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City of the Fallen Sky Sample Chapter

Wednesday, May 23, 2012

In City of the Fallen Sky, a young alchemist named Alaeron flees an apprenticeship with the dark scholars of Numeria's Technic League, only to find himself in trouble once more as a chance encounter sends him and several reluctant companions into the jungles of the Mwangi Expanse. Tracked by a high-tech assassin, and armed only with his inquisitive nature—and a few mysterious artifacts stolen from the Technic League—Alaeron must find the ruins of a legendary flying city, or face the wrath of a cruel crime lord...

Chapter Five

A Vote of No Confidence

It's necessary if I'm to do the best possible work for you," Alaeron said, speaking quickly enough, he hoped, to stave off violence. "I just need to return to my workshop and get some of my supplies. An alchemist without his tools is nothing more—as you've so recently pointed out—than a man who stinks of sulfur."

"I can have whatever supplies you need brought here," Vadim said. "Just make a list and give it to Skiver."

"No—no, sir, I'm afraid that won't work, I need my formula book at the very least. It holds all the recipes for my potions and ...other items ...and that's something no alchemist would sell. An alchemist's formulas are highly personal and individual, as important to my work as a wizard's spellbooks, and—"

"I can take him," Skiver said. "It would shut him up, at least."

"Are you sure you want to be out on the street, given your current situation?" Vadim said.

Skiver laughed. "No one's looking for me yet. I've got a few days before I need to worry about showing my face. I can babysit the scholar a bit."

"Fine, fine," Vadim said, "I've spent too much time on this already, just deal with it." He pressed the heels of his hands against his temples, and Alaeron felt a brief and ultimately ridiculous stab of sympathy—the old man looked tired now, and clearly had larger problems than this on his mind. "A speculative venture to the ruins of Kho!" Vadim boomed. "What can I be thinking?"

"It's a gamble, right enough," Skiver said. "Most likely it'll come to nothing. But it could pay off big, and the buy-in's right: all it costs you is leaving three shallow graves empty for a while longer. Seems like a decent gamble. And I've always wanted to see the world."

"I'm hardly likely to take gambling advice from you, old friend," Vadim said, clapping Skiver on the shoulder. "Given your current circumstances. Eh?"

Skiver's smile slipped, just slightly, and his eyes narrowed, but only for a moment. "I can slit their throats and dump them by the docks if you're having second thoughts, boss," he said.

"No, no, by all means, set off on your journey, have your adventure. Just bring me back a souvenir. Say, a chest full of treasures." He jerked his thumb at Alaeron and Jaya. "Or else their heads in a sack."

"The perfect gift for the man who has everything," Skiver said, grin at full breadth again.

"Come on, Jaya," Vadim said. "One of my men will show you your brother." She cast a worried glance at Alaeron, and an even more worried one at Skiver, and then followed Vadim out of the room.

When they were gone, Skiver turned his attention to Alaeron. "All right, scholar. Let's go." He led the way out of the storeroom, through a number of narrow hallways paneled in dark wood. Alaeron considered trying to hit his guide over the head and run away. After all, he didn't have a brother locked up in a cage—there was nothing holding him here but a gentleman's agreement, and Vadim had already proven he was no gentleman. But the fact was, he had to go back to his workshop before he could flee more permanently, and Vadim knew where that workshop was, so giving Skiver the slip now wouldn't help him much: there might very well be armed men waiting for him when he arrived home. But once he was at his lab, in possession of his tools, then the equation would change. It should be trivial to incapacitate Skiver and make a run for it.

Certainly, the possibility of seeing the ruins of Kho was tantalizing, and the chance to spend more time with Jaya had its own temptations. She was treacherous and untrustworthy, certainly, but there was much about her Alaeron couldn't begin to understand ...and he loved nothing so much as the chance to strip a mystery bare. So to speak.

But he had to be practical. Such an expedition would be treacherous, necessitating a voyage across the Inner Sea, a trek across the burning sands of Osirion, and then on into the mountains, and once they got there, they were likely to be slaughtered by monsters in the high passes, or murdered by Jaya's savage relatives—assuming they even existed. If their team beat the odds and actually found the ruins of Kho, who knew what sort of horrors would lurk inside? All that knowledge...but, no, Alaeron had already had his adventure, and returned with his hard-won prizes. He should settle down for a quiet chance at study. He just had to escape from his current predicament first.

Skiver unlocked a heavy wooden door that led outside to a stable smelling of fresh hay and old manure. Judging by the sky, it was late afternoon. Alaeron felt adrift in both time and space.


"Skiver is strangely amiable for a cutthroat."

"Thinking of trying to escape?" Skiver said conversationally. "Can't say I blame you. There's never been a fish on a hook that didn't do its damndest to wriggle free. But even if you did get away from me—which you won't—Vadim's got connections everywhere. He's not a man you want to cross, at least not unless you're in a position to make sure he can't cross you back."

"I will take your words under advisement." Alaeron put all the snobbery and superiority at his disposal into his tone.

"No, you won't," Skiver said, almost mournfully. "But that's all right. No one ever does." They passed through another gate—locked, but unguarded—and into a cobbled side street, and Alaeron's mental map oriented itself: they were in the old part of the city, where some of the great houses of the deposed aristocracy had become private residences for wealthy merchants, or else been chopped up into dozens of apartments for poorer sorts. His workshop was off to the east, not an impossible distance, but a longish walk. "I don't suppose Vadim has a carriage we could use," he said. "Only I'm a bit sore from being beaten over the head and tied to a chair."

"Good for you to walk and work the kinks out, then," Skiver said cheerfully, strolling along the gently curving street past the gates of once-stately residences. "You'd best get used to it, anyway. I'd bet we're going places sensible animals like horses won't go near, so we'll be doing a lot of walking. Your soft little feet will have to get toughened up."

"I think you misunderstand me, sir," Alaeron said with icy dignity. "Perhaps Vadim didn't tell you, but I've traveled to Numeria in the far north, and talked my way into the Technic League, and seen the terrible secrets of the Silver Mount—"

"Oh, Vadim mentioned," Skiver interrupted. "I know what you say you did. But people say all sorts of things. I know a man says he went to Absalom and saw that great cathedral there and someone bet he wouldn't go inside. Now that man, he likes a bit of a gamble, so he couldn't resist. He says he made his way to the center of the cathedral and looked upon the Starstone with his own eyes, that he could have reached out and touched it—but then he decided he didn't want to be a god after all, sounded too much like hard work, so he walked on out again, collected his winnings, and lost it all betting on a pit fight the next day." He gave Alaeron a sly sidelong look. "He says all that. Don't mean it happened. My old mother had a saying for people like him, and for anybody who puts on airs and claims more than they have a right to—‘He's all pointy hat and no magic,' she'd say."

"If you're implying—" Alaeron began.

"Can't say as I blame you. Your back was up against it back there, and no mistake. I'd have said just about anything to keep my thumbs. You just did what you had to do."

"Ah," Alaeron said, hope stirring. "Then would you mind if I, hmm, slipped away? I promise I'd never come within a day's travel of the city—"

Skiver spat on the cobbles. "I said I understood, scholar. I didn't say it was worth my life to get you out of the trouble you got yourself into. No, you'll come along with us. If you're really an alchemist maybe you can at least pour me the occasional drink. Let's get to this laboratory of yours."

They continued walking in silence. Skiver never asked the way to the laboratory, but he kept taking all the right turnings, which meant Vadim and his people were entirely too familiar with the details of Alaeron's life. As they walked, Alaeron looked around the city, trying to memorize every brick and board of its buildings, every twist of its streets, every drifting scent in the air. There was a good chance he'd never see Almas again, and that thought left a hollowness in his chest as echoing as the great chamber he'd discovered in the depths of the Silver Mount.

"Here we are," Skiver said, rapping on the door to Alaeron's workshop. "Guess you'd better open it up."

Alaeron opened the lock, but didn't perform the necessary steps to deactivate the gas trap. It wouldn't kill Skiver, but it would knock him out, and give Alaeron time to gather his things and make his escape before the alarm was raised. "After you," he said, stepping back.

Skiver snorted and drew his long, thin knife. "I don't think so, scholar. Never go through an unknown door first if you can help it. After you." He gestured with his knife.

Alaeron cleared his throat. "Of course. Just, ah, I think I forgot to ..." He hurriedly twisted the lock again, deactivating the trap, while Skiver chuckled behind him.

"What was it?" the man asked. "Crossbow tied to a string?"

"Of course not. Nothing lethal. I don't want dead men in my doorway. Just a trap to release a chemical composition of my own devising."

Skiver shrugged. "Nice try, anyway. But you can still go in first."

Alaeron opened the door and ducked inside. Skiver followed a moment later, eyes taking in every corner of the room, knife in his hand. He slammed the door all the way open, hard, presumably to break the nose of anyone hiding behind it. Satisfied there was no immediate danger, he tucked his knife away, hooked a stool with his foot, dragged it over to one of the dirty windows, and sat down. He licked his thumb and cleared away a little patch of grime on the glass so he could see outside, and alternated between watching Alaeron and watching the street.

The alchemist's travel pack was already prepared. It was just a matter of tucking in the formula books he'd been using most recently, checking the multitude of pockets in his coat to make sure all the appropriate items were in their proper places—it wouldn't do to reach for a flash-bomb and get a stink-bomb instead—and making sure he hadn't left any overly volatile chemicals sitting too close to their reagents. He might never come back here again, but that didn't mean he wanted his father's laboratory to explode.

There was only one little problem. He needed to get his relics from the Silver Mount. And he didn't especially want Skiver to know he had them. He was well armed with weapons now—better armed than Skiver could imagine, Alaeron was sure—but they didn't do him much good in such enclosed quarters. The laboratory was essentially one large room, and tossing a bomb here would hurt him as much as it would Skiver. Damn it, if only the man had walked into the gas trap—

"Who's this?" Skiver said. "There's a big man in the street, he's walked past three times now. You have an appointment today? Somebody come to buy one of your love potions?"

Alaeron closed his eyes. The Technic League enforcer, Kormak. Almost certainly. "I, ah—"

"He's coming to the door," Skiver said, stepping back from his stool. "You got that trap you laid for me all ready to go?"

Alaeron swore and hurried to the door, attaching delicate wires to carefully placed hooks on the door frame, glancing up at the apparatus bolted to a roof beam. "Get away from the door," Alaeron whispered. "The gas is fairly dense, almost a mist, so it shouldn't drift too far, but we don't want to be close to it." Alaeron scurried to the far corner. Skiver gave him a thoughtful look, then went to the other corner, where Alaeron had hung a curtain to separate his sleeping pallet from the workshop proper. Skiver ducked behind the curtain and out of sight.

Alaeron did a rapid calculation of risk. Skiver was probably watching the door and not Alaeron, who was partially screened from view by a battered wooden cupboard full of reagents anyway. The timing hardly seemed ideal, but when would he have another unobserved moment? Alaeron knelt and lifted up a floorboard near the wall. His father had kept an emergency sack of coin in the little space underneath, once upon a time, but Alaeron used it for more precious things. The hole appeared to be empty, but that was a minor illusion purchased from a wizard, so he reached in anyway and drew out a drawstring bag, no bigger than a wineskin, that clinked gently when it moved. Alaeron took the cloth-wrapped items from inside the bag and secreted them in various pockets of his traveling coat before replacing the board.

The door rattled ominously a few times while Alaeron was retrieving his stolen relics, and then there was a horrible squeal as Kormak broke in, prying the door away from the frame. The door popped open and a shadow loomed, filling the entryway.

The canister attached to the roof beam hissed as one of the pulled wires activated it, spraying a dense greenish mist toward the intruder's face. Kormak reached up with one huge hand and wiped at his cheek, grunted, and then fell forward as suddenly and solidly as a chopped-down tree. Alaeron smiled—he'd never actually seen the trap work before, and it was gratifying to know it behaved as designed. He waited a moment for the mist to dissipate, then stepped toward the Kellid. The gas should render Kormak unconscious for a few hours, at least, which was ample time to go through that clanking coat of his and see what kind of devices the Technic League had armed him with. Why, with luck, Alaeron could find items valuable enough to buy himself out of this problem with Ralen Vadim—or even to overwhelm the old adventurer by force, rescue Jaya, and earn her no doubt plentiful gratitude.

He knelt, reached out for Kormak's coat—

And the Kellid lifted his head, gave Alaeron a smirk full of contempt, and seized the alchemist by the throat. As Alaeron choked and scrabbled hopelessly at the man's fingers—how could mere flesh grip tight as iron?—he noticed flashes of silver, like tiny metal corks, in each of Kormak's nostrils. The Technic League used such filters to traverse some of the more poisonous rooms in the Silver Mount—they allowed the wearer to breathe, more or less, while preventing more noxious substances from entering the body.

"Greetings, runaway," Kormak said, and despite sounding nasal and strange from the nose plugs, there was no mistaking the satisfaction in his voice.

Purchase the whole novel here.

Coming Next Week: A brand new, standalone story featuring Alaeron!

Tim Pratt's writing has won a Hugo Award, a Rhysling Award, and an Emperor Norton Award, as well as been nominated for Nebula, Mythopoeic, World Fantasy, and Stoker Awards. His stories have appeared in anthologies such as The Best American Short Stories and The Year’s Best Fantasy and Horror, as well as two short story collections of his own. He novels include the contemporary fantasies The Strange Adventures of Rangergirl and Briarpatch; the Forgotten Realms novel Venom in Her Veins; and seven books in the Marla Mason urban fantasy series (as T. A. Pratt). He edited the anthology Sympathy for the Devil, and the forthcoming Rags & Bones anthology with Melissa Marr. His books and stories have been translated into French, Czech, Dutch, Russian, Greek, Korean, Spanish, German, and several other languages.

Illustration by Eric Belisle.

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Cheliax Contributor

Skiver is a scene-stealing marvel.

RPG Superstar 2008 Top 32

Dave Gross wrote:
Skiver is a scene-stealing marvel.

I want to see him played by Steve Buscemi in the film.

Also, I want there to be a film.


Psh. Scoundrels, brigands, and cutthroats. Once again, nothing new. I'm beginning to wonder if Paizo only loves thieves and nothing more.


Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

Um... I would most certainly NOT describe the fascinating main character of this novel as any of those things. Some of the periphery characters? Sure. But not Alaeron, who is the focus of the tale.


Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Comics Subscriber

Give me more scoundrels, brigands and cutthroats, please! =)

Paizo Employee Webstore Gninja Minion

1 person marked this as a favorite.

The main characters of this book reminded me of an adventuring party...who often consist of scoundrels and the occasional brigand and cutthroat. :)

Paizo Employee Managing Editor

Berselius wrote:
Psh. Scoundrels, brigands, and cutthroats. Once again, nothing new. I'm beginning to wonder if Paizo only loves thieves and nothing more.

We've talked about this, Berselius. The paladins are coming, these things just take time. :)

Contributor

This chapter was delightful.

Sczarni RPG Superstar 2012 Top 32

The picture is not how I imagined Skiver.

Andoran

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game, Tales Subscriber

This inspired me to actually pick up my copy of the book and read it. Made it halfway through in one sitting. All the main characters really drew me in - although Dave Gross is right, Skiver steals the show and routinely gets the best lines. Alaeron is fun, too, though. Poor unappreciated genius. :)

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