this time or for the foreseeable future.

Thanks Mike for the update.

Shadow Lodge 3/5

When you add this quest to your downloads, it goes into "Pathfinder Society: Season 6 Scenarios" rather than the "Quests" one that Ambush in Absalom goes into.

3/5

Looks like a lot of fun. Did have one question though:

Seems like the gold to XP ratio is coming up a bit short here. Am I missing something? Is that intended?

Thanks for the clarification.

Sovereign Court 5/5 Owner - Enchanted Grounds, President/Owner - Enchanted Grounds

Michael Brock wrote:
DrParty06 wrote:
Does the text about the requirement to play a 1st level pre-gen apply to those who have level 1 PFS characters? I'm assuming yes, but that may hurt the replay a bit, especially amongst more experienced players.
No, you may not play a first level character of your own creation. First level pregens are required to play through these.

Bummer.

Grand Lodge 4/5 Global Organized Play Coordinator

9 people marked this as a favorite.
Drogon wrote:
Michael Brock wrote:
DrParty06 wrote:
Does the text about the requirement to play a 1st level pre-gen apply to those who have level 1 PFS characters? I'm assuming yes, but that may hurt the replay a bit, especially amongst more experienced players.
No, you may not play a first level character of your own creation. First level pregens are required to play through these.
Bummer.

Agreed. Unfortunately, people bring overpowered Pcs to the table to show they can solo the quest, and it leads to a bad experience for the new person sitting down for his first time

So, we limited the damage that can happen by limiting these to pregens only.

Liberty's Edge 4/5 5/55/5 **

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Michael Brock wrote:

Agreed. Unfortunately, people bring overpowered Pcs to the table to show they can solo the quest, and it leads to a bad experience for the new person sitting down for his first time

So, we limited the damage that can happen by limiting these to pregens only.

This was actually a common enough occurrence that you had to add this rule? Talk about a few bad apples ruining it for everyone else...

Shadow Lodge 4/5 ****

1 person marked this as a favorite.
The Fourth Horseman wrote:

Looks like a lot of fun. Did have one question though:

Seems like the gold to XP ratio is coming up a bit short here. Am I missing something? Is that intended?

Thanks for the clarification.

Assuming you play them all you get 1xp, 2pp and 500gp. Seems right for a level 1 only scenario. (Additionally you possibly get some other cool boons)

Grand Lodge 4/5 Global Organized Play Coordinator

Dragnmoon wrote:
Michael Brock wrote:

Agreed. Unfortunately, people bring overpowered Pcs to the table to show they can solo the quest, and it leads to a bad experience for the new person sitting down for his first time

So, we limited the damage that can happen by limiting these to pregens only.
This was actually a common enough occurrence that you had to add this rule?

You've played PFS since event #1. You tell me,

Liberty's Edge 4/5 5/55/5 **

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Michael Brock wrote:
You've played PFS since event #1. You tell me,

Since you are asking, never witnessed it myself neither locally or at conventions. That said the vast majority of my game play is in San Antonio and our gaming culture here does not fit that concept.

Edit: To me it feels like it would only be a few only doing such and not enough to actually warrant the stricter rule of Pregen only. But I don't have your Voices of 100s of VOs.

Sovereign Court 5/5 Owner - Enchanted Grounds, President/Owner - Enchanted Grounds

Dragnmoon wrote:
Michael Brock wrote:
You've played PFS since event #1. You tell me,

Since you are asking, never witnessed it myself neither locally or at conventions. That said the vast majority of my game play is in San Antonio and our gaming culture here does not fit that concept.

I will echo this observation for Enchanted Grounds and Colorado.

Sorry to hear that Power Creeps are making life difficult in PFS at large.

3/5

Robert Hetherington wrote:
The Fourth Horseman wrote:

Looks like a lot of fun. Did have one question though:

Seems like the gold to XP ratio is coming up a bit short here. Am I missing something? Is that intended?

Thanks for the clarification.

Assuming you play them all you get 1xp, 2pp and 500gp. Seems right for a level 1 only scenario. (Additionally you possibly get some other cool boons)

Oh ... I see. Thanks for the clarification.

Grand Lodge 4/5

Pathfinder Adventure, Adventure Path, Pathfinder Accessories, Rulebook, Starfinder Adventure Path Subscriber
Dragnmoon wrote:
This was actually a common enough occurrence that you had to add this rule? Talk about a few bad apples ruining it for everyone else...

I would believe it, with my play experiences. (And sometimes being the one at fault...)

Liberty's Edge 4/5 5/55/5 **

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Steven Schopmeyer wrote:
I would believe it, with my play experiences. (And sometimes being the one at fault...)

Thanks TOZ for ruining it for everyone else!!!!! ;)

Edit: And for stealing my name!!!

Shadow Lodge 4/5

Dragnmoon wrote:

Thanks TOZ for ruining it for everyone else!!!!! ;)

Edit: And for stealing my name!!!

Yoink! Mwahahahahaha! *runs off into the night*

Sovereign Court 5/5 Owner - Enchanted Grounds, President/Owner - Enchanted Grounds

1 person marked this as a favorite.

In case people want to peg me as a Negative Ned, again:

I like the Quest concept. I will appreciate being able to offer these as part of my "Learn to Play" rotation. I may even come up with a whole new weekly event for this and see what happens (with D&D Encounters as the model). I'll love having them handy for walk-ons and lookie-loos during larger events.

Thank you for making these available.

Grand Lodge 4/5 Global Organized Play Coordinator

Dragnmoon wrote:
Michael Brock wrote:
You've played PFS since event #1. You tell me,

Since you are asking, never witnessed it myself neither locally or at conventions. That said the vast majority of my game play is in San Antonio and our gaming culture here does not fit that concept.

Edit: To me it feels like it would only be a few only doing such and not enough to actually warrant the stricter rule of Pregen only. But I don't have your Voices of 100s of VOs.

How many first time player experiences being ruined is enough?

Sovereign Court 5/5 Owner - Enchanted Grounds, President/Owner - Enchanted Grounds

Michael Brock wrote:
Dragnmoon wrote:
Michael Brock wrote:
You've played PFS since event #1. You tell me,

Since you are asking, never witnessed it myself neither locally or at conventions. That said the vast majority of my game play is in San Antonio and our gaming culture here does not fit that concept.

Edit: To me it feels like it would only be a few only doing such and not enough to actually warrant the stricter rule of Pregen only. But I don't have your Voices of 100s of VOs.

How many first time player experiences being ruined is enough?

Hm. I gotta call you to the mat on this, Mike. I am willing to speculate that the number of new players whose experiences are "ruined" by power gamers is roughly equal to the number of new players who won't continue with this event due to not being able to bring their own PC to the table after the first session or two (thus having the experience "ruined" for them).

Neither number is large enough to warrant worrying about.

Liberty's Edge 4/5 5/55/5 **

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Michael Brock wrote:
How many first time player experiences being ruined is enough?

50?...;)

Serious answer, I would rather work on rules that allow trust with our Organizers and fosters gaming communities that do not allow crap like that.

But as a concept that is awesome, in reality probably much harder to do.

Sovereign Court 5/5 Owner - Enchanted Grounds, President/Owner - Enchanted Grounds

Dragnmoon wrote:
Michael Brock wrote:
How many first time player experiences being ruined is enough?

50?...;)

Serious answer, I would rather work on rules that allow trust with our Organizers and fosters gaming communities not allow crap like that.

But as a concept that is awesome, in reality probably much harder to do.

I disagree that the concept is hard to implement. Your community has done so. Mine has. TOZ's might have to put up with his shenanigans, but I'd be willing to bet that even he is willing to ease off on the throttle in favor of everyone else having fun. And I'd also be willing to bet that most communities can get their power gamer faction to play along nicely if they ask correctly.

Grand Lodge 4/5

Pathfinder Adventure, Adventure Path, Pathfinder Accessories, Rulebook, Starfinder Adventure Path Subscriber
Drogon wrote:
Neither number is large enough to warrant worrying about.

Then I would say the choice would fall to coordinator preference and see no reason to change the current rule. :)

Still, I can understand being disappointed in being required to use a pregen.

Drogon wrote:
I disagree that the concept is hard to implement. Your community has done so. Mine has. TOZ's might have to put up with his shenanigans, but I'd be willing to bet that even he is willing to ease off on the throttle in favor of everyone else having fun. And I'd also be willing to bet that most communities can get their power gamer faction to play along nicely if they ask correctly.

I wouldn't be so sure considering the player I saw in the Columbus area with the kitsune barbarian monstrosity. Even after ruining (okay, that may be hyperbolic) my Night March of Kalkamedes table at Origins he was doing the same thing in Glories of the Past a week or two later when I stopped into a FLGS to run my 60th table.

Sovereign Court 5/5 Owner - Enchanted Grounds, President/Owner - Enchanted Grounds

Steven Schopmeyer wrote:
Drogon wrote:
Neither number is large enough to warrant worrying about.

Then I would say the choice would fall to coordinator preference and see no reason to change the current rule. :)

Yup.

On the flip side, I don't see a reason to create a rule for either situation. Less odd-duck rules tends to make for an easier integration of stuff like this.

Sovereign Court 5/5 Owner - Enchanted Grounds, President/Owner - Enchanted Grounds

Steven Schopmeyer wrote:


Drogon wrote:
I disagree that the concept is hard to implement. Your community has done so. Mine has. TOZ's might have to put up with his shenanigans, but I'd be willing to bet that even he is willing to ease off on the throttle in favor of everyone else having fun. And I'd also be willing to bet that most communities can get their power gamer faction to play along nicely if they ask correctly.
I wouldn't be so sure considering the player I saw in the Columbus area with the kitsune barbarian monstrosity. Even after ruining my Night March of Kalkamedes table at Origins he was doing the same thing in Glories of the Past a week or two later when I stopped into a FLGS to run my 60th table.

I think if you all gave him the stink-eye and told him exactly how un-amused you all were, he'd get the clue. And if he did it again and you all had to get the coordinator involved to get him to stop? That's fine, too. I'd do it (and have). If the guy smelled like a cesspool on a 120 degree day I'm sure you'd have a conversation with him about that, too. Why is it that his choice in character makes him untouchable, instead?

Grand Lodge 4/5

Pathfinder Adventure, Adventure Path, Pathfinder Accessories, Rulebook, Starfinder Adventure Path Subscriber
Drogon wrote:
Why is it that his choice in character makes him untouchable, instead?

I don't think anyone here implied such a thing. But I think heading off such events from even happening in specific events (like quests) is not a bad idea.

Liberty's Edge 4/5 5/55/5 **

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Steven Schopmeyer wrote:
But I think heading off such events from even happening in specific events (like quests) is not a bad idea.

And that is a basic description of what a coordinators job should be IMO.

Grand Lodge 4/5 Global Organized Play Coordinator

2 people marked this as a favorite.
Drogon wrote:
Michael Brock wrote:
Dragnmoon wrote:
Michael Brock wrote:
You've played PFS since event #1. You tell me,

Since you are asking, never witnessed it myself neither locally or at conventions. That said the vast majority of my game play is in San Antonio and our gaming culture here does not fit that concept.

Edit: To me it feels like it would only be a few only doing such and not enough to actually warrant the stricter rule of Pregen only. But I don't have your Voices of 100s of VOs.

How many first time player experiences being ruined is enough?

Hm. I gotta call you to the mat on this, Mike. I am willing to speculate that the number of new players whose experiences are "ruined" by power gamers is roughly equal to the number of new players who won't continue with this event due to not being able to bring their own PC to the table after the first session or two (thus having the experience "ruined" for them).

Neither number is large enough to warrant worrying about.

If it was a tier 1 regular scenario open for full reply, I would agree with you. However, for a product focused designed specifically for introduction of the system and game to new players, and not for veterans to play ad nauseum, we decided it best to make it pregens across the board. In the future when we release other quests series, we may reconsider. However, I need my mind changed through actual play experience because there is too much of this crap that happens and drives away first time players for good.

Sovereign Court 5/5 Owner - Enchanted Grounds, President/Owner - Enchanted Grounds

Dragnmoon wrote:
Steven Schopmeyer wrote:
But I think heading off such events from even happening in specific events (like quests) is not a bad idea.
And that is a basic description of what a coordinators job should be IMO.

Ding.

It is also the job of local Venture Officers. There are plenty of options available to handle this situation.

Not being able to build your own PC is a barrier to the sale, an objection that has to be overcome. A craptastic player at the table is something that can be headed off with ease by anyone doing their job properly.

Sovereign Court 5/5 Owner - Enchanted Grounds, President/Owner - Enchanted Grounds

Michael Brock wrote:
Drogon wrote:
Michael Brock wrote:
Dragnmoon wrote:
Michael Brock wrote:
You've played PFS since event #1. You tell me,

Since you are asking, never witnessed it myself neither locally or at conventions. That said the vast majority of my game play is in San Antonio and our gaming culture here does not fit that concept.

Edit: To me it feels like it would only be a few only doing such and not enough to actually warrant the stricter rule of Pregen only. But I don't have your Voices of 100s of VOs.

How many first time player experiences being ruined is enough?

Hm. I gotta call you to the mat on this, Mike. I am willing to speculate that the number of new players whose experiences are "ruined" by power gamers is roughly equal to the number of new players who won't continue with this event due to not being able to bring their own PC to the table after the first session or two (thus having the experience "ruined" for them).

Neither number is large enough to warrant worrying about.

If it was a tier 1 regular scenario open for full reply, I would agree with you. However, for a product focused designed specifically for introduction of the system and game to new players, and not for veterans to play ad nauseum, we decided it best to make it pregens across the board. In the future when we release other quests series, we may reconsider. However, I need my mind changed through actual play experience because there is too much of this crap that happens and drives away first time players for good.

Fair. You know I respect your views, Mike, and will always accept your choices.

I hope you won't hold it against me if I want the chance to be able to convince you that, in the future, this restriction can be lifted and a good play environment can result.

Shadow Lodge 3/5

I'd say not many, but the subject of the blog post is about making the experience more attractive to experienced players. Newbies can already have the option of playing a pregen, or could dig their nails deeper on their first go by being encouraged to make characters if they want.

Having said that, I agree that the powergaming few are a problem (I've heard about it, though not seen it directly). So I can't disagree completely either.

Grand Lodge 4/5 Global Organized Play Coordinator

1 person marked this as a favorite.

Good luck with the quests and hopefully they help to fill some kind of place in your events. On a positive note, there were no real quests series before.

Liberty's Edge 4/5 5/55/5 **

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Michael Brock wrote:
However, for a product focused designed specifically for introduction of the system and game to new players, and not for veterans to play ad nauseum, we decided it best to make it pregens across the board.

Mike I think here is where the disconnect is. This is not the description I get for the quests in the above Blog.

The Description I get from the Blogs for the quests is that they are written for new players but with the intention of attracting Veteran players to join in to foster community. Having Pregen only seems to go against that.

Liberty's Edge 4/5 5/55/5 **

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Michael Brock wrote:
Good luck with the quests and hopefully they help to fill some kind of place in your events. On a positive note, there were no real quests series before.

Fair enough, let's hope that for the future we can change your mind. ;)

That said I was surprised it was free, I would have paid for it.

Grand Lodge 4/5

Pathfinder Adventure, Adventure Path, Pathfinder Accessories, Rulebook, Starfinder Adventure Path Subscriber
Drogon wrote:
Dragnmoon wrote:
Steven Schopmeyer wrote:
But I think heading off such events from even happening in specific events (like quests) is not a bad idea.
And that is a basic description of what a coordinators job should be IMO.

Ding.

It is also the job of local Venture Officers. There are plenty of options available to handle this situation.

Having stepped into that role, I will take this advice to heart.

*cue scorched wastelands of gamedays ruled Madmax-style*

Scarab Sages 4/5 5/55/55/5 *** Venture-Captain, Australia—NSW—Greater West

Personally, I have no problems with Pre-gen only, but as a reasonably experienced player it would be great to have pregens of all the classes (including the APG and ACG), as it would be great to trial some of the classes before I play one of them.

An example: the Hunter sounds cool, but how does it play. Using the quest series, I could find out how I like 6 different classes, if all the pregens were available.

Actually if the Hunter was available, I would organise to play tonight :)

Consider it an opportunity, not an issue

Grand Lodge 4/5 Global Organized Play Coordinator

5 people marked this as a favorite.
sanwah68 wrote:

Personally, I have no problems with Pre-gen only, but as a reasonably experienced player it would be great to have pregens of all the classes (including the APG and ACG), as it would be great to trial some of the classes before I play one of them. An example: the Hunter sounds cool, but how does it play. Using the quest series, I could find out how I like 6 different classes, if all the pregens were available.

Actually if the Hunter was available, I would organise to play tonight :)

Consider it an opporunity, not an issue

They are coming. All of them.

Shadow Lodge 4/5

1 person marked this as a favorite.

SOON.

Scarab Sages 4/5 5/55/55/5 *** Venture-Captain, Australia—NSW—Greater West

Coolness

Silver Crusade 4/5 5/55/55/55/5 ****

Michael Brock wrote:
sanwah68 wrote:

Personally, I have no problems with Pre-gen only, but as a reasonably experienced player it would be great to have pregens of all the classes (including the APG and ACG), as it would be great to trial some of the classes before I play one of them. An example: the Hunter sounds cool, but how does it play. Using the quest series, I could find out how I like 6 different classes, if all the pregens were available.

Actually if the Hunter was available, I would organise to play tonight :)

Consider it an opporunity, not an issue

They are coming. All of them.

I just need to say, that the combination of news that Silverhex has been released, that the new pregens are coming, *and* that Silverhex is now reportable?

I told this to a few of my players and you guys (Mike, John, Paizo in general) almost got a standing ovation :)

I really like these quests, and found it fairly easy to mold the story for why PFS characters would be going, *and* was easily able to adopt it at our recent local convention so that people who "just wanted to try it out" were able to have fun roleplaying and rolling dice with no real story-arc attached to it.

1/5 **

1. Good to see Quests aren't dead (and got reworked).
2. The art on page 8 is fantastic. More please.

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